Just a small thing really. After perhaps 6/7 summons, one of them began to despawn right after being spawned, leaving only 2 to defeat.
The mob spawns half way inside JoL's body, then despawns immediately.
Anyone else seen this?
Just a small thing really. After perhaps 6/7 summons, one of them began to despawn right after being spawned, leaving only 2 to defeat.
The mob spawns half way inside JoL's body, then despawns immediately.
Anyone else seen this?
Nothing different about the fight anyway. It's dead now, with AV popping and destroying us immediately!
never seen or even heard of that, but I'll bet the blms weren't complaining.
Moved from Advanced.
Yeah, not complaining at all, but it just seemed odd.
Yep, this happens on rare occasions. If you get JoL in just the right position, one of his pets will spawn where it can't move and only two pets will spawn from then on.
I saw a certain ls on Remora position JoL so that all of his pets spawn into the wall and immediately despawn, it also will only use its tp to boost when positioned there. Seems kinda fucked up to me.
if its using any tp move besides boost then your tanks are doing it wrong
My LS usually gets through JoL in 40ish minutes using mostly melee damage and some smn. It seems like it doesn't taken nearly that long to reach the hate cap for a DD. Yes the melee pull hate, yes they typically die, sub another one in, repeat. It doesn't seem like so big a deal if a DD pulls hate and a TP move gets off, now if a tank isn't positioned right and its getting multiple TP moves off, yes this sucks.