Downloadable Content available today:
Protoman Mode:
Protoman can charge up and slide. His charge shot appears to be 3x as strong as the regular shot. Sliding is faster than walking. He can also reflect projectiles with his shield, but ONLY when jumping, and only the top half of his body. Its tricky to reflect, but it can be useful with proper shield mastery I suppose.
Protoman takes 2x the damage and a SHITLOAD more recoil when hit than Megaman. I've been forced into holes a lot of times from being hit where Megaman would've survived. Protoman can only have 2 shots on the screen at once. All of Protoman's weapons are the same as Megaman's.
Here's something fun I noticed though. Using Proto Coil/Jet, because its exactly the same as Megaman's in terms of properties, Protoman can have up to 3 shots on the screen at the same time. The rapid fire from just summoning a Proto Coil and just shooting has helped me a few times already.
I beat Tornado Man first, which is funny despite how much trouble he gave me with Megaman. Conversely, I was getting my ass kicked on Hornet Man's stage and Splash Woman herself without their weaknesses.
Endless Mode:
The game counts your progress in terms of screens completed.
Seems to randomly string together stages. I don't know if it creates stages randomly or just has 100,000 preset stages that occur randomly (lol). The current record is 995 screens.
Life and weapon energies do appear, but they appear to drop more rarely from enemies than normal.
XI Wiki


