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  1. #861
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    Quote Originally Posted by zantes View Post
    Again, that was just based off Izzy's data which isn't enough to make any solid assumptions on. Izzy, can you tell us what your other stats were when you did these WS? MND may not be the only modifier so we need to account for everything.
    Well assuming all that changed was his MND values, the other stats should be irrelevant.

  2. #862
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    Quote Originally Posted by Xanthe View Post
    Well assuming all that changed was his MND values, the other stats should be irrelevant.
    Yea, when I changed equipment, all I did was put on enough Blessed gear to get me to +15 MND. Blessed gear also has MP though, which is why I thought max MP might have something to do with it too.

  3. #863
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    Quote Originally Posted by Izzy View Post
    Yea, when I changed equipment, all I did was put on enough Blessed gear to get me to +15 MND. Blessed gear also has MP though, which is why I thought max MP might have something to do with it too.
    Hijack a BRD and use the static etudes to test stats, preferably naked. Then test using +MP-only gear with no other stats.

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    Quote Originally Posted by Xanthe View Post
    Hijack a BRD and use the static etudes to test stats, preferably naked. Then test using +MP-only gear with no other stats.
    What I planned on doing was just grabbing a Serket ring/Electrum ring/whatever and doing the WS with only those on.

  5. #865
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    You didn't appear to use Sneak Attack in your tests, so the average pdif is going to be around ~2.0. If the average damage went up by ~21, the following math should hold up:

    21/2 = ~ 10.5 base damage increase.

    Mods have a .83 modifier at 75, so 10.5/.83 = ~12.6. That would be about a 75% MND mod. (Like Xanthe said earlier.)

    If you assume MND is the only secondary modifier, and use your base stats, we can work backwards:

    Onion Rod: DMG: 3
    Weapon Rank: 0
    fSTR Cap: 8

    62 MND

    Damage = fTP * (fSTR+DMG+[.83*MOD]) * pdif

    149 = fTP * (8+3+38) * 2

    149 = fTP * 98

    fTP @ 106 TP = ~1.53

    The previous math only works if MND is the only modifier. You'll need to test the other stats to know for sure. If there is another stat modifier, than the fTP will be lowered to around ~1.0.

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    Quote Originally Posted by Kirschy View Post
    You didn't appear to use Sneak Attack in your tests, so the average pdif is going to be around ~2.0. If the average damage went up by ~21, the following math should hold up:
    I used sneak attack on every WS.

  7. #867
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    That's what threw me off too; it doesn't LOOK like an SA WS type return (damage range seems too big.) Could you try some without SA to see if, for some reason, SA doesn't work on it?

    Otherwise, I think Kirschy is right

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    Quote Originally Posted by Maxxthepenguin View Post
    That's what threw me off too; it doesn't LOOK like an SA WS type return (damage range seems too big.) Could you try some without SA to see if, for some reason, SA doesn't work on it?

    Otherwise, I think Kirschy is right
    Sure. So basically if I see the exact same range of numbers without SA, that means this WS doesn't stack with SA?

  9. #869
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    Or if SA does stack, it pushes the mod to about MND_50, which is still reasonable.

    [edit]
    Also, if SA wasn't stacking wouldn't the buff stay on after using the WS (Assuming it works like with ranged attacks)?

  10. #870
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    Quote Originally Posted by Xanthe View Post
    Well assuming all that changed was his MND values, the other stats should be irrelevant.
    Even if the other stats didn't change, that doesn't mean they aren't a modifier, it just means they didn't affect his numbers. All it proves is that MND is a modifier.

  11. #871
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    Quote Originally Posted by zantes View Post
    Even if the other stats didn't change, that doesn't mean they aren't a modifier, it just means they didn't affect his numbers.
    Which is exactly what I meant.

  12. #872
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    Yea, there'd be a big difference /w using Sneak Attack, and not using it. Anyway I'll re-work the math for you:

    21/3 = ~7 base damage increase.

    Mods have a .83 modifier at 75, so 7/.83 = ~8.4. That should around 60% MND mod. (Remember that mods are floored.)

    If you assume MND is the only secondary modifier, and use your base stats, we can work backwards:

    Onion Rod: DMG: 3
    Weapon Rank: 0
    fSTR Cap: 8

    62 MND

    Damage = fTP * (fSTR+DMG+[.83*MOD]) * pdif

    149 = fTP * (8+3+30) * 3

    149 = fTP * 123

    fTP @ 106 TP = ~1.21

    It seems very plausable there's another 60% stat mod in there somewhere. Again the above math is only true if MND is the only stat modifier, which we're unsure at the current moment~

  13. #873
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    Quote Originally Posted by Kirschy View Post
    Yea, there'd be a big difference /w using Sneak Attack, and not using it. Anyway I'll re-work the math for you:

    21/3 = ~7 base damage increase.

    Mods have a .83 modifier at 75, so 7/.83 = ~8.4. That should around 60% MND mod. (Remember that mods are floored.)

    If you assume MND is the only secondary modifier, and use your base stats, we can work backwards:

    Onion Rod: DMG: 3
    Weapon Rank: 0
    fSTR Cap: 8

    62 MND

    Damage = fTP * (fSTR+DMG+[.83*MOD]) * pdif

    149 = fTP * (8+3+30) * 3

    149 = fTP * 123

    fTP @ 106 TP = ~1.21

    It seems very plausable there's another 60% stat mod in there somewhere. Again the above math is only true if MND is the only stat modifier, which we're unsure at the current moment~
    Not to say it's exactly like Spirit Taker, but I would think if there was a second modifier on it, it would likely be INT. If so, it looks like it could be the following:


    Onion Rod: DMG: 3
    Weapon Rank: 0
    fSTR Cap: 8

    62 MND 64 INT
    Mods: MND_50%, INT_25%

    Damage = fTP * (fSTR+DMG+[.83*MOD]) * pdif

    149 = fTP * (8+3+39) * 3

    149 = fTP * 150

    fTP @ 106 TP = ~1.00


    This of course is just a guess without any data for INT, but it is a plausible outcome.

  14. #874
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    Can someone with the WS verify this post about Ascetic's Fury?

    http://vyvyanffxi.livejournal.com/


    http://img.photobucket.com/albums/v6...ceticsfury.jpg

    This is also what he writes about the WS:
    So I messed around with Ascetic's fury in Bhaflau remnants last night, where it was doing some crazy damage on the DC mobs in salvage.



    It was consistently doing 1k+ to all mobs where Asuran fists would average at about 950-1k and Howling fist 600-700~. Honestly, I'm pretty impressed! I can definitley see this WS being a useful addition to a MNK's arsenal.

    I was using Asuran fists for LBC, though. On all medium defense mobs where your accuracy is close to/ at cap AF will always be the prime WS to use. Dragon kick+Footwork for high defence stuff and Ascetic's fury for everything else imo. :D

    Nice bhaflau run all in all. Got six Gate Widow pops and 2 35 Marduk pants! Audio got one for 3/3, grats mate! Set a new record on LBC kill, 4mins 10 seconds! Could of been less if I wasn't dicking about with the new WS XD. Sold the 25 Ares mask for 1.5m, then took the same person into Nyzul straight after and sold Askar feet for 2m! I'm making some crazy gil from selling nyzul r/x... Even more, hopefully, with people now wanting their relic weapons.

    Just unlocked Tachi: Rana this morning. Tachi: Rana -> Tachi: Gekko: Darkness is hot. The WS itself has so far been "meh" at best with Hagun. Gonna try stacking on a bit more acc/attk and see how that goes.
    Edit Addition: This leads me to believe that this WS has some other factor to it similar to all the other WS's

  15. #875
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    Aren't those mobs in Bhaflau INSANELY weak? I remember doing a 4500 unbuffed Guillotine (unless you count unlocked STR ad a buff) to the Wamouras and even a 500~ Drain just because they're such wimps

  16. #876
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    interested to see that on chariots

  17. #877
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    Quote Originally Posted by Jkun View Post
    Aren't those mobs in Bhaflau INSANELY weak? I remember doing a 4500 unbuffed Guillotine (unless you count unlocked STR ad a buff) to the Wamouras and even a 500~ Drain just because they're such wimps
    No... those wamoura aren't the damage bonus mobs that come out of the ramparts. The flying ones are especially weak in defense however the caterpillar form ones are fairly normal.

  18. #878
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    Oh hey don't you have a Gungir? Where's teh Drakesbane damage?

  19. #879
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    I wish more people would do Mystic Boon testing...I suck ass at this Q_Q

  20. #880
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    Quote Originally Posted by Izzy View Post
    I wish more people would do Mystic Boon testing...I suck ass at this Q_Q
    I'd be testing it myself, but I don't have it yet. I'm really looking forward to seeing the potential of this.

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