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  1. #141
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Shassira View Post
    I understand why people are considering this 100% drop rate to be removed, but as I understand this, you get the sure drop for transforming your runic disc into a key and thus it's something that can only happen once per player. This could easily be carried over to the new system where your key retains the ability to warp you to any floor.

    The difference would reside basicly in the fact that you can get 6 people with a full disc in just one climb, but i would assume that winning floor 100 would also make those 6 people register and get them their key, hence destroying the chance of getting six head pieces at 100%.

    Assuming this is right, it means that if you want to keep a disc, you'll have to make someone warp out, just like you used to have.

    It does "devaluate" the head pieces in the sense that you can secure a couple drops while still keeping the ability to hit any floor, but it's not so different from the old deal.
    Runic Key is a permanant item, and they said in update note that you could use it to warp back on any floor.

    But anyway, even if all 6 disk are cleared and you can't go back, you still have a few head pieces, and you can climb it x6 in a short time (20 runs give you like 3-4 heads at best).

    [edit]
    Sorry, I misunderstood your post. I guess it could work this way, but if it's the case, doing floor 1-100 would still be better. You could easily do 2 heads piece every 21 runs having a single person warp (like you said), and you would get to farm 4 more floor on the way.

  2. #142
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

    Join Date
    Jan 2006
    Posts
    5,584
    BG Level
    8
    FFXIV Character
    Shiroe Blackrose
    FFXIV Server
    Diabolos
    FFXI Server
    Carbuncle

    Quote Originally Posted by FailureMidgard View Post
    I cannot think of a single job outside of scholar that does not get repetitive and old. Scholar just has so many options available to it at all times, it truly is a fun job to play.
    Our itemization says otherwise.

  3. #143
    Ridill
    Join Date
    Dec 2006
    Posts
    9,727
    BG Level
    8
    FFXI Server
    Asura

    How about NIN becoming useful.

  4. #144
    A Magic Ham Sandwich
    Join Date
    Nov 2005
    Posts
    5,386
    BG Level
    8

    I'd be happy if they just gave me A in katana.

  5. #145
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Quote Originally Posted by The Blackrose View Post
    Our itemization says otherwise.
    Yea I know, I have sch at 75 also, but the job itself offers a ton. ;p

  6. #146
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Just to spice this up a little, they didn't announce Diabolos as a Summonable Avatar until the day of the update...and we only had one news bit this week....

  7. #147
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
    Jul 2006
    Posts
    11,975
    BG Level
    9
    FFXIV Character
    Sho Ryuuken
    FFXIV Server
    Excalibur

    Quote Originally Posted by Flarega View Post
    I'd be happy if they just gave me A in katana.
    SE denied your A Katana skill. You'd be too powerful.

  8. #148
    Banned.

    Join Date
    Sep 2007
    Posts
    542
    BG Level
    5

    SMNs are fine, hateless damage that does't feed TP to the target mob is important in low man fight. ZNM highly favours PLD, SMN and BLM too. PUPs shine in Salvage, and Usukane is pretty much the best melee gear they can wear.

    DRG has become one of the best merit jobs since TAU release. Most LS don't do zerg fight without Angon and Feint. With their new 2hr DRG can pump out some nice number even in zerg fight. On top of that they still retain their ability to solo. DRG was intiailly designed to be full time solo, and now it has become one of the best melee jobs because ppl who play DRG ask for new adjustment. If you ever visit BST forum, all they ask for are pointless stuffs like uncapped jugpets, sic II and ability to zone without losing jugpet which either have minimal impact on BST role in endgame activities or overpower BST alliance.

  9. #149
    Banned.

    Join Date
    May 2006
    Posts
    4,533
    BG Level
    7

    Quote Originally Posted by Ophannus View Post
    Yeah WHM should have gotten Light Arts as a level 40 ability, BLM Dark Arts at level 40. But no skill increases. RDM could have gotten Helices and Storm spells. Sublimation a WHM 50 ability(since blm has Conserve MP+Aspir and RDM has refresh/convert). WHM would have gotten a JA comparable to Penury/Rapture while BLM would have gotten the same for Parsimony/Ebuillence RDM would have gotten JAs comparable to Manifestation/Acession to make spells AoE and Celerity/Alacrity to make cut the next spell's cast in half(like Sekkanoki for RDM!)

    And everyone would have been happy
    I'm late but I have to say fuck yes, this is how it should be.

  10. #150
    Old Merits
    Join Date
    Nov 2006
    Posts
    1,141
    BG Level
    6

    Quote Originally Posted by Kenai View Post
    My main beef with PUP right now is the puppet's A.I. and Activate timer. The timer is far too long and the puppet dying early is basically a 10-15 min weakness timer for the PUP. it's especially annoying since the puppet is deactivated whever you go into any capped area, or anything like a BCNM, Assault or Salvage. 20 fucking minutes. And yes, Fellow A.I is much better than Automaton A.I, they buff themselves as well as you, can easily be set up to WS and skillchain (easier than an auto anyway), and even take hits better overall, sadly. The puppet's actual hits and WSes are quite good, and it has access to a wide variety of powerful unique WSes, spells, and abilities, but it seems like for every plus there's two or three things holding it back. I love my PUP and can't wait to parse it after I finish my usukane/enkidu/nyzle relic set, but as far as HNMs go I usually can't be bothered as is, as long as that timer and A.I. stays in the way. I would also like to see the Activate timer reset if the PUP itself died.
    Preaching to the choir, we've been asking for a shorter Activate Timer since release, only with new things like Campaign NMs and such, it's really needed now. I highly doubt they will fix Activate without adjusting DRG's Call Wyvern as a similar ability, even though DRG can perform just as well without their pet (except in solo situations, obviously), whereas PUP is just laughable without a fuckton of merits and the best gear available.

    I agree and have agreed with every AI statement that's been made like the above, though. The puppet is just too dumb. I don't need to expand on this further, because everyone already knows, lol.

    If it was more Fellow-based, as in, casting buffs without having to engage, curing without having to engage, I'd be happy. Times when I'm almost dead with Bio or something similar on, I don't want to have to engage to have a chance at getting a cure, erase or it casting Dia or Silence on something I won't be able to kill.

    tl;dr: fix pup, QQ out the ass, loldrg, etc.

  11. #151
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    343
    BG Level
    4

    Can it be I.R. Body time now please? -_-

  12. #152
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Did they say anything about new ranks?
    Seriously, I forget.

  13. #153
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
    Posts
    51,163
    BG Level
    10

    Can't wait to see the stats on the ToAU jobs relic armor.

  14. #154
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    343
    BG Level
    4

    Quote Originally Posted by LD View Post
    Did they say anything about new ranks?
    Seriously, I forget.
    Starlight Medal Moonlight Medal Dawnlight Medal Medal Of Altana

    These exist in the dats and are even displayed at otherwiki.

    Who knows if they'd be added, and for all we know IR body could still actually be in the wings rank, just expensive.

    All that matters to me and probably a lot of paladins is that it gets add x-x

  15. #155
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Won't get new ranks, im shure

  16. #156
    Bagel
    Join Date
    Oct 2006
    Posts
    1,342
    BG Level
    6
    FFXIV Character
    Reapz Sjc
    FFXIV Server
    Excalibur
    FFXI Server
    Bismarck

    Quote Originally Posted by LD View Post
    Just to spice this up a little, they didn't announce Diabolos as a Summonable Avatar until the day of the update...and we only had one news bit this week....
    I've been reminding myself that since ToAU finished and nada yet lol

  17. #157
    If you stopped to actually learn something you might not post these uninformed posts.
    Join Date
    Oct 2006
    Posts
    1,493
    BG Level
    6

    oh hi reapz, why did u leave me ;x

  18. #158
    Sea Torques
    Join Date
    Mar 2008
    Posts
    519
    BG Level
    5
    FFXI Server
    Bahamut

    Wow, that's..the fastest SE implemented a huge update after announcing it so far.

  19. #159
    MaachaQ
    Guest

    Quote Originally Posted by terranova View Post
    Wow, that's..the fastest SE implemented a huge update after announcing it so far.
    The announcements started over amonth ago...

  20. #160
    Sea Torques
    Join Date
    Mar 2008
    Posts
    519
    BG Level
    5
    FFXI Server
    Bahamut

    If it were announced in say July I could see your point.

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