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  1. #1
    CoP Dynamis
    Join Date
    Jun 2007
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    251
    BG Level
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    FFXI Server
    Quetzalcoatl

    JoL...

    Just a small thing really. After perhaps 6/7 summons, one of them began to despawn right after being spawned, leaving only 2 to defeat.

    The mob spawns half way inside JoL's body, then despawns immediately.

    Anyone else seen this?

  2. #2
    CoP Dynamis
    Join Date
    Jun 2007
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    Quetzalcoatl

    Nothing different about the fight anyway. It's dead now, with AV popping and destroying us immediately!

  3. #3
    Fishing Guru
    Join Date
    Jan 2007
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    4,722
    BG Level
    7

    never seen or even heard of that, but I'll bet the blms weren't complaining.

  4. #4
    DEUS VULT
    FITE ME

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    Moved from Advanced.

  5. #5
    CoP Dynamis
    Join Date
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    Quetzalcoatl

    Yeah, not complaining at all, but it just seemed odd.

  6. #6
    Cerberus
    Join Date
    Oct 2007
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    FFXI Server
    Asura

    Yep, this happens on rare occasions. If you get JoL in just the right position, one of his pets will spawn where it can't move and only two pets will spawn from then on.

  7. #7
    New Merits
    Join Date
    Jun 2007
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    208
    BG Level
    4

    I saw a certain ls on Remora position JoL so that all of his pets spawn into the wall and immediately despawn, it also will only use its tp to boost when positioned there. Seems kinda fucked up to me.

  8. #8
    Banned.

    Join Date
    Apr 2006
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    if its using any tp move besides boost then your tanks are doing it wrong

  9. #9
    Banned.

    Join Date
    Jul 2005
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    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Robert View Post
    if its using any tp move besides boost then your tanks are doing it wrong
    Or your melee are doing it wrong.

  10. #10
    Hydra
    Join Date
    Mar 2007
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    BG Level
    3

    Quote Originally Posted by Kaylia View Post
    Or your melee are doing it wrong.
    My LS usually gets through JoL in 40ish minutes using mostly melee damage and some smn. It seems like it doesn't taken nearly that long to reach the hate cap for a DD. Yes the melee pull hate, yes they typically die, sub another one in, repeat. It doesn't seem like so big a deal if a DD pulls hate and a TP move gets off, now if a tank isn't positioned right and its getting multiple TP moves off, yes this sucks.

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