Gambit would be kick ass, and would probably create a bunch of AFK farmers.
Gambit
-> Attack Notorious Monster
-> Attack Nearest Monster
-> HP < 50% Heal
-> MP < 10% Rest
Bleh, maybe AV took a bit of work, but I'm betting all they did for PW was lower the lamps' HP. In any case, I don't think it took up a large chunk of their time if they can fart out something like Level Sync; nice, but complicated and unnecessary. They could have just as easily skipped THAT, but it's coming down the pike (unless they do a "we're sorry to say Lv. Sync was delayed" on us.) For the sake of argument, lets say Job Adjustments and Lv. Sync were equally hard to program. Would you push the thing no one knows about or the thing many people are looking forward to?
i will laugh so hard but at same time cry if all they did to PW is add rage if not killed in 2hrs
why is it people think all they going to do is add rage timers? i mean it was in the news we are getting more then a 2hr rage time. i do not even think they are going to add any rang to them.
man..man dont do dat man..
Don't forget the DD ability with Sange.
Well, guess I get to find out about floor 100 droprates myself... we tried to get 100 win on my disc today, but not all our normal members were there (Sunday instead of Monday so some couldn't be there), and we had to exit on 98. Capricious Cassie and Dahaks on a Kill All floor >.>
I hope something about avatars is mentioned in this update.![]()
Oh, welcome to our Universe. Obviously you are a traveler from a parallel universe where Square doesn't fix problems by creating new problems. Like when they they finally made Ullikummi pop with Diorite, but left a huge bottleneck with Despot that the RMT Horde exploited.
What's it like there? Are the skies yellow with a blue sun?
P.S. Happy Patch Day everyone. May the new items be plentiful and awesome.