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  1. #181
    TSwiftie
    Join Date
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    Fenrir

    I just wanted to post a small update /w Insurgency. I won't have the time to run more tests on for a bit~ But I did play around /w it @ Ein tonite and the damage was alright, but lower than Guillotine.

    I spoke /w Stan from Excellence who feels it was sub-par to guillotine during his Ein, and roughly around the same average as Catastrophe in his merit pt.

    I have a strong feeling that there's a hidden way to increase the damage on the WS... but atm it's not very useful aside from it's skillchain properties.

  2. #182
    Sea Torques
    Join Date
    Nov 2006
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    Quote Originally Posted by Lotan View Post
    Vidohunir(BLM WS) - Didn't see it mentioned anywhere else really. Unlocked it today and did a little testing on the Magic def down.

    Spammed Blizz for 65 damage. Used weapon skill. Same mob. Spammed Blizz some more for 71 damage.

    Weapon Skill itself damage was pretty weak(186 and 245). Didn't use it but twice though, so could be wrong.

    Taru BLM/RDM vs. Ep Yags in Saruta(s). Had haste and accy gear on at the time.

    Did a little testing outside in Saruta on level 1's. Naked did 2 for 450 damage exactly each time. Put on Errant Body(-7 STR/DEX/VIT/AGI +10 INT/MND/CHR) and I got a 480.

    Vidohunir -> Steel Cyclone = Distortion
    Can you conclude this is -10 MDB effect ?

    Errant Body can't really specify the mod that is INT or MND or CHR ... please test with some rings.

  3. #183
    Nidhogg
    Join Date
    Mar 2008
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    3,793
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    Quote Originally Posted by eva00r View Post
    Can you conclude this is -10 MDB effect ?

    Errant Body can't really specify the mod that is INT or MND or CHR ... please test with some rings.
    It's a decent approximation...need to know what job the Yag was, and how much mattk he had to be sure...

  4. #184
    Cerberus
    Join Date
    Feb 2006
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    429
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    Sylph

    There's a lot of pages in this topic and I don't have time to read all the posts so sorry if this has been said.

    I was breaking the PLD sword along with my friend who was using WAR Gaxe. We were messing around with the SCs once we got our respective WS and

    King's Justice -> Vorpal Blade = X
    King's Justice -> Swift Blade = X
    King's Justice -> Salvage Blade = X

    King's Justice -> Atonement = Light, vice versa too

    I accidentally posted in the WS quest, sorry

  5. #185
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

    Join Date
    Feb 2006
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    9,065
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    FFXIV Character
    Izzy Izumi
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    Sargatanas
    FFXI Server
    Phoenix
    WoW Realm
    Arthas

    http://img366.imageshack.us/img366/6769/mystic1wd8.jpg

    They are gonna gimp the fuck out of this...I know it. That's almost my ENTIRE MP pool back after doing one WS.

    It has a MND based modifier, I don't know how to test what % it is. It doesn't chain with anything. I don't know what gorget you should use with it...nor do I know how to test it.

  6. #186
    Ridill
    Join Date
    Dec 2006
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    Asura

    Don't think Spirit Takers chains either.

  7. #187
    Sea Torques
    Join Date
    Nov 2006
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    617
    BG Level
    5

    ^^^ List me your equip, TP, subjob and please spam ws for 10 more times.

    Mystic Boon is already confirmed that it has no chain property.

  8. #188
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

    Join Date
    Feb 2006
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    9,065
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    Izzy Izumi
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    Sargatanas
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    Phoenix
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    Arthas

    Quote Originally Posted by eva00r View Post
    ^^^ List me your equip, TP, subjob and please spam ws for 10 more times.

    Mystic Boon is already confirmed that it has no chain property.
    I have a Mjollnir and every piece of WHM equipment you could want to melee in Q_Q. That was at 100% TP, perdu offhand.

  9. #189
    Relic Horn
    Join Date
    Oct 2006
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    3,119
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    7

    hey izzy anyone in BC get the drakesbane ws yet? Been looking for a comparison between penta /skewer/ wheeling and drakesbane.

  10. #190
    Sea Torques
    Join Date
    Nov 2006
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    5

    I know that Spirit Taker can proc double attack or triple attack. Do you have Brutal on you or w/e ?

  11. #191
    Salvage Bans
    Join Date
    Jul 2005
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    853
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    FFXIV Character
    Zumi Kasumi
    FFXIV Server
    Sargatanas
    FFXI Server
    Phoenix

    Quote Originally Posted by eva00r View Post
    I know that Spirit Taker can proc double attack or triple attack. Do you have Brutal on you or w/e ?
    I was helping Izzy test his WS and he was doing pretty consistent damage. That wasn't some odd double or triple proc.

  12. #192
    New Spam Forum
    Join Date
    Aug 2007
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    163
    BG Level
    3
    FFXI Server
    Cerberus

    Just to confirm some stuff...

    Vidohunir is a magic WS subject to boosts by your MAB and reduction of mobs' MDB; it can go through invincible.

    Quote Originally Posted by eva00r View Post
    Can you conclude this is -10 MDB effect ?

    Errant Body can't really specify the mod that is INT or MND or CHR ... please test with some rings.
    The effect is between 10 and 15 mdb reduction, it's hard to tell exactly, but my Thunder 4 damage on a colibri in East ronfaure [s] was boosted from 905 to 996 before and after the WS.

    Int boosts damage significantly. Swapping from haste equipment to int equipment increased damage by over 50 on decent challenges.

    The weapon skill is awfully consistent, I wouldn't doubt if there's another funky factor in damage calculation, but so far I can't find anything.

  13. #193
    Smells like Onions
    Join Date
    Aug 2008
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    Gilgamesh

    So I've been toying around with Perdu GA and King's Justice. for just about all day today. I noticed some peculiar things about it. FIrst off I used my RR build to start off with KJ and It didn't seem to make much of a difference on xp mobs, Did Dynamis xarcabard and and got anywhere from 100-1300 on demons, to 2k on DL. So it's hard to say if STR is a modifier for this ws, but I won't rule it out, since it could just be a relatively small amount. The strange thing I did notice however was how constant my Damage with the ws was while berserk was active(Now I have full merrits in berserk since GA wielders don't really need the acc from aggressor all to often) constant of 1k-1.8k damage per ws. Without berserk active I was getting anywhere from 400-800 depending on if i missed the first hit with the rare 1k. I don't think berserk can make that much of a difference since my RR were doing from 1k-1.6k without berserk up. The second thing I noticed was how rare a Double attack is with Kings Justice, I'm not the greatest warrior around but my RR tend on average to give 20-21 TP return per use, however with KJ It was nine times out of ten a 18TP return with 20-21 TP returns only when using Warriors Charge. Just some things to look at since i'm not all that great with this kind of stuff and none of this done via parser just a full day of testing it out.

  14. #194
    Sea Torques
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    Nov 2006
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    Studio Gobli verified
    King's Justice FTP mod = 1.0@100 TP, 1.5@300TP, STR 50% modifier

  15. #195
    I would prefer not to.
    Moms Spaghetti
    Philly Special

    Join Date
    May 2006
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    39,232
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    10

    Played around with Expiacion in sea today, verifying solo darkness through Expi > Vert Cleave.

    Just got Insurgency, took it to campaign battle just to see how it looks, and was surprised that I closed Light a couple times with it (no way to tell what opened it with all the spam). So yeah, DRK can close light with scythe now.

    Also, fully buffed 300tp Insurgency on a too weak Ladybug did 1400ish. Meh.

    Edit: Confirmed, Savage Blade > Insurgency = Light, Dragon Kick > Insurgency = Light

  16. #196
    Banned.

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    Sep 2007
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    Raging Rush has 35% STR modfier compared to King's Justice 50%, which makes me think some of these new weapon skills are tied to ZNM drops?

    Pachipahio - Tachi: Rana
    Foolkiller - King's Justice?

    FK may be the better choice for King's Justuce if ppl can figure out how the latent effect works. Will be fun if the latent of foolkiller is actually activated by using King's Justice X)

    BST WS is also quite interesting, CHR based WS has been suggested in BST forum, and finally a valid reason to get Skadi's Cuirie.

  17. #197
    Sea Torques
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    Nov 2006
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    Fool Killer - Latent actives when you have the title obtained by killing stupid troll king on your head, if i recall correctly.

  18. #198
    Nidhogg
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    Amelia Diremii
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    Gilgamesh
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    Cerberus

    inb4AVstyleWSspeculation- er. Nevermind.

    But, since Atonement obviously has an enmity mod which is new to WSes iirc, what if Tachi: Rana had some stupid mod that dealt with how much STP you have? I know, I'm stretching it, but that could also be a reason why Pachi seems to do more. The same with the other WSes, like maybe Insurgency has something to do with Souleater or Last Resort. Maybe something with songs for Bard's WS, ect.


    Doubt it's that though.

  19. #199
    Banned.

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    Sep 2007
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    Fool Killer - Latent actives when you have the title obtained by killing stupid troll king on your head, if i recall correctly.
    It was first reported by some jp website but has since been removed. Don't think any1 has figured out how it's activated yet.

  20. #200
    Relic Horn
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    Jul 2007
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    Asura

    Quote Originally Posted by Leb View Post
    I know, I'm stretching it, but that could also be a reason why Pachi seems to do more.
    7 more base damage and +12 attack on a multi-hit WS, combined with a weak TP mod on Rana to negate the usefulness of hagun's TP bonus

    Even if it had a Store TP mod, I really doubt +2 would make a noticeable difference

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