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  1. #601
    Sea Torques
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    Quote Originally Posted by Belgaer View Post
    Well... it's something... but why has no one done any actual testing with this? The guy just packs on STR gear, does a WS, calls it a STR mod (it can't be STR mod with those kind of numbers...), goes to bed, and we don't hear from him for 5 days. Then a guy posts of screenshots of it, and doesn't say a word about what kind of stat mod he thinks it has. Then a guy posts on the wiki that it does '100-300' more DMG than Vorpal Blade, but doesn't give any real number. He also just says he was in full Denali and says it's probably an Acc/att/str/mnd mod (which isn't correct, since Acc and Att are not mods, and STR cannot be one in this case either, from what I've seen... Especially since there's like STR+3 on the entire Denali set.).

    It's a conspiracy to torture us BLUs who don't have it yet!


    Okay, but seriously, has anyone done any actual testing on Expiacion?
    The answer is no.

    Done with RDM's & NIN's Mod/fTP/Add Effect.

    (RDM) "Death Blossom" - DONE
    3 Hits, 1.125 fTP, STR_30% & MND_50%. Gives Magic Evasion Down effect for 60 seconds.

    (NIN) "Blade: Kamu" - DONE
    1 Hit, 1.0 fTP, STR_50% & INT_50%. Lower Acc last 60sec@100TP/90s@200/120s@300

    ^^ Blade Kamu has some potential, gonna need somebody wear max STR/INT gear and try it with correct Gorget.

  2. #602
    New Spam Forum
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    Preliminary Ascetics Fury Tests....

    I went into North Gusta as MNK/THF and tested out Ascetics Fury on Huge Hornets at 100TP with No gear or H2H, 100TP with Str Gear, 100TP with Vit Gear and because there might be a slight possibility of a translation error with TP effect on WS (It says chance of Crit varies with TP), 300TP with No gear or H2H.

    100TP No Gear/H2H
    313, 277, 297, 303

    300TP No Gear/H2H
    307, After seeing that number, I didn't even bother trying anymore after that

    100TP 71+37 Str
    350, 332, 360, 323

    100TP 70+23 Vit
    311, 335, 343, 332

    I know the sample size isn't large, but this is just to get an idea of what the WS is like. If needed, I can gather more samples and test out different mods. On a sidenote, I tried out Fury in Einherjar today to see about the lower hp thing. As far as I can tell, Fury's damage does not change with Mob HP. We had war skeleton mobs and I did a consistent 400-500 damage, then 800+ with DA's and a single 1k~ Fury that was most likely a crit.

  3. #603
    Sea Torques
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    (BLU) "Expiacion"
    1.5 fTP@100 TP, STR_30 & INT_30 Modification. Still need fTP at higher TP testing.

  4. #604
    Relic Horn
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    Quote Originally Posted by eva00r View Post
    (NIN) "Blade: Kamu" - DONE
    1 Hit, 1.0 fTP, STR_50% & INT_50%. Lower Acc last 60sec@100TP/90s@200/120s@300

    ^^ Blade Kamu has some potential, gonna need somebody wear max STR/INT gear and try it with correct Gorget.

    Hmm... Blade Kamu only did around 80 more dmg on Lesser Colibri (~560dmg) with Thunder Gorget (its Frag right?) and +62 STR as opposed to no Gorget (~480dmg) and 20 STR. Wouldn´t the results be higher on 50% STR mod?

  5. #605
    VZX
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    80 damage increase on 480 damage is huge
    The only bad thing it's high base damage mod on low base damage weapon

  6. #606
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
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    Tried out LS in Dynamis last night, did relatively well for when I would TP on mobs then WS statues, 390~ with crappy Wizard's in QD set, 490~ in Anrin Obi/Pluto's w/ a decent roll. Only tried it about 12~ times but saw no resists. The main downside was the super long animation locking me in place, got facefisted by statues a couple of times.

    That and being a 360 player, console macro limitations etc, had to swap Obi in manually when I used it.

  7. #607
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    Lakshmi

    How much AGI did you have Callisto? I didn't have a gorget but I was hitting mobs for around 380 on the low end and 600 on the high end in dyna-bastok. I wasn't using staff, just AGI+MAB setup. It was almost never below 450.

    I also tried it on odin last night didn't go great (well we won so I can't complain). I was actually quite happy with my total damage dealt on him (cor/rng in rng pt), but leaden salute and quick draw were both resisted to being pointless. Quickdraw with HQ staff 115 AGI, Obi, and macc from denali + tricorne was doing 16 damage. Leaden Salute did like 50ish. I was told he was dark based, but figured I'd try anyway just to see. Detonator was doing about 450 so I stuck with that.

  8. #608
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
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    I was using Joyeuse most of the time, I was Elv COR/RDM base AGI(sorry don't remember offhand) + 30ish with Obi(including Squid Sushi, 34~ with Scouter's). I probably should've used Gorget, I normally use Uggy for LS but RDM sub kinda borks that especially in BLM party with BRD, couldn't kill MP fast enough.

    My QD set is so-so for LS, I tend to use MAcc over AGI where I can so I'm probably missing 6 or so AGI just from rings.

    Also Culotte dropped and I lotted a friggin 6 for them

  9. #609
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    Quote Originally Posted by Callisto View Post

    Also Culotte dropped and I lotted a friggin 6 for them
    I got mine last night but will only use them till I get my hands on Denali Kecks(for Quick Draw only of course, I use Pahl for DD). They are pretty nice looking... neat design on the side of the legs if you look closely. COR AF2 is definitely no as ugly as I thought.

    Anywho, have you tried Leaden Salute on high defense mobs like Genbu or other Gods where a COR normally wouldn't DD?

  10. #610
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Therin View Post
    I've been really happy with Insurgency, but I don't really know how it compares to Guillotine because I don't often use Scythe. I know at a straight 100% TP Guillotine seems stronger from preliminary testing. But I'm seeing 1400-1700 with over 200% TP and 1900+ when I score a double attack, and that's without Souleater/Last Resort. A 300% with full buffs did 2392 on Khimaira.
    I've actually been finding my 100% TP Insurgencys to be slightly higher than Guillotines.

    But it might be because I'm a taru and the str/int vs str/mnd mods comes into play? <.<


    PS. I've also had those randomly stronger Insurgencys without any variation in TP like you mentioned in another post.

  11. #611
    You just got served THE CALLISTO SPECIAL
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    No, was iffy there too since magic kind of sucks resist-wise often as well, at least for jobs that don't have massive MAcc, was thinking Detonator would still win out there but if we can afford me on COR next run I'll give it a try.

  12. #612
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    Quote Originally Posted by Callisto View Post
    No, was iffy there too since magic kind of sucks resist-wise often as well, at least for jobs that don't have massive MAcc, was thinking Detonator would still win out there but if we can afford me on COR next run I'll give it a try.
    Since I can't test it myself yet...(I have the base but only on floor 20... should be climbing again in a few days)

    Have you tried Rings with magic acc? (Insect, Omega, or Balrahn's?)

  13. #613
    You just got served THE CALLISTO SPECIAL
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    Balrahn's is in my normal QD set so I usually fire with that. I have yet to see any resists, but then again the only thing I've fought that would be at all likely to resist so far is Dynamis statues.

  14. #614
    Nidhogg
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    Vidohunir MDB down duration is as predicted. 1min for 100%, 2min for 200%, 3min for 300%. The potency of the effect is uniform throughout. Also, doing a second Vidohunir while the MDB down is still in effect from the first does not increase the potency (would be broken if it did, but worth checking anyway lol). Finally, the timer used for the effect wearing off is based on the most recent WS performed. So if a 300% WS is used, and one minute later a 100% WS is used, the effect will wear one minute later, even though only two minutes have passed since the first WS.

  15. #615
    Nidhogg
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    Quote Originally Posted by Lyramion View Post
    Hmm... Blade Kamu only did around 80 more dmg on Lesser Colibri (~560dmg) with Thunder Gorget (its Frag right?) and +62 STR as opposed to no Gorget (~480dmg) and 20 STR. Wouldn´t the results be higher on 50% STR mod?
    42*.5*.83 = ~17 dmg from STR


    (480+17)*1.1=546
    The extra 16 damage is perhaps from the attack difference (or rng/eyeballed average). It's right around where it should be, however, assuming 50% STR mod.

  16. #616
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    Lakshmi

    Quote Originally Posted by Tidane View Post
    You're saying that the damage didn't increase at all when you used Last Resort? If so, what the fuck else did I do when I used it. . .
    Last Resort is only more attack, which is probably already capped on a Saru Bee (duh).

  17. #617
    RIDE ARMOR
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    Lakshmi

    Anyone found out if the new dnc ws will skillchain off of wild flourish?

  18. #618
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    Quote Originally Posted by Callisto View Post
    I was using Joyeuse most of the time, I was Elv COR/RDM base AGI(sorry don't remember offhand) + 30ish with Obi(including Squid Sushi, 34~ with Scouter's). I probably should've used Gorget, I normally use Uggy for LS but RDM sub kinda borks that especially in BLM party with BRD, couldn't kill MP fast enough.

    My QD set is so-so for LS, I tend to use MAcc over AGI where I can so I'm probably missing 6 or so AGI just from rings.

    Also Culotte dropped and I lotted a friggin 6 for them
    Does uggly really work for it? I tested it like 5 times and got no difference. Tried it with other MAB gear and got what I should only from the other pieces (I emptied my mp first). I'll try again.

    I'm still surprised at your damage. I don't know what I was doing different other than being tarutaru, but that may be the difference. I think I may have more AGI gear too. I wasn't using macc gear, I only had a couple resists.

  19. #619
    Fake Numbers
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    a pup in merit party on Greater colibri hit a 1400+ stringing pummel, parser showed averaged of 750-800 dmg. Armor piercer tends to average around the 1300-1500 mark, not a bad addition. With double attack from war and brutal along with crit merits and gear it could be fairly potent.

    now , give us destroyers.

  20. #620
    Sea Torques
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    Quote Originally Posted by Ayvaen View Post
    Last Resort is only more attack, which is probably already capped on a Saru Bee (duh).
    Which wasn't the point. The point was I had an increase in damage when I used Last Resort + SA on the bees. If he didn't see a change and I did, it wasn't Last Resort that caused my damage, but something else. What, I have no idea. I was naked, but that certainly wasn't it. I'll have to go back out and play around more.

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