projectxi.org
walked around
Xarcabard [s]
Beaucedine Glacier [s]
Castle zhval Bailys [s]
Castle Zhval keep [s]
(sp)
so far just a network skeleton.
0.6.1
projectxi.org
walked around
Xarcabard [s]
Beaucedine Glacier [s]
Castle zhval Bailys [s]
Castle Zhval keep [s]
(sp)
so far just a network skeleton.
0.6.1
Do my friends on my friends list see me in the world "pXI"? While I'm running this. Just wondered.
Their making progress slowly, as many ppl interested, they should look to recruiting more ppl to help.
I would love to see this get better, and worthwhile for testing. They seem to be really, really slow though(not saying it's easy for them, just in general), ffxi will prolly be dead before it's half functional at this rate. :/
Well, getting attention in large player communities such as BG, I think should help the cause.
I kinda thought everyone on BG knew about PXI
I think maybe thier picky on who they let in, can't blame them like I said someone could ruin thier work, but working at a slow pace, even if it's steady is taking too long. :/
Also I still can't get the damn thing to work, how the hell do u edit ur host file? that shit won't save properly.(opening it with lolwordpad, because it has no extention to open/save with...) -_- I gave up like 2 years ago on it when I couldn't log in out of frustration, and i'd rather not post on their site it's full of "help" posts. XD
Honestly, I thought it was dead years ago.
got it to run in about 20 minutes.
have to install mySQL and SQLyog to build the database. It is still just a skeleton, essentially model viewer within the game environment.
Can you control where you're standing (like in the air)? and invisibility etc? I've wanted to take in game SS's from a higher perspective, say, aerial view.
Tutorial
The trick is having mySQL as those below have stated. You need to setup your own local server for it to work otherwise the client can't connect. Takes about 15-30min if you know what you're doing and messed with this stuff before. Longer if you haven't but the tutorial is stupid self explanatory.
Just don't download the "update patch" they talk about in the second link and you should be able to get it running in no time.
Fun toy about it, though will make shooping things much more fun to screw with LS mates.
*Edit - This is off the sites command list, so yeah, still messing with the coordinates to get a good idea, but Nidhogg just chillin is still surreal.
@posr: Teleports you from your location to somewhere else in the same zone. This is essentially "POS hacking." Example: @posr 50 -10 50 moves you from where you are 50' east, 10' above the ground, and 50' north. Negative numbers will move you west, below the ground and south respectively.
Figure why not right?
http://i267.photobucket.com/albums/i...904_025040.jpg
Aerial View - Sky High Indeed
http://i267.photobucket.com/albums/i...904_030103.jpg
http://i267.photobucket.com/albums/i...904_030117.jpg
Would it be possible to use this program to test things such as the latent on Futsuno Mitama? If so, {I'm interested.}
You'd have to figure out how to change the mobs HP. I was hitting Virtue as a 75 PLD TarOO like a bandit, but they only have a max of 300hp as stated earlier, so regardless it'll die too quickly.
- As far as those having problems with not hitting mobs, couldn't even begin to tell you. I literally got off my choco with the attack command and started whacking away. It's definitely a lot of fun and has seriously come a LOOOOOOONG way from it's conception so I personally can't wait to see what other leaps they take in this project.
This is a lot of fucking fun.
Pretty sure as latents are only handled server side, no.
seeing as i can't change weapons when my ethernet cord isnt plugged in i cant test an obvious latent like onimaru/blau
Um, yay for hobbyist game development without the game data bottleneck, I guess? Quake is passé!
the whole attack/defense/stats thing is fucked anyways, I had 342 TP and -26 STR with no gear on when I switched to PLD so l0l