It means you can't use Level Sync in level capped areas - there's no need to, nor would you want to cap LV50s to LV40 in a LV50 capped area. The gear will auto-adjust to already pre-determined level capped.Originally Posted by Priran
Originally Posted by SE Update Notes
lol, the problem is less the invites and more people being butthurt when you turn them down. As a BRD or RDM, people get super-emo when you tell them you don't want to merit even though your not seeking.
I'm glad they've added this so lower-end people can now group up more often, but they still haven't fixed any overcrowding that occurs at any level. Maybe the next update teaser will be more exp locations in WOTG or something.
and edit: lawl i didn't notice that, ty Ashi. Awesome :3 no more warp cudgel wyvern kills! <--awesumsauces
It doesn't. As someone who exps on a "dead time" (JP time on asura is dead), I had to basically powerlevel my BRD DRG DRG trio from 20something-75 due to the fact the planets had to align for a tank and healer to be online at the same time and both want to exp.
All her solution does is get her sub to 37. Woop de fucking doo, how about the rest of the levels? 37-50-60-70 etc? Then again she bitches over anything.
RIP Naked Tactics Pearl Runs. We Hardly Knew Ye.
This is a pretty awesome update...... except for bards. Who will now get invited from everyone at every level range! I'm pretty excited to be able to xp with friends again though.
The only real complaint that I can come up with is that this is long overdue, but I believe that the direction of FFXI has changed so radically over the last two years and improved so much that I am willing to give SE a break on it.
I do have to say that I have specifically not asked some friends to play this game because I just couldn't make time to play with them. I have end-game to do and when I am not doing events, I spend my time leveling jobs I want to get done and this never works out for new players. Now I can level jobs with new people and wouldn't feel like I never do anything with friends that just started playing the game.
There's plenty of locations, I did up till 55 all in wotg, the problem is some of them aren't as accessable, but for the most part they replace typical camps entirely. For example Meriphataud Mountain[S] Lynxes, E.Raun[S] colibri, Gustaber[S] replacing the dunes entirely, Grauberg[S], yatta yatta. They just won't be as popular due to the lolwings stigma, but all that means is next expansion, when they make this expansion good, it'll be awwwwwwwwrite
At first I thought this would be amazing. Then I reread what the level capped equipment would be like..
No haste. No "mp recovered while healing", no set bonuses. Staves are made pretty much useless, same with resting in full yigit or.. any sort of resting gear. Sound's pretty terrible to me, since having a +int wand would be better then anything else. I don't understand why theyre completely getting rid of these, especially because it's a huge pain in the ass to rest for mp at lower levels.
I don't know though. It probably won't be too bad. SE is definatly on the right track with this.
So how many emergency maintenances will be needed to correct gear that isn't deleveling according?![]()
Can't wait to see the first bunch of people getting aggro in lvl75 armor, because they forgot they're not aggro free yet.
Waste of effort. Good update, bad timing. This should have been how it worked from the beginning.
I see where you're coming from, but at the same time it's not like there's much of those at lower levels anyway. Very little haste, if anything at all. You wouldn't expect to have a Dark Staff fully functional at lvl 10-50 anyway.
But, imo, it offsets having to have lower level gear in your inventory. Now I don't have to carry a whole bunch of random junk, I can just wear the normal RDM stuffs.
I am assuming and hoping that if you level cap yourself from say 75 to 50,though, items such as Swift Belt won't be affected since it IS a lvl 50 item.
This weekend, we had a party of 45-47 in Crawlers doin Rumbles.. We tried a Helm but took way too long killing it.. So we kept doing Rumbles.. When the BLM dinged 48, our XP dropped significantly.. We tried another helm, but our melee were 46 and tank was 46, so again, it was a long fight.. Situation like this, just keep everyone capped at 46 until everyone levels up to 47/48 and move on to Helms..
Plus, there's always people in our LS leveling jobs on the side and this will allow us all to level together from time to time..
This happens to me everytime I level a low level job and walk through Highlands. Something like, OH F**K why is that Tremor Ram chasing me, oh right not 75...crap... *bites dirt*
Also, would be funny to see someone sync themselves by accident and fight fafnir @ lv50. Oh Crap Hurricane Wing 1shots everyone @.@;
I don't understand why people are bitching so much about this. You didn't have that much haste when you were that level originally, you didn't have that much hMP, or extra Refresh ticks, etc.
If you're that concerned about the hMP or something, and it's something you had *planned* on doing, then pull out some different gear. It's like I said, to be most efficient you will probably want to buy 3-5 pieces at your level cap, but you can just leave your regular higher level earrings/rings/back or something on. But at least you don't have to go deck out in 14+ level capped pieces now and kill your inventory space.
This is pretty awesome. This isn't for level 75s though. How the hell is going to level down at 75 for a merit party?
This is awesome for everything else. Especially those annoying 71-75 level grind. My paladin is in that level and this is why I haven't picked it up.
But fuck, there goes colibri camp. Everyone and their mother above 60 will be crashing there.