Crap, was gonna post that picture I have of me rising up behind a very clueless looking bunny, mid-Ground Strike, can't find it.
Aegis - ChocoboGordoLS @ Ragnarok
Almost all self-funded, LS helped on last stage.
Congratulations Kamalii!
http://img187.imageshack.us/img187/1...aegisbggz5.jpg
Congrats Kamalii
Same prerequisite (mythics) on a ToAU Shield(not rly)/ Body Armor for war or drk/ melee would be nice- I mean hard to beat Aegis so making the ultimate body armor piece for a war or drk with the killer def/att/str etc would be the way to go instead of all these wasted mythics. I dunno had a few drinks just thinking crazy shit like a berk+3. Prolly kill SE's delicate plan.
Well, SCH doesn't have a relic option and if my assumption is correct the damn thing basically grants you weather bonuses automatically so if you put a storm up you'll automatically get the increases which is fairly nice.
Unfortunately it still falls under BLM's "meh" problem. I largely listed it because it seems marginally better and SCH doesn't have a relic. Also, someone figured out the DPS finally of Spharai roughly (assuming the numbers are right) on the wiki and with merited H2H (292) it has a whopping 18 DPS...
Holy *shit* that's nuts. I'm actually tempted to go for one of these now since Dynacore sells 100's at 100k each, which means 1 Kraken Club = 2 relic weapons >_>b (go go messed up Seraph Economy!)
I really do think our dev team needs to be put through a Hostel-like situation. Maybe THEN they'll finally grasp a real concept of Effort to Reward.
I'm really disappointed with them. I was actually extremely excited to see Nirvana and the Xbow (always forget the damned name, dun feel like looking it up again). God forbid Nirvana just grant free avatars outright, or cut all perp costs in half similar to carby mitts.
I mean why the fuck not given the colossal effort required (They need their heads examined if they think a Mythic is on equal grounds in terms of difficulty; 1 lucky run of Up in Arms and I've got my Amanomurakumo courtesy of Dynacore and maybe even an Aegis or Spharai)
Just to name a few examples I think would have been far better...
Conqueror: Screw modding berserk, make Warcry give 50% DA or a Haste effect similar to Desperate Blows. This + Maxed Savagery would be psychotic
Glanzfaust: Enhances Chi Blast and Aguments Chakra. Make Chi Blast a massive dmg bosot similar to Aegis and Shield Bash and make Chakra AoE. Now, if Glanz makes Focus and Doge AoE (I doubt it) that'd be cool too but not as good.
Vajra seems OK to be perfectly honest, at least until we see the mods. Only thing I'd change on Yagrush is maybe give a massive boost to cures during (maybe during aftermath? Why they all gotta be OAT?)
Laevateinn: MAB & MACC +25 and make elemental seal last for all spells for the full minute.
Murgleis: MACC +20, Enhances Fast Cast and the Convert Mod. Aftermath: Enhances Refresh
Burtgang: Much as I've ripped on this sword it is mostly fine, just the AM blows. I'd change it to further lower damage taken/increase shield blocks/reduce enmity lost.
Liberator: Make Absorbs AoE and Enhance Blood Weapon to make it extend to WS. AM affecting Soul Eater would be cool but seems... messed up? Idk somehow that strikes me as awesome but in some manner counter productive.
Aymur: Can't really comment on this, hoping the Sic mod is... well, sick ^^
Carnwenhan is just fine IMO (hoping it's perma troubador...)
Xbow: Enhance Bolt Effects. Status bolts are what Xbow's all about so let's crank 'em up! 20% def down for Acids, greatly increased light damage, etc.
Kogarasumaru: Make Meditate AoE. 'nuff said. Gimp the DMG rating as much as needed just make meditate AOE!!! (though that would probably be going too far admittedly... would still f'ing pwn though)
Nagi: Enhances Ninjutsu (Extra shadow for each Utsusemi, upgrades enfeeble effects and increases damage of elemental spells)
Ryunohige: Why just jump? Or better yet, how about enhancing breaths again. Status effects for offensive wyvern and make the two healing breaths AoE.
Nirvana: Already covered this, though a physical mod for the 70 pacts would be nice.
Tizona: Seems OK to me in all honesty... maybe tack on some blue magic skill?
Death Penalty: Still not sure what this does so not comment other than maybe make QD not consume ammo/cards?
Kenkonken: Probably the only one that's 100% perfect as is. ranged attack/MAB/MACC mods for the auto woulda been cool but not overloading ever again is insane enough.
DNC is just fine, could maybe boost samba potency but still freaking nuts.
SCH: +15 MAB/MACC, and a massive boost to Conserve MP. Either that or bring stratagems down to 30~45 seconds (that might prove to be a bit much though)
http://img367.imageshack.us/img367/2...4234044ps7.png
Kujoh
Unicorn Server
Wabo Linkshell
Obtained: 01/04/09
Gratz, nice monk.
still don't get it. explain plz, I'll read in the morning, maybe I'm just too tired.
Taru Aegis ftw, grats!
http://i720.photobucket.com/albums/w...irscarface.png
Name - Sirscarface
Server - Asura
Linkshell - Tribeftw
Grats!
I haven't been in Dynacore for a very long time so I'm not sure if the rules have changed since then, but to be able to buy hundreds you need to have attended ALOT of runs and reach a certain status, have alot of points, then you need to random against other people who want to buy hundred pieces at the end of the month.
So it will take you a very very long time to get a relic with them just by buying their hundred pieces, so don't wet your pants just yet![]()