Wow such a nice update. It may seem insignificant to most but I am excited about the new adventurer recruitment items at 70 days, now I can finally get the Egg Helmet for my Taru. =D
Wow such a nice update. It may seem insignificant to most but I am excited about the new adventurer recruitment items at 70 days, now I can finally get the Egg Helmet for my Taru. =D
I don't think mandies get counter until LV10, which was well above the level of Saruta mandies anyway.
As the other poster suggested, I'm leaning towards removal of poison TP moves. It's the one thing that all the cited mobs have in common, and it is disproportionately deadly to low-level characters.
I think I understand what he's saying, but it's not really needed. The same thing happens with PLs. Once a PL has enough hate, he tanks while the party beats on it.
The only change, then, is getting the PL back in the party to get xp when the mob is about to die, ie...
Leader sets level to his, which is 25.
PLD gets hate, then disbands, and instantly becomes 75. He's now tanking a lv30+ mob as a 75.
Party beats down mob til 10% HP is left.
PLD is invited back
Mob is killed, and PLD gets full xp for it, since he became 25 the instant he rejoined.
Seems a bit of a hassle, and I'm sure SE might have put some other safeguard in there. For instance, if the PLD provoked the mob as a Lv25, and thus took an offensive action on it, and then disbands to rise back to 75, it might destroy the xp on the mob.
and it's probably going to look like a wipe because you have 15 people in the alliance instead of 18.But even if you can't do it here, you can for HNMs. Looks like a wipe? Quickly set everyone to lv10 from a lv10 leader standing at zoneline.
there are no mobs in the game worth that trouble outside of AV/PW and who knows what's up with them now.
lvl down is own. SE prob punishing us for that bit of news maid over kid fighting PW for 12 hours... bet its going to be hard as hell to kill in 2.
I'm kind of equating Max Sublimation with Convert recast merits. Will be usefull if you do a lot of healing/support/solo. If not, you're probably better off with the other categories. We'll see though.
Thanks for that english lesson.
Who says SE thinks reducing alexandrite droprate is a negative consequence? The point is, because if the reduced requirements, droprates are being changed. Think of it in RL terms.
"Minimum wage has been increased. Consequently tax rate will be adjusted."
What's your first thought when you read that? Also, this is SE we're talking about.
Hmmmm this all looks nice but.... to ask...
"Where is the actual content?"
All the things added seem like an adjustment of older grinds. I will log on and do new cityquests. Then.... I will... ummm.... work on mystic weapon by doign Einherjar n Salvage? Like I did for the last year anyway?
Actual content to keep people busy with new stuff rather looks like another Spring update of Fail and not a winning ZNM update like in summer.
Holy Crap! @ some of the DAT mining items in the DAT mining thread already!