I just completely fucked up our first attempt. 100% completely fucked it up. /emo.
Edit: My fuckup was that I had the idea to draw weapons, turn backs (and be a safe distance away) before using SE+BE to cut out the draw delay, we killed JoL in a bad spot so AV wandered into our DRKs...
Our start was a mistake. We weren't supposed to start until about 10s after we did, AV kinda wandered into us before we had used SE+BE, the plan was to have him there in place
It kinda went like this:
00:00 Me: BRDs SV at <whatever time>
00:00 <SCH start casting stoneskinga>
00:10 <SCH drop, BRDs added>
00:15 <BRD sings first song>
00:30<BRD sings second song>
00:33 *While the singing happens*<DRKs Drain II goldfish>
00:39 <DRKs cast Dread Spikes and second BRD added>
00:45 <BRD sings first song>
01:00 <BRD sings second song>+<DRKs draw weapon>
01:01 AV Wanders into us
01:10 <BRD finishes second song>
01:13 <WHMs added><AV rapes me>
01:15 PT Chat: wtf is going on?
01:17 <DRKs use Souleater>
01:18 <DRKs use bloodweapon>
AV > 43% > Meteor
We lost at least 15-16 seconds doing nothing on him, easily would have won. I did 0 damage before dying so we were already down a KC also.
Anyways, the lesson here is drawing weapons beforehand may seem like a good idea, but it isn't, draw them after SE+BW are on. Dumbest thing I've ever done in this game probably.
Edit: 2boxing the only dedicated AV sacker we had also was a pretty bad idea
We attempted a zerg. Had about 4 DRK with KC/O club, another 3 DRK w/chopper or fort. Got it down to 44% in about 10 seconds or so, then it charmed, and I got to kill 3 people in the LS, so wasn't a total loss. Hope Tuesday they don't nerf it so we can try again next weekend.
Since when does AV 'wander around'?
Most important thing is the JoL alliance losing hate on AV asap. If someone gets hate, they need to not kite AV. Need to keep AV near its spawn and reset as quick as possible. Best to be patient and wait for him to reset before running in.
Ok we also made the mistake of not bringing JoL out of the alcove, AV was too close to the Aerns and linking them. We sacked him away out of the alcove and tried to hold him there (with sacks). He will wander back to the place where JoL was when he died, the pathing is pretty bad, so instead of wandering straight back, he wandered circular to the pop point, right into us (me).
Here is the best way we've come to do this so far.
We KNOW, AV has a 2 hour timer. This timer is roughly 60 seconds. From the instant he spawns after JoL is dead, that timer starts.
Now here's the important part. You either
1. Buff pre-JoL death so that as soon as AV is up you can start raping
OR
2. WAIT and use someone useless to hold AV up until it 2 hours, THEN engage.
So like for the few people above me who have run into meteor/charm, this can be avoided by doing one of the two above.
We have been going with #1. Here's a play by play:
JoL is under 5%.
Bards SV buffs and drop.
WHMs are invited.
DRKs Drain II JoL.
1 or 2 DDs are sitting on TP and finish JoL off if the Drains didn't already.
JoL dies.
DRKs use JAs. (SEBW)
AV pops.
DRKs engage and rape begins.
At this point his 2hr timer has just begun counting, giving you 50~ seconds of time to kill him. You should be able to kill AV off in 30~ seconds.
If you don't, well you're gonna die.
The ONLY thing that AV has that is gonna rain on your parade at this point is Impact Stream, and god only knows he can spam it.
EDIT: OR if you're unlucky he'll start casting things like Aeroga and if you're slow but still got him under 79% Meteor/Comet.
We just kept a tank on JoL and had 3 BLM nuke it down at 1%, let AV do his thing to the kill alliance, buff then go.
With that said, I would like to reemphasize the point of do not mess with an AV after its been toyed with by someone else. We asked another ls who was killing AV if we could try and zerg it down once they were done. They said ok after we play with it a bit. Playing was nuking tier 1 on it of the same elemental day... (lol). Was all fine and dandy til one it meteor'd and killed one of our DRK. So we sac'd it a bit too get them back up, buffed up and went after AV. AV immediately started using ws, stoned the entire alliance, summoned wynavs, etc etc. Got it to 60% before we just all fell down. This was with 10 ridill or kris DRK, 1 Apoc, 1 BZ. Definitely go for the kill right after it pops.
Not that anyone cares, but AV down on Ragnarok! (Not my group), SF+NO Teamup got Bellona's, Mars's, Raphael's.
I was really hoping it wouldn't come down to that... just throwing DRK's at it with K club's like everything else.
Question though, what prevented that from working in the past?
The minute for souleater kraken would be up and AV would still have 2/3 of his HP left.
Downed on Bismarck by AD + Lunarians team up, 15 seconds kill.
Aureole Bellona Mars and rod
About to do second.
needs a new forum for GKT info D: