1. Open a katana in VRS.
2. Take note of which skeleton the katana is using.
3. Delete the katana mesh.
4. Open and select the meshes of desired dagger.
5. Copy and paste into the katana DAT path block.
5. Select the mesh object(s) for the dagger and rotate mirror across the appropriate axis.
6. Alter skeletal weights of the dagger to match those found in step 2.
7. Export as normal via the Katana's DAT path.
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