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  1. #201
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    Quote Originally Posted by Mizango View Post
    Fuck yes! That's what I'm talking about.
    Im curious if I should bother getting Buccaneer's Belt now :\ I'm 12,440/15,000 but I guess it will take a while to get the Commodore.

    Also.... Deals DARKNESS ELEMENTAL DAMAGE. Damage varies with TP. Death Penalty: Aftermath effect varies with TP.

    Wut?

  2. #202
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    BLU AF2 sucks lol. AF1+1 body is pretty sweet though.

  3. #203
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    Quote Originally Posted by Sechs View Post
    As far as the current existing items affecting Martial Arts goes... it DOES affect TP gain. That's because Martial Arts it's appearently a straight delay reduction when using H2H, nothing more nothing less.
    Now, if the Enhances Martial Arts special effect present on Kenkonken is something special (but what?) I have no means to say, I was just talking SUPPOSING it's the same as every "Enhances Martial Arts" which has been existing so far in the game. ^^

    Me and many others complained about it since the "pre-final" version came out on... FF Stractics I think? I of course assumed they would have changed that to a different bonus.
    Now... it remained the same, and if it really is delay -20 it's just plain stupid.
    i discussed this with some PUPs elsewhere b4.. because the same stats were on the trial version..

    perhaps the Enhance Martial Art trait bumps PUP up to V or VI or something, in effect lowering the overall delay than adding anything.
    Still extremely weird tho if u ask me. Its the weapon, they could have just put it there expressedly in the delay.

  4. #204
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    Quote Originally Posted by Bozo View Post
    Im curious if I should bother getting Buccaneer's Belt now :\ I'm 12,440/15,000 but I guess it will take a while to get the Commodore.

    Also.... Deals DARKNESS ELEMENTAL DAMAGE. Damage varies with TP. Death Penalty: Aftermath effect varies with TP.

    Wut?
    Personally if I knew my shell were actually gonna do Dreamworld Dynamis then I would hold off. Buccaneer's Belt is awesome, yes, but with the increased drop rate in Dreamworld you will have a decent change of getting one there. Plus it helps that COR is a rare job, I'm pretty much going to have a monopoly on COR relic in my LS. XD

  5. #205
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    Quote Originally Posted by Hirokei Kiaza View Post
    BLU AF2 sucks lol. AF1+1 body is pretty sweet though.
    I'm not too thrilled about CORAF2 either, the belt and hat are pretty much the best. COR AF+1 feet make me hard...

  6. #206
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    Glanzfaust
    DMG:+20 Delay:+96
    Augments "Focus" and "Dodge"
    "Ascetic's Fury"
    Aftermath: Increases Acc./Atk.
    Occasionally attacks twice
    MNK

    hopefully that Focus/Dodge augment makes them shoot fucking lasers or something

    anyone got the text for Ascetic's Fury?

  7. #207
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    Quote Originally Posted by Jkun View Post
    Burtgang hardons go here!

    I'll start.

    :Q
    7 pages too late but I could not have hoped for any more from Burtgang, holy hell. Also makes Hauteclaire useless ;x

  8. #208
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    Quote Originally Posted by Spira View Post
    i discussed this with some PUPs elsewhere b4.. because the same stats were on the trial version..

    perhaps the Enhance Martial Art trait bumps PUP up to V or VI or something, in effect lowering the overall delay than adding anything.
    Still extremely weird tho if u ask me. Its the weapon, they could have just put it there expressedly in the delay.
    You discussed it with me on Killing Ifrit, Spira.

    We discussed about how stupid it was, but we also calmed down since it was just a trial version.
    Now... we can't be 100% sure that this trait = delay-20 just because every other in the game is, but it sure is very likely for things to be that way.

    I don't know what else to say. While I don't dislike such a bonus on the weapon (I mean, delay-20 is good after all), I'm just saying that it's plain stupid and they could have just reduced the delay to put a better bonus in there (enhance HP/MP for example, since those on the AF/AF+1 body are pretty useless, u'll hardly be wearing them full time and they those bonuses don't activate until you DO wear them full time).

  9. #209
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    Quote Originally Posted by Priran View Post
    Glanzfaust
    DMG:+20 Delay:+96
    Augments "Focus" and "Dodge"
    "Ascetic's Fury"
    Aftermath: Increases Acc./Atk.
    Occasionally attacks twice
    MNK
    I know I asked it before but... wasn't Glanzfaust +19 before this patch?

    I still find it debateable how they spread MNK and PUP WS on the respective weapons. While I totally love the PUP one, a sixfold attack (which probably implies the need of high accuracy for all the hits to connect) is pretty ironic on a job which is probably the one needing more accuracy among all jobs.
    Wouldn't a 2hit WS have been better for PUP?

    I dunno, I'm just wondering, and I'm not discussing the fact that the WS makes me freakingly hot, since it's very cool for PUP ^^

  10. #210
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    This is like, EXACTLY what I called Burtgang's stats to be.

    Fucking amazing.

    GOD DAMN the price of drites will sky rocket Q.Q

  11. #211
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    oh right. that was u XD
    my bad

  12. #212
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    On the upside for BLU, I might be able to leverage myself getting Mirage Jubbah over the other BLUs who have Morrigan's. Fuck yeah

  13. #213
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    Quote Originally Posted by Priran View Post
    Glanzfaust
    DMG:+20 Delay:+96
    Augments "Focus" and "Dodge"
    "Ascetic's Fury"
    Aftermath: Increases Acc./Atk.
    Occasionally attacks twice
    MNK

    hopefully that Focus/Dodge augment makes them shoot fucking lasers or something

    anyone got the text for Ascetic's Fury?
    It's in the mining thread but under 'Glanzfaust' and not the WS name.

  14. #214
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    Anyone Backcheck Claustrum Stats? I mean.... seriously.... Nyzul mage weapon stats look like a Golden Cake compared to Claustrum stats

  15. #215
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    Critical Hit. Whether it's good or bad depends on the mods. Destroyers will love it, at least.

  16. #216
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    I wonder if the Mirage Keffiyeh breath damage increase is the same as that saurian helm introduced last update.

  17. #217
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    Quote Originally Posted by Hirokei Kiaza View Post
    I wonder if the Mirage Keffiyeh breath damage increase is the same as that breath helm introduced last update.
    That thing still sells for a pretty penny.

  18. #218
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    If you were to use exca/burt, could you get the aftermath effect and the add'l effect together?

  19. #219
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    Quote Originally Posted by Hirokei Kiaza View Post
    I wonder if the Mirage Keffiyeh breath damage increase is the same as that saurian helm introduced last update.

    with the + Skill and the Breath mod together, it is possible to make Saurian Helm obsolete (to a BLU) with the 35 HP difference and +5 BLU skill

  20. #220
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    /toss 180M Excalibur ?

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