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  1. #701
    VZX
    VZX is offline
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    Quote Originally Posted by Starr View Post
    What is Mandalic Stab's ftp? Shit seems weak.
    1.0

  2. #702
    Banned.

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    So no reason what so ever for anyone to upgrade Mnk Mythic...

    God damnit.

  3. #703
    Banned.

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    So what's the point in it?

  4. #704
    A. Body
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    Quote Originally Posted by benny View Post
    That's an interesting 2ch thread. Unless I fail terribly, it looks like they believe Elemental Seal will increase the BLM WS damage... can anyone test or confirm that?
    I can. It's magical damage too so I can see it acting like elemental seal does with a spell, which would add acc but not dmg. I'll test it when I'm home in a couple of hours with e-seal on lvl 1 mobs to see if there's a dmg boost, then see about arranging tests on high mobs to check for an acc boost.

    Though the real giveaway would be if the ws "uses up" e-seal.

  5. #705
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    Quote Originally Posted by Neosutra View Post
    So no reason what so ever for anyone to upgrade Mnk Mythic...

    God damnit.
    Care to explain that? If anything, double attack mythic h2h will be as hacked out as the double attack on Faith Baghnaks, except for much better damage.

  6. #706
    Nidhogg
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    I just tried, ES Vidohunir did not change damage and did not consume Elemental Seal. The BLM Mythic Weapon has "Enhances Elemental Seal" on it, maybe they are speculating that the weapon adds bonus damage to spells when ES is in effect?

  7. #707
    Chram
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    Quote Originally Posted by Phryn View Post
    So i was using Tachi: Rana last night in Dynamis-Xarcabard on Sam/Drg and was doing some comparative tests between Onimaru and Hagun. Even with full TP returns the Hagun was much more consistent in damage and more damage overall, not only that, 100TP and 200TP returns were practically identical, any ideas? Hagun was doing a consistent mid 300 damage and Onimaru was giving me 200's with the occasional 300 (with full TP return). And yeah, from what i saw last night Y/G/K still rock as they were doing a consistent 400-500 damage more than Rana.

    So i saw some posts saying that people are retarded thinking Hagun does more damage than Onimaru on Rana, anybody out there had results different than mine?
    hagun damage on rana has no reason to be better than onimaru damage (and alot of reasons to be worse) - are you sure the things you were ws'ing had the same basic defenses? (same debuffs, same buffs on you, etc) hitting a redmage and hitting a paladin will result in wildly different numbers.

    and yeah, y/g/k should still be better for hard stuff. it's for weak stuff like merits where rana will shine.

  8. #708
    A. Body
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    Quote Originally Posted by Amele View Post
    hagun damage on rana has no reason to be better than onimaru damage (and alot of reasons to be worse) - are you sure the things you were ws'ing had the same basic defenses? (same debuffs, same buffs on you, etc) hitting a redmage and hitting a paladin will result in wildly different numbers.

    and yeah, y/g/k should still be better for hard stuff. it's for weak stuff like merits where rana will shine.
    Hagun could outdo Onimaru when your acc is bad enough you're consistently missing a hit with Onimaru. Considering he said "Hagun was more consistent and overall better" I think that's what's happening.

  9. #709
    Chram
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    Quote Originally Posted by Alistaire View Post
    Hagun could outdo Onimaru when your acc is bad enough you're consistently missing a hit with Onimaru. Considering he said "Hagun was more consistent and overall better" I think that's what's happening.
    this is possibly the case yeah; he seemed to indicate that full TP returns were resulting in a damage variance though..

  10. #710
    RIDE ARMOR
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    Granted i was using attack food and not sushi, i was getting full TP returns usually (though yes there were a few times where i know i didn't) I was hoping to parse it but realized that my parser wasn't working and didn't have time to fix it, so i did it ghetto style with a pen and paper, just writing down my damage and approx. TP of the weapon skill. I'll tweak with my parser and see if i can get it working, prolly just some memory thing i have to change. If anybody else does some tests on IT+ mobs i'd be curious to see the results. But what you guys are saying is my point, i have no idea why hagun would do more damage with the same TP return as the onimau (hence my confusion).

  11. #711
    Nidhogg
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    An issue where the damage for the weapon skill "Atonement" was incorrect when wearing certain equipment.
    Well?

  12. #712
    CoP Dynamis
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    Quote Originally Posted by Izzy View Post
    Yea and my screen flashed purple every 30 seconds...god I hate that WS Q_Q
    My LS mates have renamed it Tachi: Seizure...
    Quote Originally Posted by Phryn View Post
    I was hoping to parse it but realized that my parser wasn't working and didn't have time to fix it, so i did it ghetto style with a pen and paper, just writing down my damage and approx. TP of the weapon skill. I'll tweak with my parser and see if i can get it working, prolly just some memory thing i have to change.
    Is there any parser where you can separate the parse results by weapon skill?

  13. #713
    New Spam Forum
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    Quote Originally Posted by Suiram View Post
    I just tried, ES Vidohunir did not change damage and did not consume Elemental Seal. The BLM Mythic Weapon has "Enhances Elemental Seal" on it, maybe they are speculating that the weapon adds bonus damage to spells when ES is in effect?
    Well the post specifically says "BLM WS power is definitely increased by ES" but, of course, since it's an anonymous board, you also get a lot of bullshit... Thanks for checking.

  14. #714
    Nidhogg
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    so does gear affect Atonement now? SE patched it the other day so some gear should technically...

  15. #715
    Chram
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    Quote Originally Posted by jibini
    Is there any parser where you can separate the parse results by weapon skill?
    KParser will.

  16. #716
    Yoshi P
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    Nope, it still operates as it did before. Not even sure what they adjusted honestly.

  17. #717
    Bitchfist
    The horn knows no mercy; only wrath

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    I'm getting 750 more now.

  18. #718

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    Quote Originally Posted by Nameless View Post
    I don't know where I should post this under since I don't really know the meaning of it knowing only some japenese. But if you read the post 294 and beyond. It talks about souleater and some special trait. I am not sure if they are talking about the souleater nerf from AV or the new ws triggering some sort of souleater special effect. Please help if you can read japanese. Thank you.

    http://changi.2ch.net/test/read.cgi/ogame/1221226943/

    The texts which I was talking about are:

    Code:
    1) 暗黒の特殊効果ダメージアップ発見、凹んだHPを回復量に応じてダメージアップ
    
    2) 暗黒の特殊ダメージアップを発見! 
    へコんだHPを回復したらダメージがアップした不思議! 
    
    3) ゴメン、まだ検証中なんで急いで書き込んでしまった。 
    友達と遊んでいた所、暗黒使用してHPへこんだ分ケアルで回復してもらってWS撃ったらダメージが上がったんだ、 
    不確定なので検証中。ピーアン等では変化無かった。 
    
    4) いやいや、暗黒は特に関係無いんだ、敵に殴られても良いし
    ケアル等で回復された量が肝心。
    Etc....

    Sorry and I am only posting under here due to the fact that it is a new WS discussion forum of JP. So you might be able to extract some useful info aside from the Drk thing that I was talking about. Thank you.
    I put your JP text in tags and numbered it to make it easier to explain.

    1) Souleater damage boost discovery! It's a damage boost based on Cure amount.

    (Another poster then asks him to explain what he's talking about)

    2) I discovered a way to boost the damage provided by Souleater! If you Cure the damage you lose from Souleater you do more damage.

    3) Sorry, I'm actually still testing it and posted a little prematurely. I was playing with my friend, and he had Souleater on, and after being Cured of the damage it caused, his WS did more damage. Still, testing it to confirm. Paeon did not produce a similar effect.

    4) No, no... it has nothing to do with Souleater. It works if you just get hit by the enemy. The amount you are cured for it what's important.

  19. #719
    Sea Torques
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    Thanks a ton Elmer. Although honestly what he's saying doesn't really make sense to me....obviously the more HP you have, the more damage Souleater does. So if you lose HP from having Souleater up, and someone Cures you, your damage will be "boosted" since you have more HP again.

    I dunno if that's what he's talking about, somehow I doubt it because it's common sense really. Also, I have no idea how that relates to Insurgency.

  20. #720
    Cerberus
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    Quote Originally Posted by Therin View Post
    Nope, it still operates as it did before. Not even sure what they adjusted honestly.
    Gallant head was making it suck evidently (Or so i'm told). Made sense to me since the update said:

    - An issue where the damage for the weapon skill "Atonement" was incorrect when wearing certain equipment.

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