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Thread: Show me those .dats!     submit to reddit submit to twitter

  1. #1421
    Smells like Onions
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    so i just downloaded and installed Knyghtmayre's SolidTex Windows, and i guess its set up for the old menus because i dont see mog sack menu.

    When i'm inside mog house and i click "delivery box" menu i get mog sack lol
    when i'm outside mog house i cant access mog sack at all. anyone able to fix this or show me how?

  2. #1422
    An exploitable mess of a card game
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  3. #1423
    Smells like Onions
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    thank you! <3

  4. #1424
    The Tower
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    Quote Originally Posted by gaira View Post
    would it be possible through either dat swap or plasticsurgeon to change my galka's face to the one used by the wotg spitewarden?
    Yes, it's possible, however the change would affect all galka with your face type, NPC and PC alike. In theory it would be possible for Plasticsurgeon to add support for custon faces, but Taj was the author and last I heard he got C&D'd from doing anything with SE property again. Or shot into a rocket to the moon. Or something.

  5. #1425
    Blue Magic is Best Magic
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    You could actually find the mannequin .dat for galka and swap that to the face you want. Use plasticsurgeon (which is still a plugin on windower) and swap yourself to the mannequin face and obviously nobody else aside from mannequins have that face.

    Anyone have a working version of spellswap or a similiar program? Had to do a file check today and cleaned my files ;/ too many stupid crashes whenever I would change gear in port jeuno, something casted stone5/breakga(was actual animation, got clean .dats several times), chariot bind ws and much more.... Sucks to manually swap most of the spells I had, so something faster would be nice.

  6. #1426
    Blue Magic is Best Magic
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    Quote Originally Posted by Stromgarde View Post
    You can port to all races without any tools other than Model Viewer.
    1) Export the custom 'Tantra Haidate' to MQO.
    2) Take the resulting .dds file, and make a copy.
    3) For all other races, export Hachiryu Haidate to MQO (separate folders can make this less messy).
    4) Back up the existing Hachiryu Haidate ROM file for the appropriate races.
    5) For each race, delete the Hachiryu Haidate's .dds texture file and replace it with the modified one you got from step 2.
    6) For each race, convert MQO to DAT with the new texture.
    7) For each race, replace the DAT file for Tantra Hose with the newly modified Hachiryu Haidate.
    8. Restore backups for the original Hachiryu Haidate.
    Can something simliar be done for changing a .dat weapon designed for main hand to a sub? Most likely a noob question but I haven't done anything of the sort.

  7. #1427
    The Tower
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    Quote Originally Posted by Draylo View Post
    Can something simliar be done for changing a .dat weapon designed for main hand to a sub? Most likely a noob question but I haven't done anything of the sort.
    Unfortunately not; all off-hand weapons you see are unique models, completely separate from the one used for a main hand. Reasons for this are primarily related to the fact that they animate differently, and 'bones' are set within the file themselves, rather than at the file level. To accomplish your aim, you would need to use VRS.

  8. #1428
    Blue Magic is Best Magic
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    Ah okay, thanks. Well if anyone has the .dats for the Ultima weapons, caldabog from ffx sword etc for the sub that would be cool ;/. The ones I have are for main only.

  9. #1429
    Bagel
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    Quote Originally Posted by gaira View Post
    would it be possible through either dat swap or plasticsurgeon to change my galka's face to the one used by the wotg spitewarden?
    Sure can. Galka spiritwarden face is 1/255/0

    Can anyone make (or know if it exists) a dat swap for DRG AF3 to a darker shade? I liked the shade of relic but while the AF3 design is awesome, it's too wtfpurple like AF1.

  10. #1430
    Sandworm Swallows
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    Ok so i'm trying to use model viewer to find what dat is the crag crystal, aybssea entrance, and the teleport crystals inside abyssea because the glow effect is pissing me off. When i use model viewer i start scaning models by ID to try and find them. Bad thing is when i go too high/low on the ID list model viewer crashes so i can't get passed them. I can't edit the ID to skip passed these so i'm stuck. Is there an updated modelviewer that i just can't find? If so can someone point me to it, if not is there another way to find how where these Dat's are so i can replace them?

  11. #1431
    Bagel
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    Quote Originally Posted by Yabby View Post
    Ok so i'm trying to use model viewer to find what dat is the crag crystal, aybssea entrance, and the teleport crystals inside abyssea because the glow effect is pissing me off. When i use model viewer i start scaning models by ID to try and find them. Bad thing is when i go too high/low on the ID list model viewer crashes so i can't get passed them. I can't edit the ID to skip passed these so i'm stuck. Is there an updated modelviewer that i just can't find? If so can someone point me to it, if not is there another way to find how where these Dat's are so i can replace them?
    Telepoint should be 1-3-29, though this doesn't get rid of the glow effect on the ground. Conflux inside of abyssea are 1-240-111.

    Also, I rarely ever use model viewer myself. I've always been a much bigger fan of altana viewer.

  12. #1432
    Sandworm Swallows
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    Thank you so much, been looking for that forever now.

  13. #1433
    House Azazael
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    what are the dats for Glavoid/Ulhudashi and the mini sandworms? Tired of huge ass worms and want to replace them with the mini version.

  14. #1434
    MOST RAD.
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    I'm trying to edit skeletal weights for a .dat I'm working on and I can't get VRS to actually save the .dat file, i.e. not reflecting changes in modelviewer.


    EDIT: nvm, was apparently using the wrong .exe, all better now.

  15. #1435
    MOST RAD.
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    Made a replacement for ELV F 6A if anybody wants.

    Shorter hair, blond, blue eyes, and smaller ears.



    http://www.mediafire.com/?3ohgl2o4a6e2aj6

  16. #1436
    The Tower
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    Almost ready for release, just need to do some minor clean-up and porting to all races

  17. #1437
    An exploitable mess of a card game
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    AAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH. Can that come as a normal sword too?

  18. #1438
    The Tower
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    Quote Originally Posted by Yugl View Post
    AAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH. Can that come as a normal sword too?
    Yes, but it changes shape to a chinese jian.

  19. #1439
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    That's not bad if it keeps the same material. You could also attach that to a stick and call it a lance. Just sayin~

  20. #1440
    The Tower
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    Quote Originally Posted by Yugl View Post
    That's not bad if it keeps the same material. You could also attach that to a stick and call it a lance. Just sayin~
    lol, seems like you missed the joke It's a "Port" of Siegfried's version of Soul Calibur from Soul Calibur 4. Xianghua uses the 1h sword version, as seen below.

    The spear version is used by Seong Mi Na, and is called Hraesvelgr. Unfortunately, I am rather poor at free-form texture work, and source images for it are somewhere between extremely difficult and impossible to find. However, it somewhat looks like a broom if you needed a mental image.

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