
Originally Posted by
Jiyo
In a perfect zerg situation, Gun should outperform Bow. However, I'm not sure how many shells give their Rngs Double Minuets, Drk Roll, Angon, Dia 3, etc...Cuz I know all I get is Double Minuets lol. Gun and Bow damage will even out in the end, but depending on what you do more one -could- be "better" than the other.
Why do you think that Gun should outperform Bow in a perfect situation? A good RNG can get a pretty much balancing STR/AGI (and in most case, more STR than AGI) - then the 0.16 STR mod kicks in a lot and along with the 0.25 AGI mod of Bow will overcome the 0.30 AGI mod of Gun to compensate for base damage difference between those 2.
Code:
Annihilator + Silver Bullet = 47 + 81 = 128
Yoichinoyumi + Kabura Arrow = 81 + 38 = 119
Base damage difference = Gun - Bow = 128 - 119 = 9
Assume STR = AGI; difference in mod = 0.16 + 0.25 - 0.3 = 0.11
Level correction: 0.11 x 0.83 = 0.0913
Even with 100 STR, mods alone can equalise the difference between bow and gun - and most end game RNG can get much more than 100 STR with full buffs.