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  1. #2741
    Day
    Day is offline
    IMPERIAL CONCUBINE OF ME
    Coolest Monkey In The Jungle

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    Quote Originally Posted by thetruepandagod View Post
    I read your posts.
    I look at your postcount.
    I grimace.
    Arthars is hardcore. You just don't know. His english may not be great, but that's not his native language. His information is usually spot on. Don't be silly.

  2. #2742
    E. Body
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    Quote Originally Posted by Malacite View Post
    Because Seigan is gonna keep you alive longer than 6 shadows with a 50% recast reduction (unless we talking about a prolonged fight in which case Desperate Blows will wear off). Actually, /WAR would be even better if we're talking SP zerging >.>

    I can't wait for someone to complete Kogarasumaru. I'm still betting it will be a close call between Koga and Liberator (with Koga winning because of Meditate/Meikyo Shisui) for best Mythic Weapon.
    Yea, I'm really intrigued by the SAM mythic. I mean, SAM has by far the easiest time saving up to 300%, shit its just flat out easy even without the DA from the aftermath. I can definitely see this being the most flat out fun Mythic and great for weaker mobs where you are on a fast pace. The Third Eye bonus is the other aspect of it that I am interested in, toss out those meditate recast merits and get some third eye recast merits and you could be a bad ass if it adds some nice boost to third eye. Maybe no need for seigan? /dream...Kinda disappointed no one noted how third eye was boosted (if anyone even got to play it at fanfair, no idea myself).

  3. #2743
    Who's driving? Oh my God Bear is driving! How can that be??
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    Lakshmi

    Quote Originally Posted by Zoolander View Post
    .Kinda disappointed no one noted how third eye was boosted (if anyone even got to play it at fanfair, no idea myself).
    Only the 6 basic jobs were available: MNK, WAR, THF, RDM, BLM, WHM

  4. #2744
    Banned.

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    Quote Originally Posted by Zoolander View Post
    Yea, I'm really intrigued by the SAM mythic. I mean, SAM has by far the easiest time saving up to 300%, shit its just flat out easy even without the DA from the aftermath. I can definitely see this being the most flat out fun Mythic and great for weaker mobs where you are on a fast pace. The Third Eye bonus is the other aspect of it that I am interested in, toss out those meditate recast merits and get some third eye recast merits and you could be a bad ass if it adds some nice boost to third eye. Maybe no need for seigan? /dream...Kinda disappointed no one noted how third eye was boosted (if anyone even got to play it at fanfair, no idea myself).
    This is gonna be a tough choice. I mean SAMs can get lvl3 aftermath pretty easily, so this can probably do more DoT in hits, however, SAM is all about weaponskills and Amano allows you to do continuous light skillchain over and over if you have the TP.
    Now if the Third eye Augment gave you a TP bonus like Hagun where it makes 100 TP = 200 and 200 = 300.... well that would of have been cool, thats what I would have given the fans of FF11 and the SAM job class.
    But it most likely gives you 5% crit hit bonus and 5% attack bonus like focus and berserk do cause SE is lazy.

    I would prefer an amano probably but i'm curious what happens when you use sekkenoki (sp) and use the weaponskill at 300TP, rana, and then use a Gekko to solo darkness. Wonder if it grants you lvl3 aftermath under the sekkonki (sp) job ability or if that will count as 100TP which will give you Aftermath lvl1.

  5. #2745
    Piece of shit Bruins fan

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    Quote Originally Posted by Malacite View Post
    I can't wait for someone to complete Kogarasumaru. I'm still betting it will be a close call between Koga and Liberator (with Koga winning because of Meditate/Meikyo Shisui) for best MELEE Mythic Weapon.
    Fixed.

  6. #2746
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    No you didn't fix it

    While you may be technically correct, the melee weapons own the mage weapons, even Yagrush. And I'm pretty sure that the relic WS can only extend a Light or Dark SC once after the initial and not repeatedly.

  7. #2747
    Bagel
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    Quote Originally Posted by Gtype954 View Post
    This is gonna be a tough choice. I mean SAMs can get lvl3 aftermath pretty easily, so this can probably do more DoT in hits, however, SAM is all about weaponskills and Amano allows you to do continuous light skillchain over and over if you have the TP.
    Now if the Third eye Augment gave you a TP bonus like Hagun where it makes 100 TP = 200 and 200 = 300.... well that would of have been cool, thats what I would have given the fans of FF11 and the SAM job class.
    But it most likely gives you 5% crit hit bonus and 5% attack bonus like focus and berserk do cause SE is lazy.

    I would prefer an amano probably but i'm curious what happens when you use sekkenoki (sp) and use the weaponskill at 300TP, rana, and then use a Gekko to solo darkness. Wonder if it grants you lvl3 aftermath under the sekkonki (sp) job ability or if that will count as 100TP which will give you Aftermath lvl1.
    Level 3 AM effect, unless se narfed it. same applies to amano. but u can extend amano AM effect which u CANNOT extend mythic am. highest am ive been able to hold is 2:15 but thats normally if there are a bunch of mobs being fed to us to smash. but the fact is that amano > mythic even WITH its double attack shit.

  8. #2748
    Piece of shit Bruins fan

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    Quote Originally Posted by Malacite View Post
    No you didn't fix it

    While you may be technically correct, the melee weapons own the mage weapons, even Yagrush.
    Yes yes, because one person being able to beat shit up slightly faster is totally more awesome than having three or four melees able to not lose attack rounds/JAs to paralyze.

  9. #2749
    terraflarex
    Guest

    I doubt mythic GK will beat Amano, but I still want to see how well the mythic GK fairs in parses and such. It would be interesting to compare the numbers, and it'd probably be fairly close if Tachi: Rana wasn't such a completely god awful WS in comparison to Kaiten.

  10. #2750
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    AM3 should be a breeze to get, and should in effect double the number of WS you can fire off from the OAT (Don't forget DA can proc off those extra hits).

    I'm not seeing how Amano can keep up with that. AM3 for SAM is worth sacrificing 2 early weaponskills. And if Meditate is fully merited, you should be able to use it again (along with the OAT) to build up another 300 TP easily by the time the 1st AM wears off. Koga is basically a bigger badder Soboro.

    I'm betting the Third Eye mod will simply extend it to a 1 minute duration like it used to be, but who knows. IMO it's hardly the selling point of the weapon , but it could have a huge impact depending on how it works and compares to Amano.


    Hit for hit Amano is better, but that hardly matters when you're popping out twice as many weapon skills and in all likeliness skillchaining non-stop. (Given enough Haste)


    User was infracted for this post.

  11. #2751
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    Liberator would be in no way even remotely close to Kraken Club in a zerg using your 2hr.

  12. #2752
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    I might need to change my sig again.

    Edit: Simple Math, these values aren't very accurate but the conclusions are:


    Liberator Delay = 2x Kraken Club delay, 528
    Liberator Average swings per attack round with LVL3 Aftermath = 1.5~1.7
    Assuming /WAR and Brutal earring, and being generous, we'll call it 2.
    Maximum possible haste = 80%
    1 attack round = 1.76 seconds.

    Kraken Delay = 264
    Average swings per attack round = ~4.5
    Maximum possible haste = 68.3%
    1 attack round = 1.40 seconds (roughly)

    In 30 seconds:
    Kraken will swing up to 96 times (in a perfect, unrealistic setting)
    Liberator will swing 34 times (in a perfect, unrealistic setting).

    Weapon skilling at all on either will slow down your damage, it is not wise, however you need to WS on Liberator at the start.

    Assuming a somewhat standard 1800 HP setup
    Souleater Damage Breakdown:
    Kraken: 20,736 damage
    Liberator: 7,344 damage

    Weaponskill Damage Breakdown:
    Kraken: 0 damage
    Liberator: ~1,000 damage

    Regular Melee damage:
    Kraken: 1056 * average_pDIF_Kraken
    Liberator: 3162 * average_pDIF_Liberator

    Let's assume it's very high for Liberator, 2.0, and very low for Kraken, 1.0

    Total Damage:
    Kraken: 21,792 damage
    Liberator: 14,668 damage


    Accuracy should be capped for both weapons (Feint), and can thus be ignored.
    This ignores the time it takes to use Last Resort, and the delay from the weapon skill of the Liberator.

    For reference, an Apocalypse would do about 7k at best in a zerg.

    The higher HP you can get, the more a Kraken Club is favored.

    Tekki: I apologize for shitting up the Relic thread, I'll try not to do it again.

  13. #2753
    Allons-y!
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    Killineveryone - Siren - Aegis - Validus Linkshell

    Just finished our linkshells first fully funded relic. Grats to KE!

    http://i6.photobucket.com/albums/y25...lx/KEaegis.png

  14. #2754
    Banned.

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  15. #2755
    Nidhogg
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    Quote Originally Posted by Tubbers View Post
    Kraken Delay = 264
    Average swings per attack round = ~4.5
    Maximum possible haste = 68.3%
    1 attack round = 1.40 seconds (roughly)
    Kraken club swing distribution is said to be such that the average swings per attack round is closer to 3.82, so it looks like you ought to lop off about 3.3k from your assessment of it.

  16. #2756
    Relic Horn
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    Quetzalcoatl

    Tizona yum :D

  17. #2757
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Wasn't ETe the first Blu to get the bahlrahn fight, that lost at 1% because we didn't know how to kill it?

  18. #2758
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Ratatapa View Post
    Wasn't ETe the first Blu to get the bahlrahn fight, that lost at 1% because we didn't know how to kill it?
    It was Dragunov (Caitsith) that took one for the team instead. Happy to see more banana swords, however.

  19. #2759
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    Caitsith

    Quote Originally Posted by Ratatapa View Post
    Wasn't ETe the first Blu to get the bahlrahn fight, that lost at 1% because we didn't know how to kill it?

    No, that was Dragunov of Caitsith. He's long-since finished his Tizona.

  20. #2760
    Sea Torques
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    Laevateinn

    I take back my previous comments, evidently it is just a straight 10% damage enhancement



    big amounts of :/

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