Just finished Xarc. We went 0/15 on all NMs. Only got SAM & DRG off of normal mobs early in.
We had at least 2 TH4s all the way up until the dragons and 1 after.
Just finished Xarc. We went 0/15 on all NMs. Only got SAM & DRG off of normal mobs early in.
We had at least 2 TH4s all the way up until the dragons and 1 after.
Did Xarc just earlier:
whm x3
blm x3
blu x2
mnk x2
thf
rng
bst
NEEDS MOAR COMMODOOOOOORE.
Xarc: RDM RDM WHM PUP DRG
& Montiont off first eye.
First time poster.
Closingtime of Sylph did Xarca tonight.
We got 2xMNK 2xBLU PLD BRD COR and PUP
0/15 off of the NMs. All drops were from regular mobs.
Dynamis - Xarcabard on Bahamut Server.
45% moon, went with like 42 people - Dynamis Lord run.
DRK and PLD dropped from NM's.
Only BRD dropped after DL was killed.
http://img160.imageshack.us/img160/3...2008jv4.th.jpg
First dynamis after the update.
After a thoroughly unexciting first 2 hours of dynamis xarcabard, resulting in only SAM and PUP onry, we kill DL and decide to farm more, making the whole run result in:
BLM x2
THF x2
PUP x2
PLD
SAM
BST
I have a BLM hat... time to change my sig! :3
Edit: Btw, forgot to add - all drops came from NQ mobs. 0/15 NMs. I'd say it's pretty safe to conclude rates only increased on normal ones. <.<
It's pretty sad actually.
I'm hoping this update changes our luck.
Before the update, it got me thinking that the drop rates in Xarcabard were affected on how often and how consistent a group was at beating the area.
We've been successful in beating Dynamis-Xarcabard three times in two years. Our drops haven't been that stellar either in that amount of time.
Compare that to LSes on Bismarck that have beaten Dynamis-Xarcabard consistently, successfully, and often have gotten tremendous drops more often. One LS pre-update got three THF AF2 hands to drop in a single run. They've been able to kill Dynamis Lord a dozen times. Compared to us, we've only managed to get two THF AF2 hands in two years with a TH4 THF; and killing Dynamis Lord three times only.
So, it does lead me to believe that the game counts how often the initial Hourglass trader successfully beaten an area.
If some time post-update comes around and our drops still haven't improved, then I guess my theory is true for us.
We'll have to wait and see what happens this Saturday night; we're doing Dynamis-Xarcabard. Given only 3 successful runs in beating Xarc and having poor drops coupled with it, I hope that the drops increase ever so slightly for us.
I look at all these screenshots and I wonder what my LS could have done or could do differently-- before and after the update.
Did a Bastok tonight and for the most part nothing new to report. Came out with 19 AF and 1 100 byne. 1 BLU and 1 COR.
We've gotten around that amount of AF before so no big surprise. We did come out with a significant amount of more wootz ores though. Generally we'd get 5 or 6 in a run. Tonight I think we got up to around 15. Could just be really good luck, but it was drastic enough to question they may have changed it. Coin count was slightly higher than usual but no significant change really.
Double Post, sorry![]()
My general Sky/Limbus/Sea/ZNM LS decided to do Dynamis-Bastok last night.
(I do Dynamis with a Dynamis-only LS on Saturdays.)
Anyway, we got COR at start then DRK, THF, BLM, and BRD. Along with that, we got four 100 Byne Bills.
This is about average to me compared to previous Bastok runs, but the four 100 Byne Bills was surprising.
As for Wootz Ores, I noticed the same thing. In our run we got a dozen Wootz Ores by the time the run ended. That's more than the usual average I've noted at around four to five in a single run.
Looks like SE improved the drop rates on everything-- synth materials and currency.
Means one thing: Hopefully cheaper Imperial Wootz Ingots. XD
Tonight in Tavnazia:
WAR Body x2
Hydra Beret
BLU Head
COR Body
WHM Body
BLU Body
WAR Legs
Hydra Doublet
MNK Head
PLD Body
11 total AF is a high for my LS in about 20 or so Tav runs.
Dynamis Xarcabard 9-10:
I believe 42 people entered.
Killed approximately 240ish mobs (including vouivres and wyverns) 12 Relic drops, 0 100's
BRDx2
PLDx2 (1 off NM)
WARx2
THFx2
RDM
NIN
WHM
BLM
Glacier~
Cor X 3
War X 2
Blm X 2
Nin X 2
Rng
Pld
Bst
Whm
Brd
3 100 bynes
and the right attestation (bow)
Maybe I'm just being paranoid, but:
http://www.itadakiproject.com/whm.png
I've never seen drops where the AF comes before the currency, and all of our drops were like that tonight. Is that happening to everybody else now as well?
Did Bastok today with I think 2 THF (TH3) and one left partway through. It wasn't exactly low man but I don't think we hit all the timers either since half the ls was doing Tav. Only got 5 relics and no 100s, currency was rather poor too. About 4-5 wootz ores. Really no difference.
Friend did a joint run today at Sandy (although Sandy always drops relic like panties after prom), they got something like 15+ relic and ~190 coins but no 100s. I think we just got shafted lol.
Did Buburimu today.
Blu x2 (Legs)
Drg x1
Mnk x1 (Cape)
Pup x1 (Cape)
Pld x1
Edit: Pup cape droped from Nightmare Cockatrice
We noticed that in Beaucedine last night, AF before currency in the log and treasure pool. Probably just a byproduct of the change in dorp rate.
FYI, our dorps:
THF
BRD
BLU (which is sexeh)
BST
PUP
BLM x2
WAR
Jadeshell
Two THFs in our group, one TH4 and one TH3, cleared our normal route to the lake and hit the group around the big orc statue and finished up on the path past the zone to Batallia. We're sort of terrified that the ToAU jobs AF will flood the lewtpool, we've already capped our PUP needs and just need 1 more BLU and 1 COR, and we're trying Glacier again next week.