'Growth Rate'? I'm not familiar with that terminology (in regards to nukes, anyway).
'Growth Rate'? I'm not familiar with that terminology (in regards to nukes, anyway).
He means the multiplier on the difference in INT/MND/CHR of caster and target.
Ah, that. Yea, the skeleton of the spells aren't really bad, they just need a few adjustments. I came up with something once...
Normal: [D(Blue Mage's Level + 2) + ST((floor(stat mod (A + B) * level correction)) * Burst Afinity(2))] * Spell Multiplier
My Idea: [D(floor(BLU's Lv. + 2 * 1.5)) + ST((floor(stat mod * level correction)) * 2 * BA (2))] * Multiplier