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  1. #121
    Mr. Bananagrabber
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    The first one

    Spoiler: show
    Is in your dad's office, I just found it by accident clicking on crap

  2. #122
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    game totally rocks. nova owes me a refund though :/

  3. #123
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    Those are the only two i have found so far.

    This game is fun as hell, so many times i have just stopped and stared at the landscape. And lol'd a few times too...

    Spoiler: show
    In Megaton, i chose to give the finger to Mr. Burke pretty much (i will nuke Megaton NEXT time around...) and after a few Wilderness Guide missions i mentioned to Sheriff Simms that Mr. Burke was being a doosh. Anyway, the ol' sheriff got a bit riled up and told me to follow him to Mr. Burke and witness some true justice.

    Turns out, the sheriff's idea of true justice inevitably ended up being him getting shot in the back of the head. So of course i took out Mr. Burke right after he got a bit trigger happy. Now i have a nice new Sheriff Hat which of course makes me the new Sheriff of Megaton.

    Also found Dogmeat, but i think i may have him hang out at my house since i don't want him dying on me. Once i am a bit stronger and can make sure he doesn't get 1-shotted i will have him run around with me.


    Loving this game so far, and i feel like i barely scratched the surface.

    Curious what setups everyone went with? As far as your SPECIAL stats to start, and your three TAG Skills?

    I went with Strength 6 | Perception 7 | Endurance 5 | Charisma 1 | Intelligence 7 | Agility 7 | Luck 7 So yeah, won't be many opportunities for me to use Speech.

    My Tags are Small Guns, Sneak, and Unarmed. Going to go a Sneaky Sniper route i think, but maxed the Swift Learner Perk with my first three levels. SO i get +30% XP every level. Fun shit.

  4. #124
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    Quote Originally Posted by Kyo View Post
    Im having a hard time figuring out how to disable mines before they blow up, I cant get close enough to get an option to try and disable them. Figured it out >:l, have to run up and tap A a few times before it blows
    Man i blew so many limbs off at this point. I dont get the option to mess with these at all.... EDIT: Oh wow ya you have to go real slow and spam A... 6 exp a mine is actually pretty good.

    And fuckin Arkansas... I died to him once. then my next approach I came from behind and used Vats to blow his head off in 2 shots....

  5. #125
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    Haha, that part was fun too. Dogmeat is not far from there by the way >.>

    Spoiler: show
    Arkansas kept shooting poor Dogmeat... so i had to heel him. I tried to run around and get the drop on him only to realize that he had run off down the street. I think i hit 3 mines trying sneak up on him (which i did... apparently he didn't notice my stupid ass triggering a mine RIGHT behind him) then two shots in the back for Crits.

    Spent the next bit of time using his key to wander around the 4 or so houses in that place. Can't wait to use my shiny new Sniper Rifle.

  6. #126
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    Holyyy shit, this game is amazing. Stayed up until past midnight playing this and I don't regret it one bit (though I probably will in my briefing note seminar this afternoon when I may fall asleep >_>) If I didn't actually have crap I needed to do today I might have just taken the morning off work to play, it's that good.

    The PC graphics are astounding. Not exactly Crysis, but definitely better than Oblivion and much, much better optimized. I can't wait to see what people can do once they start doing .ini tweaks. Yes the animation is clunky as hell and the people look kind of, well, fake but it's all very enthralling.

    I was initially very sceptical of VATS but man is it fun. I will freely admit that the controls are kind of clunky and trying to make medium- to long-range shots with just the mouse is a bit of a tough affair. And since your ability to hit or not isn't totally based on your acutal aim but on your skill, VATS has a big advantage. Being able to shoot people in the arm and disable them is great too.

    The one thing that bugged me was that I ended up killing the Overseer during the Escape from 101. I was tyring to be nice to Amata all throughout the intro but I guess my misguided bloodlust got in my way.

    Say, has anyone found Ian West as part of the "Blood Lines" quest? I have no clue where to look for him and "by the river" is awfully vague.

  7. #127
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    Question about Dogmeat....

    Spoiler: show
    Your talking about the dog at the junkyward? I tried and failed at killing him. Whats his purpose?"


    Sitting next to the Megaton's bomb atm to get some radiation sickness for a quest. I really want to shoot this Professor atm....

  8. #128
    Mr. Bananagrabber
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    If you're talking about the Quest Moira gives you to get 200+ radiation poisoning, go drink out of a toilet (seriously), it gives you 18 rads a pop and takes less then a minute to get over 200 rads.

  9. #129
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    Ive got that taken care of already. I sat next to the bomb and surfed the net. went to 600. Got a Radiation Perk. If I get Adv sickness, i regenerate limbs if they are crippled...

  10. #130
    Kyo
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    Quote Originally Posted by Elesirdur View Post
    Holyyy shit, this game is amazing. Stayed up until past midnight playing this and I don't regret it one bit (though I probably will in my briefing note seminar this afternoon when I may fall asleep >_>) If I didn't actually have crap I needed to do today I might have just taken the morning off work to play, it's that good.

    The PC graphics are astounding. Not exactly Crysis, but definitely better than Oblivion and much, much better optimized. I can't wait to see what people can do once they start doing .ini tweaks. Yes the animation is clunky as hell and the people look kind of, well, fake but it's all very enthralling.

    I was initially very sceptical of VATS but man is it fun. I will freely admit that the controls are kind of clunky and trying to make medium- to long-range shots with just the mouse is a bit of a tough affair. And since your ability to hit or not isn't totally based on your acutal aim but on your skill, VATS has a big advantage. Being able to shoot people in the arm and disable them is great too.

    The one thing that bugged me was that I ended up killing the Overseer during the Escape from 101. I was tyring to be nice to Amata all throughout the intro but I guess my misguided bloodlust got in my way.

    Say, has anyone found Ian West as part of the "Blood Lines" quest? I have no clue where to look for him and "by the river" is awfully vague.
    Yeah I couldnt find Ian either, it took me 4 hours to complete the ant quest and figure out where the fuck to go, anyway, Yeah Grae I started out with 8 STR, 5 Perception, 8 AGI, 1 CHR, 6 INT and 8 luck. Im well over 20 hrs in and I love this game, it pulled me away from fable completly, perks Ive done maxed gun nut and the enhanced xp and extra skills when you level up. When I do quests and you finish I find myself just exloring further and tend to find alot more.

  11. #131
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    Fable II is now a distant memory, paling in the mighty shadow that Fallout 3 casts. lol

    I was thinking about this while I was having a shower; comparing the game worlds and designs of Fable II and Fallout 3. I came to the conclusion that Fallout 3 really is a go anywhere, explore and thrive kind of open world game. It is not safe by any means and that insecurity and fear really heightens the excitement and involvement in the game.

    Fable II by comparison is like an amusement or theme park. The rides may seem dangerous and are certainly good for a real thrill, but in the end it is very confined and scripted, your every action planned for and your experience designed for you even before you arrived at the gates. You can certainly explore, but there's no lasting thrill because you can only go where you are allowed to go. You can't get behind the scenes and, even as fun and friendly as they are, the park characters are just putting on an act for your amusement that fits in with the predetermined plan. (Though F3 does suffer on this too)

    It's that constant element of danger and an ability to get yourself into trouble that makes me love open-world games like F3. While I throughly enjoyed and was completely sucked in by Fable II, it still just feels like a facade put up just for me and that falseness gnaws at my enjoyment. I guess I'm just jaded about games, but F3 has totally drawn me in.

  12. #132
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    Quote Originally Posted by Tekki View Post
    Question about Dogmeat....

    Spoiler: show
    Your talking about the dog at the junkyward? I tried and failed at killing him. Whats his purpose?"


    Sitting next to the Megaton's bomb atm to get some radiation sickness for a quest. I really want to shoot this Professor atm....
    Lmao Tekki...

    Spoiler: show
    Don't kill him... you can have him join you. TALK to him... if you are kind to him he will come with you. You basically are recruiting him. You can have him and one other follower (8 or so different characters in game will join you). He can be sent to find ammo or meds i think, and will attack enemies with you. He CAN die though, as in no longer in the game, hence why i am going to make him stay at my house in Megaton until i am a bit stronger.

    Jerk... trying to kill poor Dogmeat!


    Yeah, i handle the Radiation poison quickly by just hanging out next to the Bomb in Megaton. I just spammed "Drink Water" which gives you +20-21 RAD and had over 600 in about 2 minutes. I am on Chapter 2 missions now for the Guide.

    Wow... the Blood Ties quest is looooooooong. I just really briefly skimmed through it in the guide and it is covered over the course of about 8-9 pages -.- Since i have only just started it and haven't made it to the first part i don't want to read the guide on it at all. So... sorry, can't help ya there just yet. Looks like a fair bit of traveling and killing are involved though.

  13. #133
    Kyo
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    Quote Originally Posted by Elesirdur View Post
    Fable II is now a distant memory, paling in the mighty shadow that Fallout 3 casts. lol

    I was thinking about this while I was having a shower; comparing the game worlds and designs of Fable II and Fallout 3. I came to the conclusion that Fallout 3 really is a go anywhere, explore and thrive kind of open world game. It is not safe by any means and that insecurity and fear really heightens the excitement and involvement in the game.

    Fable II by comparison is like an amusement or theme park. The rides may seem dangerous and are certainly good for a real thrill, but in the end it is very confined and scripted, your every action planned for and your experience designed for you even before you arrived at the gates. You can certainly explore, but there's no lasting thrill because you can only go where you are allowed to go. You can't get behind the scenes and, even as fun and friendly as they are, the park characters are just putting on an act for your amusement that fits in with the predetermined plan. (Though F3 does suffer on this too)

    It's that constant element of danger and an ability to get yourself into trouble that makes me love open-world games like F3. While I throughly enjoyed and was completely sucked in by Fable II, it still just feels like a facade put up just for me and that falseness gnaws at my enjoyment. I guess I'm just jaded about games, but F3 has totally drawn me in.
    I couldnt agree more, I doubt ill be going back to fable 2 for a while, fallout 3 is just so god damn awesome, I almost playe dthe entire day yesterday and felt like I hadnt seen anything, also the lockpicking is done well and I have fun doing that too. The mines were a challenge but a decent way to farm some xp.

  14. #134
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    Hacking is a bit hard for me still... 4 tries seems a bit too few. Was confusing as hell at first also. Reading the manual helped, and also clued me in to the "[]" things in the terminal that MIGHT give your tries back or remove a dummy word.

    Love Lockpicking, plan on getting that to at least 50 (@25 now) so i have a good shot at most locks.

    Couldn't agree with you more though Kyo, this game is fun as hell. Oh, saw you mention that you didn't have a scoped rifle in the other thread...

    Spoiler: show
    Didn't you get the one from Arkansas in Minefield? Once you 'meet' him i am sure you will be more than happy to take his off his cold dead body. Actually, no idea if it truly is scoped (in game) but it looks exactly like a .50 Cal so yeah... I quit last night shortly after getting it so i haven't used it.

  15. #135
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    Quote Originally Posted by Kyo View Post
    I couldnt agree more, I doubt ill be going back to fable 2 for a while, fallout 3 is just so god damn awesome, I almost playe dthe entire day yesterday and felt like I hadnt seen anything, also the lockpicking is done well and I have fun doing that too. The mines were a challenge but a decent way to farm some xp.
    This is why Ima finish Fable 2 before I try Fallout 3

  16. #136
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    Quote Originally Posted by Graelinn View Post
    Spoiler: show
    In Megaton, i chose to give the finger to Mr. Burke pretty much (i will nuke Megaton NEXT time around...) and after a few Wilderness Guide missions i mentioned to Sheriff Simms that Mr. Burke was being a doosh. Anyway, the ol' sheriff got a bit riled up and told me to follow him to Mr. Burke and witness some true justice.

    Turns out, the sheriff's idea of true justice inevitably ended up being him getting shot in the back of the head. So of course i took out Mr. Burke right after he got a bit trigger happy. Now i have a nice new Sheriff Hat which of course makes me the new Sheriff of Megaton.

    Also found Dogmeat, but i think i may have him hang out at my house since i don't want him dying on me. Once i am a bit stronger and can make sure he doesn't get 1-shotted i will have him run around with me.
    Spoiler: show
    I ended up having horrid aim and pissed off the whole bar and died. So on reloading, I took the fucker out with VATS right after he stood up and drew his weapon. Didn't get anything special for it though besides karma and sheriff thanking me.


    For those that disarmed the bomb:

    Spoiler: show
    What did you get?

    Personally, I chose up front that I didn't want any money. After I disarmed the bomb, sheriff gave me the deed to an empty house and its key. Complete with a robot butler that dispenses clean bottled water, can cut your hair, and tells awesome jokes. (Example of joke: A neutron walks into a bar and orders a drink and asks "How much?" Bartender looks at him and says "For you no charge!") There is also a bobblehead trophy case in there as well.

    I guess if the sheriff dies though it doesn't matter, as I remember he drops the key to his house. But I'm interested to see if anyone got something different.


    I agree with this trumping Fable 2. More than anything I just love how there are so many options to do just about everything. Fable seems to boil things down far too often to a good/evil choice and there is no middle ground anywhere which really kills role playing elements at times.

  17. #137
    Mr. Bananagrabber
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    About the Sheriff/Bomb questline

    Spoiler: show
    I had the sheriff die because of uh, something I didn't do, don't want to get into for people that haven't seen it, if you saw it, you'll know it. If he dies in that way, his son will give you the quest reward upon completion. I got the same rewards from his son as you described. For what it's worth, there doesn't seem to be any negative effects from his dying, and his gun and Hat are really nice pieces of gear

    Edit : Didn't realize Graellin's spoiler already discussed that.

  18. #138
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    Just got to the top of Washington Monument... wow @ the view. Pretty wild.

  19. #139
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    In response to Stiker's post:

    Spoiler: show
    I didn't really get much either from killing Burke, though he did have a silenced .10mm on him that isn't bad.

    The Sheriff died before i disarmed the bomb. But it didn't matter. Off of his poor dead body i got a nice weapon, his coat, and his hat. I don't remember if he had his house key on him.

    Either way... once i DID disarm the bomb, i just went to his house and spoke with his son. His son 'completed' my quest and gave me the deed to the house with the Butler.

    And yes, his jokes are funny. Too bad you have to wait a certain amount of time before he tells you another one.

  20. #140
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    Quote Originally Posted by Krandor View Post
    Signing out of PSN (based on the comments above about system messages causing issues), I haven't encountered a single problem in 3-4 hours of playing. Aside from a 1/2 second audio skip during the opening cinema, I haven't seen any real flaws/glitches with the PS3 version.

    The VATS system is great, it really does help the game feel like old school Fallout. It does feel a little exploitable though, since you can hide behind cover and wait for AP points to build up, pop out for a millisecond and fire off a bunch of rounds before your opponents can react, then go hide again.

    Also, where are people finding the Bobbleheads so far? (spoilering it just in case)
    Where is the one in Simm's house? I looked everywhere, is it visible to the eye or do you have to run clicking on random shit?

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