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Thread: Data Mining Discussion     submit to reddit submit to twitter

  1. #61
    Sea Torques
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    Quote Originally Posted by Keyln View Post
    Nirvana is so hot. -4 Perpetuation...without aftermath? Increased Magic Attack?

    So much better than the Claustrum. Which makes me wonder...how are they going to improve the Claustrum to be better than this?
    Indeed. Bahamut's Staff just got owned. And I love how they made the aftermath effects include pets. The only problem is that you generally don't want a SMN melee'ing, obviously, so it's only nice for soloing. Still, the -4 perp is always in effect.

    Remember, Relic weapons = bigger damage. Mythic Weapons = "enhance job". If they improve claustrum at all, it'll be increased damage.

    Yagrush got a Spirit Taker in the form of a club. It seems like a decently good weapon.

    BLU's weapon is hawt, as is PLD's. But lol at NIN's weapon. It's the only weapon to enhance a 2 hour ability, which means it won't come into play much. Possibilities: Doubles damage (at least), or doesn't actually kill the NIN when weak but functions like BLU Self-destruct. Or does a high amount of damage regardless of your HP?

  2. #62
    Hydra
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    Ragnarok

    Headsman's Ring
    Great Axe skill +3
    LV65 All

    a skill ring... where are the other weapons skill rings! Damn you SE! Those would be hot for leveling up.

  3. #63
    As I beavered away...
    Join Date
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    Well, blu AF2 pretty much sucks. Body isn't half bad, head will be a tossup against volger skillet, although at the same time I'm kind of relieved that I won't have to be like "OMG MUST GET IT NOW AHH!!!!"

    Also, AF+1 seems mostly meh, but body will definitely be nice. Head will be nice for certain times as well.

    Edit:
    At least blu can use this!

    Gnadbhod's Helm
    DEF:24 STR+6 DEX+4 Attack+8
    Slow +5%
    LV71 All

  4. #64
    Relic Weapons
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    Shiva

    SE just shit all over Nussnacker.. ;;

  5. #65
    Ridill
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    Shiva
    WoW Realm
    Azuremyst

    Prester
    DMG:58 Delay:366
    Latent effect: Increases weapon
    skill accuracy and damage
    Additional effect: Wind damage
    LV71 All Jobs

    What on earth is this? Damage seems to high to be a ranged, yet all jobs? If it IS in fact ranged, could potentially be hot. I'd /toss my core in a heartbeat if the abilities are decent.

  6. #66
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
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    Any WS text for Death Blossom found?

  7. #67
    Chram
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    GOD DAM IT SE FUCKED OVER BARD ON CARNWHENHAN!

    Stats are sorta nice for songs BUT DAM IT SHITTY MELEE STATS

    Dmg: 29
    No melee stats?

    Fuck you SE I want my 4 hours back.

  8. #68
    Hydra
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    Ragnarok

    Gnadbhod's Helm
    DEF:24 STR+6 DEX+4 Attack+8
    Slow +5%
    LV71 All

    New WS piece for just about every job.

    Zha'Go's Barbut
    DEF:23 Ranged Accuracy+8
    Ranged Attack+8 Enmity-5
    Enhances "Snapshot" effect
    LV71 All

    That is pretty damn hot head gear for RNG/COR/(SAM/RNG)

  9. #69
    Relic Shield
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    Quote Originally Posted by SilverBreeze View Post
    No +15 skill on BLU....

    So fucking depressed, thanks for the fail Square -.-
    That surprised me too.

    Quote Originally Posted by Daveys View Post
    Louhi's Mask
    DEF:25
    Daytime: Physical damage taken -3%
    Nighttime: Magic damage taken -3%
    LV69 WAR, RDM, PLD, DRK, BST, RNG, SAM, DRG, BLU

    Interesting.. I dont play PLD but isn't that actually kinda kick ass; in a situational sense that is.
    By itself, not really. Hexerei cape is a flat 3% reduction regardless of time, Umbra offers 6% reduction, doubled at night. None of these really make a difference on anything hitting you for less than 100 damage.

    Mmmaybe in combination with other items(like Defengin ring, etc), it'd make some difference. Maybe.

    But the mask in addition with maybe the

  10. #70
    Tan
    Tan is offline
    CoP Dynamis
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    Ramuh

    Quote Originally Posted by Flight_93 View Post
    SE just shit all over Nussnacker.. ;;
    Fuck Nussnacker.

  11. #71
    Clever and witty, all together the ladies love the Nekura
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    Phoenix

    They fixed in the Enmity- issue on Marduk legs, lol.

    Also, COR AF1+1 made me :O~~~~. I really can't wait to see what the Augments Phantom Roll thing does, too.

  12. #72
    Old Merits
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    My thoughts on lolpup AF+1/Relic:

    Body:

    Pup. Tobe +1
    DEF:37 HP+17
    Accuracy+5 Attack+5
    Automaton: Max HP and Max MP Bonus
    Lv74 PUP

    Crap unless you're using it for Magic Mortar build, of course.

    Pantin Tobe
    DEF:45 HP+15 Accuracy+10
    "Subtle Blow"+5
    Automaton: Accuracy+10
    Lv74 PUP

    Good contender to Palwuhan, Antares and Enkidu's. The Acc+ for the Automaton affects all frames as a bonus too.

    Feet:

    Pup. Babouches +1
    DEF:12 HP+19 STR+5
    Accuracy+5 Evasion+5
    Enhances "Repair" effect
    Lv74 PUP

    Great WS and TP piece for people with no Usukane.

    Pantin Babouches
    DEF:17 HP+14 INT+2
    MND+2 Attack+5
    Automaton: "Magic Atk. Bonus"+5
    Lv72 PUP

    Crap unless you're using BLM head as a replacement BLM, then it's good!

    Head:

    Puppetry Taj +1
    DEF:16 HP+15 DEX+5 VIT+5 MND+5
    Automaton:
    HP recovered while healing +3
    MP recovered while healing +3
    Lv74 PUP

    Crap.

    Pantin Taj
    DEF:19 HP+12 STR+3 AGI+3
    Adds "Regen" effect
    Automaton: Adds "Regen" effect
    Lv75 PUP

    Good for idling/resting and WS, (Usukane Head still beats it, but it looks nicer than Voyager Sallet, which is the other "decent" STR head piece for PUPs.)

    Hands:

    Pup. Dastanas +1
    DEF:13 HP+18 STR+5 AGI+5
    Enhances "Maneuver" effects
    Reduces "Overload" rate
    Lv74 PUP

    "Meh" WS piece compared to Enkidu's. Posibly good for surpressing Overload if it's an icnrease on the NQ. I'll test it.

    Pantin Dastanas
    DEF:18 HP+16 DEX+2 CHR+2 Haste+3%
    Automaton: Haste+3%
    Lv73 PUP

    Great for TPing if you can cap Acc in other places, hopefully the Haste works on the automaton's spell recasts too.

    Legs:

    Pup. Churidars +1
    Legs
    Lv. 74
    DEF:26 HP+16 DEX+5 CHR+5
    Automaton: Enhances "Cure" potency
    Spell interruption rate down

    Crap. Unless you're main healing, but if that's the case what's your number so I can verbally deck your party's face in.

    Pantin Churidars
    Legs
    Lv. 71
    DEF:32 HP+13 STR+2 VIT+2
    Accuracy+5
    Automaton: Magic Accuracy+5

    Overshadowd by Usukane once again in terms of TP/WS, but a nice TP piece for the +Acc, or an addition to BLM head's nuking mode alongside it's feet counterpart.

    Back:

    Pantin Cape
    DEF:6 DEX+5 Attack+15
    Automaton: Attack+15
    LV70 PUP

    I have a hardon right now just lookin at this thing. Ffffffffff DO WANT.

  13. #73
    Black Belt
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    Wouldn't "TP increases damage" makes hagun probably stronger than actual kogarasumaru on WS?

    Not that I'm complaining, it just mean I get to abuse the power of the WS before even getting the mythic.

  14. #74
    Official THE Alpha and Omega
    Moderator

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    Bahamut

    Gnadbhod's Helm
    DEF:24 STR+6 DEX+4 Attack+8
    Slow +5%
    Lv71 All

    Zha'Go's Barbut
    DEF:23 Ranged Accuracy+8
    Ranged Attack+8 Enmity-5
    Enhances "Snapshot" effect
    Lv71 All

    Ree's Headgear
    DEF:21 INT+2 MND+2 CHR+2
    Magic Accuracy+2
    "Magic Atk. Bonus"+2
    Lv71 All


    OMG x3

  15. #75
    Cerberus
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    Asura

    Wow, I've held on to my death sickle for a year and a half to augment absorb spells?

  16. #76
    >The Implying
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    Jeryhn Astracrown
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    Excalibur
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    Cerberus

    Quote Originally Posted by Kenji View Post
    Indeed. Bahamut's Staff just got owned. And I love how they made the aftermath effects include pets. The only problem is that you generally don't want a SMN melee'ing, obviously, so it's only nice for soloing. Still, the -4 perp is always in effect
    I wouldn't say Bahamut's Staff is owned.
    Notice the lack of summoning skill on Nirvana.

    Summoning skill would add more accuracy to the summoner's Bloodpacts. You trade off 1mp/tick vs. accuracy, and personally, I'm not bothered by the extra MP loss for an ensured accurate Bloodpact. The MAB bonus to avatars is also good, but only if you're using a Spirit for magic damage, one of the Merit Bloodpacts, Nether Blast, or for some reason you want to blow your wad and use Astral Flow.

    If this weapon would have featured a form of Conserve MP on Bloodpacts rather than an extra -1 to perpetuation cost, I'd be far more impressed.

    It's a decent enough weapon, yes. But only for Diabolos or long-term perpetuation situations, such as soloing anything EM or higher, the latter of which would get increasingly difficult if you want to try and proc the Aftermath effects.

  17. #77
    Sea Torques
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    Nagi <- you wouldn't lose any HP with Mijin Gakure

    I guess.

  18. #78
    PUP Power!
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    Sylph

    PUP got a phenomenal backpiece and great choices for AF+1 and AF2. SE did good

    And BLU isn't that bad tbh. Refresh piece, more blue skill and breath damage on one head piece, and some good soloing stuff. BLU already had access to uber gear already XD

  19. #79
    Relic Shield
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    Quetzalcoatl

    Terror Shield
    DEF:20 HP+20 Enmity+4
    Campaign: Damage taken -10%
    LV69 PLD, DRK

    I could see potential.

    EDIT:

    To poster below me: Yes.

  20. #80
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Zha'Go's Barbut
    DEF:23 Ranged Accuracy+8
    Ranged Attack+8 Enmity-5
    Enhances "Snapshot" effect
    Lv71 All


    Is that a head piece?

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