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  1. #1
    Nidhogg
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    FFXIV Character
    Seraphus Highwynn
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    Gilgamesh
    FFXI Server
    Diabolos

    Experiment with THF and staff

    Mekki Shakki
    (Staff) All Races
    DMG: 70 Delay: 412 STR +5
    Accuracy -4 Attack +12 "Store TP" +5
    Lv. 73 All Jobs

    I'm curious as to how much damage a THF/DRG would deal with a SATA Jump on a mob. I know THF has no staff skill but critical hits get a pDIF bonus which basically ignores some of the target's defense. On TW mobs if a THF can do a 400ish SA with a 33 damage knife then how about with a 70 dmg staff and Jump?

  2. #2
    Salvage Bans
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    5

    Why don't you go test and post results?

  3. #3
    Melee Summoner
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    Alexander

    probably does not own one to test...

  4. #4
    Sea Torques
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    I might be wrong, but I don't think sata stacks with jump.

  5. #5
    Electric Six groupie
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    Jayne Barsala
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    Lamia

    SATA works with Jumps.

  6. #6
    Relic Horn
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    Playing some ballista 20 I really had to learn that Jump stacks with SA. In 20 cap ballista you have like 250HP with THFs doing SA jump on your back for 150

  7. #7
    ٩๏̯͡๏)۶

    Join Date
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    Asura
    WoW Realm
    Barthilas

    Useless as THF doesn't get full swing.

    If thf got full swing, it'd poo all over mercy stroke with this staff and 300% TP and heca.

  8. #8
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    But im just thinking it'd be good anyway for running in and hitting every 60 seconds. If it does as much damage as it seems it would do on paper, it would do more damage over time than daggers on HNM. 500-600 per SA and TA? Don't need Fullswing to make it useful. Even if it sucks on HNM it could be useful for farming i guess lol

  9. #9
    Black Belt
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    Useless as THF doesn't get full swing.

    If thf got full swing, it'd poo all over mercy stroke with this staff and 300% TP and heca.
    wouldn't they get full swing by /DRG?

    :edit: nvm, not even basic skill

  10. #10
    Hydra
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    Valefor

    That actually might work out okay if that was your only role.

    If you're going to do this style of play on HNMs (maybe as a second account in the background while playing another main?) you can perform multiple HideSATA+AC+Jumps on True Sight enemies using this method. I'm not sure what type of damage output you would put out, but the fact that you are using TA and Jump pretty much sets in place that you will never be in the hate queue unless you enter it on purpose.

    You can multihide over and over on something like Tiamat using this method (although it wouldn't be much fun waiting until everything was aligned timewise for you to do it again). The timers ending up with different uptimes would drive me nuts.



    http://images.wikia.com/ffxi/images/8/80/Shinai.jpg

    I did try using the event Great Katana (Shinai @ 2 DMG) on THF/NIN with a 300% TP charge and Assassin's Charge but was only able to put out around 750 DMG on Lesser Colibri with it if I used /NINs access to Tachi: Kagero or Enpi. It does make me wonder what you could put out with the Staff you mentioned above though, lol.

  11. #11
    TSwiftie
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    Fenrir

    Unless pdif numbers can go into the negatives, you'll have close to 0 pdif on an HNM when trying this. Getting the crit from SA or TA would put you at 1.0 pdif. This would mean the damage you did on an SA Jump would be equal to:

    (fSTR + DMG[70] + DEX) * (1 + VIT/256)

    fSTR is probably going to be around 5-10 depending on how much hecatomb you use and the HNMs actual VIT. If you manage to get consistant damage, you could use this method to determine an HNM's VIT which would be great information to have. (I always wanted to SA Pluto Staff hits to Fafnir on DRK/THF to determine VIT but I just never got around to it =p.)

    Anyway for the most part using the higher base damage on staff isn't going to be worth it. The complete lack of attack is going to be keeping you in low pdif. A well equipped thf /w meat is going easily do better damage. I'll give you an example.

    Lets be generous and say you have about ~16 STR over the mob. This would mean your fSTR is around 10. Lets say your SA/Jump macro has about 110 DEX total, and your VIT is around 75. (You can play /w the numbers yourself.)

    Base Damage:

    Staff: (10 + 70 + 110) * (1 + 75/256)
    190 * 1.29
    245.1

    Blau: (10 + 33 + 110) * (1 + 75/256)
    153 * 1.29
    197.3

    At first glance it seems like Blau would do less, but after the base damage calculation you get to multiply the pdif value. Since you lack attack /w a Staff your pdif value is 1.0 after the crit and your base damage becomes the output damage. In the case with Blau all you'd need is ~1.25 pdif after the crit to come out /w better damage. With the exception of maybe Proto-Ultima, you'll be near 2.0 pdif for most HNM (more if you're getting buffs.)

    Re-cap: Using a 70 DMG staff over a 33 DMG dagger is a ~24% increase in base damage. Unless your pdif is lower than 1.25 (after the crit), there would be no reason to try this other than for testing purposes.

  12. #12
    Melee Summoner
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    Alexander

    i have no idea how to play with numbers, but you said lack of attack, so what if the person was thf/mnk and boosted oh 10-12 times?

  13. #13
    TSwiftie
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    Fenrir

    Boost is a percentage increase. I think they'd still be better off using a dagger, and then boosting up for a big WS. Seems kinda silly to sit there boosting for 2min+ to SA a hit.

    To answer your question, if they used meat and staff and boosted up 10-11 times for a big SA staff hit, it would probably a nice hit. And a good waste of 3 minutes.

  14. #14
    Smells like Onions
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    Ramuh

    That would take about 3 minutes and you'd be wasting SA and TA timers, not to mention the fact that you have access to no staff weapon skill worth using on THF. You'd still be better off using a dagger (not what you asked, I know.) If you want to have fun with blunt weapons you might as well gear STR and use True Strike. That's always a nice change of pace if you're bored. Although, if you do procure the staff (which I think might be better for a MNK to Full Swing stuff with) I'm interested in your results.

    Stool

    :Edit: Kirschy beat me to it

  15. #15
    Melee Summoner
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    Alexander

    fair enough, also (unless it changed in a recent patch), using RA doesnt take your boost, so you could be shooting and boosting while not engaged... however, it doesnt solve the wasted sa/ta (its been awhile since i tried, so i dont recall if the boost helped the RA... it probably got changed, i recall a friend leveling thf with boost/ra/sata combo only, and engaging only for ws for the lower levels and was doing over 200 a boomerang toss), still overall its probably not worth it.

    i cant say for sure the friend was being truthful, not to mention it was a long time ago, it may have been changed by now /shrug...

  16. #16
    Smells like Onions
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    Ramuh

    lol i didn't even know thfs can equip staffs lol j/k interesting post though.

  17. #17
    Nidhogg
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    Quote Originally Posted by patcrack099 View Post
    lol i didn't even know thfs can equip staffs lol j/k interesting post though.
    who let this guy out of Alla?

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