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Thread: The Store TP is a lie?     submit to reddit submit to twitter

  1. #21
    Sea Torques
    Join Date
    Jun 2007
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    716
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    It's 1 TP...

    On paper sure, it's only 99% TP, but in reality, that's a stray hit from pulling hate, or a mobs' AoE attack. Don't worry about it.

  2. #22
    Salvage Bans
    Join Date
    May 2006
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    Lakshmi

    Quote Originally Posted by Amele View Post
    ridill is nuts good on the early floors (basically relic scale) - by the time you're fighting archaic machinery a smart war will have switched back to his GA.

    ridill is nuts on every job that can wield it in there pretty much (except sam who should be using soboro at that point.)
    Ive never tried it in salvage, now when were talking early floors, are we talking after the war has his sj/abilities/magic (obviously because if its that good, hate will be all over them) or just equipping in main hand as soon as they get their weapon cell.

  3. #23
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    Quote Originally Posted by aapr25179 View Post
    Keep your PCC/Fortitude Torque and use an ecphoria ring.
    This. Or if you want to keep your second ring I guess there's always Attila's Earring.

  4. #24
    Chram
    Join Date
    Apr 2007
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    2,624
    BG Level
    7

    Quote Originally Posted by sleekmotorwurkz View Post
    Ive never tried it in salvage, now when were talking early floors, are we talking after the war has his sj/abilities/magic (obviously because if its that good, hate will be all over them) or just equipping in main hand as soon as they get their weapon cell.
    equipping in main hand as soon as they get their weapon cell.

    1F mobs are a joke (200skill can hit with reasonable accuracy naked) and by the time you need the extra cells to hit stuff you should be either to machinery and using a GAxe or have the cells to support your lower skill weapon.

  5. #25
    Nidhogg
    Join Date
    Jul 2008
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    3,746
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    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    well also for DRG do Jumps count as part of the 6 hits in a 6 hit build? Because with barone gear you can get an etxra 4-6 TP per Jump(depending on HQ or NQ)

  6. #26
    Relic Weapons
    Join Date
    Sep 2007
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    341
    BG Level
    4

    Jumps are a freebie for when you miss a swing (or you need to get TP as quickly as possible) I'd never count on them for a 6-hit though because:

    A) They won't always be ready
    B) They can miss too

  7. #27
    Nidhogg
    Join Date
    Jul 2008
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    FFXIV Character
    Seraphus Highwynn
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    Gilgamesh
    FFXI Server
    Diabolos

    meh as DRG/SAM I get like 21TP per Jump with Conte legs and barone corazza chiv,raja and brutal.

  8. #28
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Eh...

    You should count a jump as a normal swing IMO. If you have a true 6 hit build not relying on Barone, whenever your jump is up it will turn that into 5hit for that WS, or 4hit if you jump twice. Relying on Barone bonus means whenever you don't have the jump up, you get 7hit.

  9. #29
    Fake Numbers
    Join Date
    Jun 2007
    Posts
    95
    BG Level
    2

    Thanks for all the replies folks.

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