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Thread: Show me those .dats!     submit to reddit submit to twitter

  1. #2021
    Relic Shield
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    Carbuncle

    the galka sized moogle is so ... depressing

  2. #2022
    Ridill
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    Quote Originally Posted by Mooshywooshy View Post
    Oh Jesus Christ Supercar.

    Moogle Suit. Holy fuck.

    Dear Square,

    Hire this man.

  3. #2023
    Trigun
    Guest

    PUP, how bout a Alexander infused Automaton?

    edit:
    I'm sorry if that sounded demanding.

  4. #2024
    Cerberus
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    Quote Originally Posted by Trigun View Post
    PUP, how bout a Alexander infused Automaton?

    edit:
    I'm sorry if that sounded demanding.
    lol Alexander infused? Like a reskin of basic automaton to look Alexanderish? or like a whole alexander following you around with a turban on
    http://i5.photobucket.com/albums/y19...asdfasdf-1.jpg

  5. #2025
    Sea Torques
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    Bahamut

    It looks so much like a frozen turkey without the moogle head.

  6. #2026
    Cerberus
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    Quote Originally Posted by TSFFXI View Post
    It looks so much like a frozen turkey without the moogle head.
    Hahaha it does!

  7. #2027
    E. Body
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    Bismarck

    has someone made a dat mod for the elemental staves set, to match the Providence staff? that staff in red would be awesome for rng and cor

  8. #2028
    Ridill
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    Quote Originally Posted by Snprphnx View Post
    has someone made a dat mod for the elemental staves set, to match the Providence staff? that staff in red would be awesome for rng and cor
    That sounds very interesting. If you could get me a new version of the Model Viewer dats, I could see what I could whip up.

  9. #2029
    Cerberus
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    Carbuncle

    http://i5.photobucket.com/albums/y19...n/babbygoo.jpg
    Babby goobbue wyvern replacement : )

  10. #2030
    An exploitable mess of a card game
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    Diabolos

    That can fly?

  11. #2031
    Professional Pixel Pusher
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    Quote Originally Posted by Kohan View Post
    Beyond the list Mooshy provided, this archive (which was re-uploaded by krizz) contains various DAT-related applications that I collected over the years, including DXTBmp, Metasequoia, and more:

    http://tehkrizz.net/FFXI/other/FFXID...s_20110526.zip

    I've plugged it a couple of times in this thread already, but really, anyone who wants to get into DAT modding should download this collection. Coincidentally, you may have already, since its lists are for May of 2011 and you mentioned that; nonetheless, that combined with more up-to-date lists should be enough for anyone.
    I just "upgraded" to the PC version and was looking to do some dat editing, will these things be the best starting off point? How hard are they to use?

    To start I'm thinking of updating some map files for Dynamis so I don't have to open a firefox window for proc information.



    Edit:
    I'm not sure if such a thing exists or not, but I did up a map for Valkurm for myself. It takes off things that I'm not really interested in knowing and adds in the jobs of mobs for quick reference.



    Would anyone else be interested in these if I did them up for all dyn zones?

  12. #2032
    Impossiblu
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    Prothescar Centursa
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    Valefor

    That polar galka moogle suit of uber epic is epic.

  13. #2033
    Pandemonium
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    Quote Originally Posted by Vandalhart View Post
    I just "upgraded" to the PC version and was looking to do some dat editing, will these things be the best starting off point? How hard are they to use?
    The archive isn't just a collection of tools. It also contains every tutorial (and all of the related assets) that had ever been written on FFXI DATs. Considering, the guidance you need for just about anything should be found therein.

    If it isn't, I would argue that this thread is one of the most active FFXI DAT discussions on the Internet, so you can always continue posting here, too.

  14. #2034
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    Oh, well that's pretty awesome.

    I guess the main thing I'll have to take a look for (I don't see one specifically for this, but I bet I can follow a different tutorial) a way to replace my maps with images that I create.

  15. #2035
    Sea Torques
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    anyone know where I can find the datmod for aegis to give it a catface looking like this
    http://i1104.photobucket.com/albums/...kittyaegis.jpg

  16. #2036
    jponry
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    Quote Originally Posted by pugnax179 View Post
    anyone know where I can find the datmod for aegis to give it a catface looking like this
    link

  17. #2037
    Ridill
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    Is there a way to make something partially transparent with GC3? It seems to be either all or nothing, unless I am missing something.

  18. #2038
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    If you can use a grey color instead of just black or white in an alpha channel, you should be able to have semi-transparent stuff. I haven't played with anything yet FFXI related, but I know other programs work that way.

  19. #2039
    Ridill
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    Quote Originally Posted by Vandalhart View Post
    If you can use a grey color instead of just black or white in an alpha channel, you should be able to have semi-transparent stuff. I haven't played with anything yet FFXI related, but I know other programs work that way.
    I tried that, unless I am encoding something incorrectly, shades of grey are treated like white for opacity.

  20. #2040
    Sea Torques
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    Asura

    http://i28.photobucket.com/albums/c2...inaf2pants.jpg

    Cat NIN AF pants are gross.
    Recolored puffy shorts for AF2 4tw.

    Probably gonna redo these with the dark reddish orange changed to the very dark grey from the AF1 and AF3 sets and the bright orangish brown highlights left alone, when I unlazy. I made them to the colors of the AF2 hands, not the rest of the set, but I think it's to much color =[ If anyone wants these point me to somewhere I can upload them for people to DL! thanks.

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