I think it's clear cut now that SAM is an immence force right now, so the question is are SE planning to limit SAM to level the playing field or make more Store TP options for other jobs to bring them all up to the playing field?
Seeing as Store TP seems to be a way of making melee comparable to mages (in terms of end game, not ToAU meriting), I'd say they can't alright reduce it and revert to the way things were, meaning SAM's job traits either need to be shared between melees to bring them all up to par, reducing the SAM traits, or making more gear available with bucket loads of the trait (Hachiryu set perhaps being along this idea, but we're still unsure how the set works).
Personally, I think making Store TP more readily available would help balance things out as opposed to all out nerfing SAM (I'd rather see my DRK up to the level of SAM than see my SAM become useless, it'll make the game simply more enjoyable to play) but that's simply my point of view, please contribute!
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