Der u go video![]()
Der u go video![]()
Jesus. I'd love me some Taru versions of that.
Oh my god, those are incredible. I wish I were still playing just to have those dats.
One concern I just had, because I was thinking "Man, if I had those .dats I'd totally make Affinity staves to be worthy of them."
Do magian Affinity staves all reference the same .dat? As far as I know, they all look the same. I'd be pissed if I couldn't use them, and I'd instead decide that I had to keep HQ elemental staves just to avoid not being able to use them.
I think they're all the same dat >0<; I always wanted to figure out how the equipment tables called dats, then I would just change it to call something from like.. ROM/999, but I dont even know how to access equipment tables so I fail :< not to mention it'd be updated over like mad
Sadly the affinity staves use the same model as the Rune Staff and Hope Staff.
Mooshy, those are phenomenal, I especially love the trailing effect. I think that you won two or more metric tons of internet with them. Out of curiosity, would it be possible to make the colors change on it like the Jeweled Egg?
Hmm, i'd need to look into how the colored egg does it, I havent looked at that dat since I was just a hex baby.
My guess would be that it changes colors through hex itself, which this mod does use but only for 1/2 the glows, the other 1/2 needed to be hue changed. But i'll look into it for sure
even the grips change color. Amazing.
If my staves can't be pretty, I don't even want them. 17% more damage? Who needs it!?
It's pretty freaking dumb that Mooshy can make .dats as awesome as this and SE can't even give the final-form Staves different colors.
I mean, would it have been that hard for them to turn the tip of each staff blue/red/green/purple/whatever? 8 new simple-modification .dats to cover 49 unique staves? Sorry playerbase, too much work. Here's a Rune Staff instead.
holy hell mooshy xD i dont even play ffxi anymore but you surely created something amazing again o.o
Wow amazing!
Sad thing is if you showd SE that, they'd ban him for tampering with FFXI files
lol I think it'd be fine. I think someone showed a community rep in the ffxiv forum my early Hex work where I had just figured out a way to have effects on sword (erniegang v.1) but only when engaged in battle. I think the rep said they'd pass it along to the Dev team and voila glowing weapons came a while later (albeit not as 'glowy' as these but modestly done!)
Thanks for the compliments everyone![]()
Duh.
Dont you guys know Mooshy works for SE on the side.
This staff will be in the game next month.
I was bored, so...
Spoiler: show
You'll need ruby installer for windows ( http://rubyinstaller.org/downloads/ just grab 1.8.7 as that's the stable release everyone uses, 1.9.3 should work fine but i haven't used it personally) (assuming you're using windows, if you're a mac person it probably has ruby installed already, so no problems)
Go in the folder where you have your dats, make a new file called "whateveryouwant.rb" (I called mine mooshy.rb), then hold down shift->right click over a blank spot in the folder->open command window (assuming windows, otherwise just open a terminal and go to your folder)
Then just run "ruby scriptname.rb(in my case, mooshy.rb) inputdatname.dat"
And it will create inputdatname_humeM/humeF,taru,etc.dat's with the specified changes in the script (I only have the elvM you specified, so you'll have to specify the rest in the code yourself)
Any questions let me know (*'-') I know it may seem a little overwhelming at first, but the ruby installation is easy, and learning a scripting language is an awesome thing to do!
:O I'll try it right now!
:D
I realize it would probably be simpler if I just gave some precompiled code, but this method also has its up sides: You can modify, upkeep, etc, the code yourself (*'-') The only drawback really is getting used to it, but it's really simple. If I gave you code you had to compile, you'd still have to change the source, and then recompile it yourself which is in the same difficulty level as this. (Not really difficult, but yeah)
Also, just fyi, I wrote this under the assumption that the original dat you're inputting is galka, which I guess is probably a safe assumption that will always be true? :D (or usually, anyway, wouldn't be too difficult to change it around to let you specify the input race)
lol Yeah, I like working mainly on GalkaMy character is one so its convinient, and also things are visually easier to work on as opposed to taru where you have to squint to see what you're modding xD