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  1. #1
    Sea Torques
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    Eyes on Me

    Sometimes I would like to play with this spell esp. nuking stones in low-man dynamis or apollyon that I can use dark obi. Who got some nice numbers from Eyes on Me, please show me some. And maybe there are quite a few pieces of equipments that still unclear for me to choose.

    Body pieces, Errant (+10 CHR) or Yigit Body (+5 MAB)
    Feet pieces, Spagyric Nails (+4 CHR) or Yigit Feet (+2 MAB)

  2. #2
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Kaslo Essyx
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    All the testing I have done shows that 1 stat = about 1 MAB on EoM (and most blu nukes it seems). Also Body usually I wear AF to help with resists, but if not then Errant/Mahatma.

    Feet would be nails (or if you can get a BST to kill Lamia 9 (?) in Arrapago for Volunteers).

    Link to original discussion:
    http://killingifrit.com/forums.php?m=posts&q=153273

  3. #3
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    Bismarck

    BLU AF body always (unless you're TPing. Don't be that guy.). Other then that stack on +CHR gear, and equip CHR+ Spells. Pluto's Staff, Bugard Grip.

  4. #4
    Sea Torques
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    I've almost 0 problem with the resist rate so AF body is shitty for me.

  5. #5
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    Bismarck

    +15 Blue Magic skill is shitty for you? You do realize that skill isn't just all resist rate, it also raise the damage cap.... Like it or not, that single piece of gear is the BEST piece to be casting in. You can check the BLU Job Findings forums for the proof of this. But hey, who am I to tell you how to play?

  6. #6
    VZX
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    Asura

    Quote Originally Posted by Wenslydale View Post
    +15 Blue Magic skill is shitty for you? You do realize that skill isn't just all resist rate, it also raise the damage cap..
    ...
    That's for physical blue magic only

  7. #7
    Sea Torques
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    Quote Originally Posted by Wenslydale View Post
    +15 Blue Magic skill is shitty for you? You do realize that skill isn't just all resist rate, it also raise the damage cap.... Like it or not, that single piece of gear is the BEST piece to be casting in. You can check the BLU Job Findings forums for the proof of this. But hey, who am I to tell you how to play?
    This proves that you don't know anything about magical BLU spell at all.

    Well ty for Kaslo for solid info.

  8. #8
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    How bout that. I always read this as D is calculated as Blue Mage Skill level *2

    Damage=[([D + ST]*Multiplier)*Convergence Bonus) + INT bonus]*Magic Attack etc (please refer to Calculating Magic Damage page)

    * D is calculated as Blue mage's level+2. There is cap to this
    * ST is Related to stats. There is level correction α
    * Convergence Bonus is 1.05 for Level 1 Convergence, 1.10 for Level 2, 1.15 for Level 3
    * INT bonus = (your INT - opponent INT)*Tier Multiplier (T Multiplier)
    * Half Threshold Value exist.
    * During Burst Affinity, Status Correction (ST) is doubled.

    Well, christ now I'm back to the drawing board.

    And there's no need to be insulting. Honest mistake. And before you post that this is for INT based spells... I know. The Formula remains the same for CHR based spells as well. Just swap INT for CHR.

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