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Thread: Absolute Virtue ~ 9/8/08     submit to reddit submit to twitter

  1. #1621
    Kaeko
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    Quote Originally Posted by Apelila View Post
    The wall way still took forever and a day, and was only done 3-4 times (iirc) before GMs would jail you for it.
    The "wall" is also not 100%. AV could still nuke you through said wall and you had to actually accidentally lock it while at the wall to kill it. The LS that discovered the wall actually lost.

  2. #1622
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    Quote Originally Posted by Apelila View Post
    The wall way still took forever and a day, and was only done 3-4 times (iirc) before GMs would jail you for it.
    I know. I'm just saying AV is a joke now. It would be nice to a see a normal fight without the clubs tho.

  3. #1623
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    hear that SE? a lot of players actually wish that we could fight him without zerging him down, make it happen without a nerfbat.

  4. #1624
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    I'm amazed SE hasn't nerfed this already, waiting 3 days later to nerf it, letting so many AV drops come into circulation. I was dead sure within the first 12 hours following SA's kill SE would ninja update AV to be non zergable.

    Although, don't get me wrong, after all this time having passed with nothing but absolute bullshit run arounds on SE's part, I really don't give a shit how the hell AV is killed at this point. Zerg or no zerg, I'm just fucking happy AV is finally being downed after all these years. NOONE deserved the bullshit SE's put the playerbase through with this NM...

  5. #1625
    Hydra
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    Quote Originally Posted by Kaeko View Post
    A JP LS tried twice as well here. They had 6 KCs on their own (more than our entire team up combined) but wiped badly both times, I think 30% and 60%, because they did not use a THF to open the gank with Feint. Coming from a JP LS myself, I really think that 'ganking' is a very NA/EU based concept.
    1st attempt for them was 44% due to not optimized Souleater dmg (very few DRKs had Souleater enhancement and a solid HP/Haste build, no Feint, no Drain II - they been hitting for 150 at best), 2nd attempt was 82% mainly due to Invincible (they farmed Gloom Breastplates before 2nd attempt, still no Feint and Drain II though).

    <3 Odin, everyone in Awsomeland had alot of fun I think ^^

  6. #1626
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    Quote Originally Posted by Therin View Post
    Pretty sure since he has access to Medusa Javelin he can't use Depuration (it's a TP move based on what job/weapon the Aern has).
    you're thinking of medusa javelin/glacier splitter/biotic boomerang/sideswipe/disseverment

    any aern can use depuration

  7. #1627
    TB
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    Quote Originally Posted by Kaeko View Post
    Regardless of if it is nerfed or not tomorrow, I'm really glad to be on Odin right now and I'm sure those that took part in this are as well.

    Can't agree more. These days were the coolest in my FFXI time. Was so amazing to see these LS work together like they never did anything else. I saw no bitching at all. Was really impressive.

    Kudos to all you.

  8. #1628
    Cerberus
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    Yeah, like I said, lots of people (including myself) never thought LSes could cooperate like that. Ok guys, time to unnerf AV and PW, we have proven we can work together. :D



    (just kidding )

  9. #1629
    Pens win! Pens Win!!! PENS WIN!!!!!
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    JP LS's Jokers & select members of DynamisMoghouse on Odin just downed AV. 3rd attempt and a win for them. Odin server the slayers of AV. Lol.

  10. #1630
    Hydra
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    I love how people act like the Zerg is a "Push the win button" fight. There is so much organization that goes into it and timing and preparation.

    We went in with 6 k clubs, 7 more m kris/ridill drks. The first 2 times we got our face owned off by him with setting up songs/sacing/drain2/killing jol/feint/job abilities/engaging.

    Point being is even with 15 kraken drks, this fight is easily lost without the exact right preparation.

  11. #1631
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    I think its funny how a couple of weeks ago everyone was complaining about AV taking 12+ hours to kill, and now those same people are complaining about a fast way to kill the same mob.

  12. #1632
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    Quote Originally Posted by Dimmauk View Post
    I think its funny how a couple of weeks ago everyone was complaining about AV taking 12+ hours to kill, and now those same people are complaining about a fast way to kill the same mob.
    Nobody was complaining AV took 12+ hours to kill. They were complaining it was unkillable.

  13. #1633
    Ridill
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    Quote Originally Posted by LakshmiToralyn View Post
    I love how people act like the Zerg is a "Push the win button" fight. There is so much organization that goes into it and timing and preparation.
    Don't think many are saying that at all, just sounds like he went from unbeatable to now a 1min zerg fight. So... AV went from a pure/unknown strategy to a zerg fest, its a bit of a change I'd say.
    If anything SE might just increase his HP to prevent him from being zergable

  14. #1634
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    Quote Originally Posted by Dimmauk View Post
    I think its funny how a couple of weeks ago everyone was complaining about AV taking 12+ hours to kill, and now those same people are complaining about a fast way to kill the same mob.
    Yeah because there cannot possibly be a middle ground. I am not saying I agree with all the complaining necessarily but what you said is just plain retarded flawed logic.

    People want to have a more balanced mob that actually functions in a way that allows everyone to enjoy it or at least try it. A 30 minute to 1 hour fight I think would be acceptable for people. Or change it so it is possible to kill AV slowly (about 1 hour) if you do not have an army of DRK with KC or if you do have the means you can zerg it down in 30 seconds. No reason why both types of battles cannot co-exist (see Kirin).

  15. #1635
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    Quote Originally Posted by Katlan View Post
    Don't think many are saying that at all, just sounds like he went from unbeatable to now a 1min zerg fight. So... AV went from a pure/unknown strategy to a zerg fest, its a bit of a change I'd say.
    If anything SE might just increase his HP to prevent him from being zergable
    There gonna have to give him alot more HP. My LS among others have been killing in 15-30 seconds.

    I heard people sceaming on vent(that he died) and it was still 50% on my screen, our kraken DRKs were at about 150-200 TP when it dropped all had BW still up.

    If they wanna stop zerging they should mvoe the timer from 2hours -> 3 hours and double AV's HP

  16. #1636
    Relic Weapons
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    I have no problem with him being zergable, the only problem i see is the top tier linkshells appear to be getting gear'd up very quickly, which means they will just start selling it for ridiculous amounts soon, and then you get your average assholes IGE'ing on record numbers to buy these "rare" items and the top tier linkshell comes away with hundred millions of gil.

    while your average legit player can struggle to make 50k/hour... im not against selling rare/ex and/or just rare items either, but the drops rates, and the 100% pop make it crazy to allow this NM to be killed so easily by only a handful of ls's per server, it will just make the poor, poorer and the rich, richer.

    In a ideal world they will make it so it is a challenge to kill him, with a balanced set up, taking 1-2hours with a real chance he just might exceed the 2hour window, oh and lower the drop rates too, shit is crazy.

  17. #1637
    nsx
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    They're getting geared up quickly because they have many months to years worth of pop set farming saved up.

    And GTFO w/ your 'lower the drop rates'.

  18. #1638
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    Quote Originally Posted by zoobernut View Post
    People want to have a more balanced mob that actually functions in a way that allows everyone to enjoy it or at least try it. A 30 minute to 1 hour fight I think would be acceptable for people. Or change it so it is possible to kill AV slowly (about 1 hour) if you do not have an army of DRK with KC or if you do have the means you can zerg it down in 30 seconds. No reason why both types of battles cannot co-exist (see Kirin).

    I can agree with what you are saying there. But most are complaining about the nerfing the players, and not fixing the Mob.

  19. #1639
    Relic Shield
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    I could care less about other LS's killing him and doing whatever they want with the gear, be it selling or tossing it to the ground, that doesn't matter to me. If Joe Schmo over there wants to spend 3 grand on a Sash to cuddle with when he goes to sleep, so be it, that doesn't affect me.

    I'm happy as hell that he's beatable now, but I would like to figure out a method to beat him without zerging, as I think a lot of people would, since there are quite a few LS's capable of handling a longer and harder fight but lack the resources to zerg him down.

    Hopefully in the coming weeks or months an alternate strategy can be fleshed out. I know we're holding onto our Love sets until it calms down, I'd love to try a normal fight but I'm not going to fight JoL and then experiment with AV with 30 other people standing around.

  20. #1640
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    Quote Originally Posted by lamp View Post
    I have no problem with him being zergable, the only problem i see is the top tier linkshells appear to be getting gear'd up very quickly, which means they will just start selling it for ridiculous amounts soon, and then you get your average assholes IGE'ing on record numbers to buy these "rare" items and the top tier linkshell comes away with hundred millions of gil.

    while your average legit player can struggle to make 50k/hour... im not against selling rare/ex and/or just rare items either, but the drops rates, and the 100% pop make it crazy to allow this NM to be killed so easily by only a handful of ls's per server, it will just make the poor, poorer and the rich, richer.

    In a ideal world they will make it so it is a challenge to kill him, with a balanced set up, taking 1-2hours with a real chance he just might exceed the 2hour window, oh and lower the drop rates too, shit is crazy.
    Ok, this NM is in NO WAY easy to kill. Even with perfect preparation you're still going to have 50-80% success rate at most, and this is with most of the endgame community coming together on servers (which is pretty rare, and extremely time consuming). We had nearly 70 people, and I'm sure TK/BBQ/LB teamup had around that many. It's still took 4-6 hours to make 3 attempts, and we lost two of them. That's 420 man hours. That's a lot of time and effort.

    On "making the rich richer and the poor poorer":
    Actually it wouldn't affect the poor negatively at all, money gained from selling AV drops would realistically be used to buy, A.) Kraken Clubs, B.) Ancient Currency (For possibly "poor" people in these linkshells). The only thing it would do is greatly reward linkshells that are able to do it, and eventually make AV items attainable by the common man, because as they sell them and buy more Krakens, more and more AVs will come down bringing the supply of AV items way up, and thus dropping the price.

    Literally everyone is better off with AV zergable than unkillable. It would be best of all if it were killable without a massive DRK zerg, but right now this is the only option.

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