Just did some experimenting with 40 cap...
http://img390.imageshack.us/img390/1...caleym2.th.png
Could be worse I guess...
Just did some experimenting with 40 cap...
http://img390.imageshack.us/img390/1...caleym2.th.png
Could be worse I guess...
It was meant to be worse than average gear, not as good. I think this is where all the confusion and complaining comes from. If it was just as good as gear that level it could replace it. There are pieces of armor like Okotes or Ebow which are pretty broken in their own right and in comparison to scaled gear it might seem silly. If you really want a good piece of armor you'd just buy an Okote or Ebow, that's what keeps them valuable.
OK let me get this straight. If I wear my Haub and normally get +5 str at my current level of 73, and sync down to 70 or 65, I will only get 3 str? Despite the fact I'm still greatly higher than the level you equip it at?
That's fucking horrible! If this is true why arent you people bitching about THAT? Fuck this shit about being fair or not, If my gear is broken by syncing down 5 levels then this is pointless!
Its pretty obvious this wasnt their intent.
This is a bug and will surely be patched. I don't think losing 80+% of a gears stats after 1 level puts it on par with target items at the new level.
Don't believe me. Read SE's own words.
"Statistics on higher-level equipment (including HQ and rare items) being scaled down will be comparable to those of common items at the target level."
http://www.bluegartr.com/forum/showthread.php?t=62321
Been foolin around with 75 RNG in the dunes, and let me just say... Loxley Bow = SEX. My party was barely pulling chain 1s(mostly lollvl synced), got the idea to try Loxley Bow... Hello Chain 4-5
damage doesn't look all that impressive at first glance, until you compare it to everyone elses... i wish my parser worked
http://a926.ac-images.myspacecdn.com...4cca007ffd.png
Weapon Damage and Defense are statistics too."Statistics on higher-level equipment (including HQ and rare items) being scaled down will be comparable to those of common items at the target level."
What would have made a lot more sense, is just CAPPING stats on gear by level range, in a way that would make higher leveled gear slightly worse than what is available at that level range, but still comparable.
Moved to Sacrarium for some more testing. At 50 cap K Osode gives +1 to all attributes, +10 MP, and 35 Def. Still getting no stats from any of the +15 sky gear other than defense. Heca mitt and cap still giving +1 str and dex that they did at 30 cap. Heca leggings still giving no stats. Amemet +1 gave nothing at 30 cap, giving +1 str but no +att at 50 cap. W Turban is giving +30 mp at 50 but no HP.
lvl 10 morrigan's robe: 7 defense
I put 4/5 koenig(Figured enimity disspears so better than valor) on at lvl 23 they didnt give any hp boost(BQR, morukaka, etheral gave 3,2,2) only -STAT(lol 1 STR and 1 DEX)
Lv 37 I got 10HP 0VIT from body, 0hp 1VIT from head 2 from hands 10hp0VIT from legs,1VIT from Valor cape no HP), Gallant+1 feet 10 hp, shield torque 0 hp.
Lamia +1 no bonus whatsoever for mp yet.
Just switched too full Valor set same HP and no minus stats!
sorry for wall o text its 10 am and i didnt have my coffee!
yay
Apollo's Staff @ 24 gives +1 to all attributes!
On the other hand, Jester's Cape+1 gives 0 CHR.
Can someone tell me if you could use it like this:
Whole party is 68 beside one person, and he ding 70, hurting the xp. Could you use it to cap everyone at 68 (assuming he doesnt have 69-70 gears) to get better xp?
Edit: Nvm
This may seem like a stupid question, but concerning weapon damage... when you level sync with an weapon with an intentionally subpar damage rating(for example spear polearms or great katanas NIN can equip) is it reflected in the damage?
so... Voyager's Sallet is still a better ws head til 73 then heca head?
I took two SS during my lvl 57 capped down EXP:
First one shows the actual lvl of the party capping at 58, when I dinged 58 myself (since I was the synched person). The other pic shows two of my friends hitting 59 at the same time, and another friend gettign a merit. Everyone maintained the same exp as me, unless they used a band.
Annnd. Leveling up as the synched person lowers everyone's TP to 0 upon lvl up.
EDIT: Bah getting used to attachments.