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  1. #641
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    It can't get a double attack. My reasoning for saying that is two-fold:

    One, I've never seen it double attack. That's not conclusive of course, as I could just be ridiculously unlucky.

    Two, it's magical. Even though it gives two-hit TP (7 with a Hauteclaire as opposed to 6) it doesn't operate like a two-hit weaponskill (a 720 Atonement on a Wild Rabbit still gives 7 TP return even though the first hit, for 360, should've killed it).

    The reason why it gives 2-hit TP and says that it's two-hit is because part of the damage is calculated from CE while part of the damage is calculated from VE. 360 + 360 (caps for both CE and VE) = 720, which is the overall damage cap.

    As for the 1028 previously posted, Freke is a Cerberus family mob, and mobs in the Cerberus family take extra damage from spirit/holy/whatever Atonement is (and Spirits Within, too).

    Hope I answer all the questions. D:

  2. #642
    CoP Dynamis
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    Probably has to be retested now. Maybe +enmity gear will have an effect now.

  3. #643
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    Quote Originally Posted by Elipse View Post
    Probably has to be retested now. Maybe +enmity gear will have an effect now.
    I really fucking hope not, to both parts of your statement. x_x

  4. #644
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    Quote Originally Posted by Therin View Post
    It can't get a double attack. My reasoning for saying that is two-fold:

    One, I've never seen it double attack. That's not conclusive of course, as I could just be ridiculously unlucky.

    Two, it's magical. Even though it gives two-hit TP (7 with a Hauteclaire as opposed to 6) it doesn't operate like a two-hit weaponskill (a 720 Atonement on a Wild Rabbit still gives 7 TP return even though the first hit, for 360, should've killed it).

    The reason why it gives 2-hit TP and says that it's two-hit is because part of the damage is calculated from CE while part of the damage is calculated from VE. 360 + 360 (caps for both CE and VE) = 720, which is the overall damage cap.

    As for the 1028 previously posted, Freke is a Cerberus family mob, and mobs in the Cerberus family take +25% damage from spirit/holy/whatever Atonement is (and Spirits Within, too).

    Hope I answer all the questions. D:
    You realize 720x1.25 is 900.

  5. #645
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    Why do people keep saying it's a 720 cap when I've posted like half a dozen times in there that in my experience it's been 750 every time?

  6. #646
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    Quote Originally Posted by Kaita View Post
    You realize 720x1.25 is 900.
    It is, whatever.

    Regardless, Cerberus family mobs have always taken extra damage from Spirits Within, and since Atonement is the same type of damage, the same thing applies. So, it's clearly not +25% then, and due to the nature of Cerberus mobs (damage resistance/phalanx/whatever and Stoneskin) we can't really say what the percent actually is - but the fact is still the same, it wasn't a double attack, it was just that it was used on a Cerberus mob.

    Deftscythe - It does do 750 sometimes, but unfortunately no one knows why this is. The damage from CE DEFINITELY caps at 360 and the damage from VE DEFINITELY caps at 360. Where does the extra 30 damage come from? I have no idea, honestly. I can only assume that's what SE adjusted with this update.

  7. #647
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    Quote Originally Posted by Therin View Post
    It can't get a double attack. My reasoning for saying that is two-fold:

    One, I've never seen it double attack. That's not conclusive of course, as I could just be ridiculously unlucky.

    Two, it's magical. Even though it gives two-hit TP (7 with a Hauteclaire as opposed to 6) it doesn't operate like a two-hit weaponskill (a 720 Atonement on a Wild Rabbit still gives 7 TP return even though the first hit, for 360, should've killed it).

    The reason why it gives 2-hit TP and says that it's two-hit is because part of the damage is calculated from CE while part of the damage is calculated from VE. 360 + 360 (caps for both CE and VE) = 720, which is the overall damage cap.

    As for the 1028 previously posted, Freke is a Cerberus family mob, and mobs in the Cerberus family take +25% damage from spirit/holy/whatever Atonement is (and Spirits Within, too).

    Hope I answer all the questions. D:
    Not sure about the Cerberus explanation, but the rest of this is extremely well thought out. The CE and VE breakup explains its two hit nature quite well. It's still a nice Spirits Within alternative WS for fights where the PLD has lots of hate, and only 100tp.

  8. #648
    You just got served THE CALLISTO SPECIAL
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    So what's the new opinion if any on tanking in Joyeuse then?

  9. #649
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    If you're fighting something that you can melee, I'd say going with Dorado Sushi and Joyeuse is a fantastic idea. This is of course assuming you can do this without it making a sacrifice to your tanking, some mobs just almost require weapon-switching (Tiamat), Tacos/Pescatora (Khimaira), or just not meleeing to avoid killing everyone.

  10. #650
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    Soooooo....anybody want to run more tests on Insurgency, and see if the damage spikes make sense now? I know it's not in the notes but SE might've ninja'ed something.

  11. #651
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    Doesn't tomohawk or angon add damage or something?

  12. #652
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    Angon by definition wouldn't affect it. Tomahawk might, but I doubt it. It was clearly equipment oriented, although I don't really know why (since they said that was what they were updating). I'm wondering what equipment people were wearing that brought them from 720 to 750.

    I've had a few 750 ones myself but last night in Einherjar it did 720 like five or six times in a row once I had managed to accumulate enough enmity, and several of those mirrored Light. :D

  13. #653
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    There's a lot of people there in Einherjar, possibly a WAR tomahawked your target?

  14. #654
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    It's still 750 now.

  15. #655
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    Quote Originally Posted by Deftscythe View Post
    It's still 750 now.
    So, the new standard Atonement cap is 750, and not 720?

  16. #656
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    Quote Originally Posted by Tricen View Post
    There's a lot of people there in Einherjar, possibly a WAR tomahawked your target?
    Tomahawk doesn't increase the damage when the target is neutral or takes a bonus from that type (for instance pudding take +25% magic damage, and tomahawked pudding still takes +25% magic damage).

  17. #657
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    Quote Originally Posted by Seraph View Post
    So, the new standard Atonement cap is 750, and not 720?
    I have no idea. My whole point was that since the WS was unlocked the normal damage(IE not a magic-resistant mob) I have observed has always been 750 and now after the patch it is still 750.

  18. #658
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    Quote Originally Posted by Seraph View Post
    So, the new standard Atonement cap is 750, and not 720?
    No, it just means they didn't change anything concerning the damage. Deftscythe is going to have to test it experimentally by capping only CE or VE and not the other, and then using Atonement, to determine if the cap was changed.

    Also, I doubt 5-6 different targets were Tomahawked in one Einherjar, even if it were possibly to affect the damage.

  19. #659
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    Quote Originally Posted by Therin View Post
    No, it just means they didn't change anything concerning the damage. Deftscythe is going to have to test it experimentally by capping only CE or VE and not the other, and then using Atonement, to determine if the cap was changed.
    Gotcha, just curious. Patiently waiting for a Brave Blade to drop...

  20. #660
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    Quote Originally Posted by Belgaer View Post
    So it's base DMG just sucks balls?
    Should be roughly the same as 100TP~150TP Savage Blade

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