
Originally Posted by
Suiram
I went back and read through your earlier posts, I'm willing to bet it's just 2*dAGI + fTP*(77 + WSC) where WSC is .83 * AGI * X and fTP * .83 * X at 100% is roughly .94.
I don't have COR, and although I almost convinced my COR friend with it to help me test until I realized lightsday was coming again. So I'll tell you exactly what I'd do to figure it out. First find a way to land on 100% TP exactly. 10 hits with Gelong Staff would work if you have one, or 20 hits with a Federation Knife or Cermet Knife +1, then go out to the Lv0 mobs in starter zones. Build to 100% TP and find the damage, build to 200% TP and find the damage, build to 300% TP and find the damage. Build to 100% TP and have someone cast Frost on the mob then find the damage. Build to 100% TP and wear a Gorget and find the damage. Don't use staff or martial gun or anything, and if you had to sub BLM to cast Frost yourself, account for the MAB.
Comparing the first test with the fourth will give you the mob's AGI (assuming it is dAGI), and how much of the damage was in the dAGI component. Subtract that off the first, second, and third, and fifth test to get the value of the second term in each of those. Then compare the value you got from the first and fifth test to find the fTP. From there you should be able to find the fTP for 200% and 300%, as well as the % of AGI used in WSC. Or just do those five tests and post here.
Edit: I just read your last post and I didn't realize that part about the INT, which complicates things. Also, whatever you do, don't use Ballista if you care about figuring this out, unless you only care about the damage in ballista.