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  1. #41
    They're just like us
    Join Date
    Jun 2007
    Posts
    3,816
    BG Level
    7
    FFXI Server
    Asura

    Quote Originally Posted by Therin View Post
    For a test server, you'd just need to find one big zone and, assuming you can edit spawn locations and timers, drop a bunch of HNMs and test monsters there. That'd be good enough for me - build a character, give him top-notch gear, and go fight shit for fun.
    "How many mad sheep does it take to kill Absolute Virture, the world may never know."

  2. #42
    Nidhogg
    Join Date
    Jul 2006
    Posts
    3,999
    BG Level
    7

    Quote Originally Posted by Apelila View Post
    "How many mad sheep does it take to kill Absolute Virture, the world may never know."
    They wouldn't be able to penetrate his awesome regen!

  3. #43
    New Spam Forum
    Join Date
    Aug 2007
    Posts
    169
    BG Level
    3
    FFXI Server
    Bismarck

    It's kinda fun<_<

    http://img508.imageshack.us/img508/3...0200ae0.th.png

    Everything aggros and hits for 1 dmg, can't really do anytyhing but create items, change job, move around... I cant seem to get multiple r/ex items or kill monsters like in those SS

    http://img175.imageshack.us/img175/8...5713oh4.th.png

    The instructions on the site are pretty easy to follow, I got this running in like 15 minutes.

  4. #44
    S N K
    Join Date
    May 2006
    Posts
    2,664
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Guitarman View Post
    What i woudnt give. Even to just farm without competition.
    ^

  5. #45
    Relic Shield
    Join Date
    Jul 2006
    Posts
    1,857
    BG Level
    6

    Quote Originally Posted by Leb View Post
    It's true that Taisaijin's four Spelunker's are more important then the 2 Defending Rings in the inventory.

    Although, this interests me. I always meesed around on private servers just to try things out. A FFXI one would be awesome.
    Totally broken. You're looking at 0.8 damage per hit.

  6. #46
    Ayn
    Ayn is offline
    Yoshi P
    Join Date
    Jan 2006
    Posts
    5,298
    BG Level
    8
    FFXI Server
    Sylph

    2Dragons1Aery.com?

  7. #47
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Quote Originally Posted by Acorn View Post
    It's kinda fun<_<

    http://img508.imageshack.us/img508/3...0200ae0.th.png

    Everything aggros and hits for 1 dmg, can't really do anytyhing but create items, change job, move around... I cant seem to get multiple r/ex items or kill monsters like in those SS

    http://img175.imageshack.us/img175/8...5713oh4.th.png

    The instructions on the site are pretty easy to follow, I got this running in like 15 minutes.
    But you can't actually kill anything? @_@ So what's the point.

    I'd do it just to see how long it takes to solo King Behemoth as a PLD with Excal/Aegis.

  8. #48
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

  9. #49
    Banned.

    Join Date
    Apr 2006
    Posts
    1,121
    BG Level
    6

    all mobs have 300 HP and hit for 1 damage, no AI, no TP moves, no spell casting

  10. #50
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Katlan View Post
    It definantly looks like a private server to me... but I was under the impression it was impossible to create a simulated-real/private FFXI server since the client essentially runs through PoL first. That, and everything is handled server side so you couldn't replicate how mobs/nps's move/re-act in the game (like WoW P-Servers can)...
    Emulating POL and the interactions between clients/server isn't that hard (in theory...I'm certain it's a huge pain to code). You can already figure out every informations packet that are sent to your pc using conventional programmer tool (packet sniffer, debugger..etc). Basically, it mostly come to down to movement and actions, and the informations concerning object around you (position, health, gears equiped..etc)


    When it come to monster's behavior (AI), how they handle movement on the server (how often it is updated to the client), how they calculate damage, basically, everything that require a script or some calculation, you can only guess what happen, because the only thing you receive is the result. Some thing like damage formula could be deduced, and a basic AI could be scripted, but replicating everything is almost impossible and would require a ton of work.


    Afaik, it's the same for WoW, but it's probably easier because Blizzard don't hide every thing like SE is doing (you know how damages are calculated, most stats appears on screen, and monsters are generally more predictable than they are in FFXI. If you consider how many programmers they had on the project, it would explain why WoW private server are "better.

  11. #51
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,739
    BG Level
    8
    FFXI Server
    Carbuncle

    Quote Originally Posted by Kouu View Post
    If it's anything like Ragnarok Online, then it could very well be a private server. I remember the commands (@warp, @item, etc) that GM's were allowed (and players, on some servers), and the @additem command seems to work similarly.
    Technically, nitpicking, those commands were added onto the RO emulators (which basically are setup the way a FFXI private server would eventually have to be set up,) not the actual official Aegis program.

  12. #52
    Banned.

    Join Date
    Apr 2006
    Posts
    1,121
    BG Level
    6

    its basically just a skeleton, you can teleport anywhere set your job to anything (no subjobs, unless that changed recently), give yourself any items and all mobs aggro and chase with 300 HP and hit for 1 damage. it gets old fast but it is mildly entertaining, I guess they just need to script in damage and shit now

  13. #53
    Corwens a slot
    Join Date
    Apr 2006
    Posts
    4,115
    BG Level
    7

    I'm actually relatively surprised it has progressed this far to be honest.

  14. #54
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    174
    BG Level
    3

    God yes.

    http://img527.imageshack.us/img527/6827/lolwutxu8.png

    (PS, if you want to just run around without everything agroing you, @animation 5 puts you on a chocobo)

  15. #55
    Ridill
    Join Date
    Dec 2006
    Posts
    9,727
    BG Level
    8
    FFXI Server
    Asura

    Since when did they stack

  16. #56
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Destinye View Post
    Yeah, you just have to script everything in.

    It isn't impossible to emulate FFXI, you just have to bypass POL, which many people refuse to do, at least PXI team refuses to do.
    omg your avatar :3 Your the only other person on BG to have a Yuki avatar!

  17. #57
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    174
    BG Level
    3

    Quote Originally Posted by Tricen View Post
    Since when did they stack
    Inventory/stacking system is broken to all fuck with it, if you sort your inventory with multiple items they 'stack' regardless if they shouldn't.

  18. #58
    Corwens a slot
    Join Date
    Apr 2006
    Posts
    4,115
    BG Level
    7

    Quote Originally Posted by Sholin View Post
    Inventory/stacking system is broken to all fuck with it, if you sort your inventory with multiple items they 'stack' regardless if they shouldn't.
    As it should!

  19. #59
    Hyperion Cross
    Join Date
    Jan 2007
    Posts
    8,914
    BG Level
    8
    FFXIV Character
    Kai Bond
    FFXIV Server
    Gilgamesh

    EDIT: nevermind fixed =)

  20. #60
    Ive sucked 27 dicks, in a row.
    Join Date
    Apr 2006
    Posts
    1,569
    BG Level
    6

    It's impressive to see progress, but it won't really be useful to test anything, because the code is based on what we know about SE's, not the actual code itself. Any behavior you witness in pXI has to be based on what we already know.

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