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  1. #1341
    Bitchfist
    The horn knows no mercy; only wrath

    Join Date
    Oct 2006
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    4,322
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    7
    FFXIV Character
    Indalecia Salavachere
    FFXIV Server
    Midgardsormr
    FFXI Server
    Asura

    Fuggin Win

  2. #1342
    Salvage Bans
    Join Date
    Sep 2008
    Posts
    934
    BG Level
    5

    Lol @ the 2 sunglasses.

  3. #1343
    Sea Torques
    Join Date
    Jul 2006
    Posts
    508
    BG Level
    5

    Another guy with "Insurgency spike damage", link below. Unless the devs specifically tell us what causes this it'll probably never be figured out....but I'll still post any examples I find:

    Insurgency - Killing Ifrit

  4. #1344
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    You probably get the spike DMG the same way you stop AV's regen

  5. #1345
    Old Merits
    Join Date
    Nov 2006
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    1,141
    BG Level
    6

    Quote Originally Posted by Yugl View Post
    You probably get the spike DMG the same way you stop AV's regen
    Ughhhhhh please don't start again. D;

  6. #1346
    Ryko's Full of Lies and Johns
    Join Date
    Jan 2007
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    632
    BG Level
    5
    FFXIV Character
    Ryuu Akaneiro
    FFXIV Server
    Sargatanas
    FFXI Server
    Sylph
    WoW Realm
    Dunemaul

    Apologies if I'm pointing out something old, but I couldn't really see anything related in my scan.

    http://img.photobucket.com/albums/v7...5atonement.jpg

    Atonement is affected by Counterstance? I think I've hit rather high on Anders but I don't have a screen for that.

  7. #1347
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Akanei View Post
    Apologies if I'm pointing out something old, but I couldn't really see anything related in my scan.

    http://img.photobucket.com/albums/v7...5atonement.jpg

    Atonement is affected by Counterstance? I think I've hit rather high on Anders but I don't have a screen for that.
    Something like this happened during Splitting Heirs when Darkheir used Orcish Counterstance, except it was around a 1.1k Atonement.

    Quite the pleasant surprise.

  8. #1348
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I noticed during that Orc BCNM that when the NM uses Orcish counterstance, he gains a magic DEF down briefly. It might be that orcish counterstance in general gives them magic DEF down instead of physical DEF down.

  9. #1349
    Hydra
    Join Date
    Jul 2008
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    146
    BG Level
    3
    FFXI Server
    Phoenix

    Are you sure it was Counterstance, or Berserker dance that gives haste, because I know for a fact that this lowers their mdef.

  10. #1350
    New Odin
    Join Date
    Jul 2006
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    8,659
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    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
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    Lakshmi

    Quote Originally Posted by Yugl View Post
    I noticed during that Orc BCNM that when the NM uses Orcish counterstance, he gains a magic DEF down briefly. It might be that orcish counterstance in general gives them magic DEF down instead of physical DEF down.
    That'd explain it.

  11. #1351
    RIDE ARMOR
    Join Date
    Sep 2008
    Posts
    10
    BG Level
    1

    Quote Originally Posted by Max™ View Post
    Bud beat me to getting KJ, we were playing with it yesterday outside whitegate.

    Seismic Axe may offer more of a boost than Soil Gorget, his numbers with it were higher than I calculated (it SHOULD be that Mbhuj = Perdu = Seismic for 3 hit at 100%, but Seismic got a slight lead).

    Then I had him do a 2hr 300% full buff War Charge. With 4 hits he did 2513 to a lollessercoli.

    5 hits, Brave Grip, minuets, good food. KJ should push low 3k's to a WIDE range of targets, the definitive epeen War WS for sure.
    I have been testing KJ with my various axes as well and have also found seismic to win out over them. does anyone know how the latent dmg is figured in for the gaxe, whether it's +ftp and acc like a gorget or something else?
    Also does anyone know if it stacks with WS gorget or if another neck should be worn when using seismic axe?

  12. #1352
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    18,133
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    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Albatross View Post
    Are you sure it was Counterstance, or Berserker dance that gives haste, because I know for a fact that this lowers their mdef.
    To re-iterate; Berserker's Dance definitely gives them Magic Defense Down (and Magic Evasion Down, best I can figure), I don't think Orcish Counterstance does. Especially considering the SS is of an Orc NM with access, again, to Berserker's Dance.

    The Magic Evasion bit is taken from the fact Darkheir Graddhod is somewhat resistant to most enfeebles, but gravity, blind, and elegy land fairly reliably after the move goes off.

  13. #1353
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Has anyone tested Atonement in Ballista to see if enmity builds during conflict?

  14. #1354
    Cerberus
    Join Date
    Jun 2007
    Posts
    436
    BG Level
    4
    FFXI Server
    Sylph

    i was running around on smn/blu with earthstaff/chev cape/jelly ring/cacoon and got hit for 200ish when the pld came up on me(no flash or abilities prior to ws). it would be the worst ws in ballista if it worked off eminity alone. could give it a try in dio

  15. #1355
    Hydra
    Join Date
    Jul 2008
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    115
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    3
    FFXI Server
    Titan

    Quote Originally Posted by Yugl View Post
    Has anyone tested Atonement in Ballista to see if enmity builds during conflict?
    Atonement acts really fruity on Ballista. Since theres not a pvp hate system, its damage seems based entirely on tp, to the point where martial sword is the best bet.

    I tried using it single wielding joy, and was hitting 150 or so damage no matter what I did with 100ish tp. A jp was running around with martial/kclub spamming at 100 tp and doing 650.

    Its basicly paladins best answer to the hit and run tactic if you can do martial/multihit. Run in, smash em once, and run away. Run in, get in a few swings, run away, run in, smash someone, run away, etc.

  16. #1356
    Cerberus
    Join Date
    Mar 2008
    Posts
    469
    BG Level
    4

    Quote Originally Posted by Suiram View Post
    I can confirm that Vidohunir is Dark Element (for damage, not skillchain properties), as Pluto's staff gives a 15% bonus, Apollos a 15% reduction in damage. MAB seems to affect it as well. Damage is not a function of TP, only duration of the effect it seems, and it can resist.

    That seems surprising given the weaponskill's visual effect seems light based (though still appropriate to the job).

  17. #1357
    Hydra
    Join Date
    Jul 2008
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    Phoenix

    Quote Originally Posted by Rocl View Post
    To re-iterate; Berserker's Dance definitely gives them Magic Defense Down (and Magic Evasion Down, best I can figure), I don't think Orcish Counterstance does. Especially considering the SS is of an Orc NM with access, again, to Berserker's Dance.

    The Magic Evasion bit is taken from the fact Darkheir Graddhod is somewhat resistant to most enfeebles, but gravity, blind, and elegy land fairly reliably after the move goes off.
    Ya, that's mainly what I was referring to, boss in that CoPs takes insane damage from nukes when he uses Berserker's Dance, I've never noticed a change in magic damage when an orc has had Orcish Counterstance up.

  18. #1358
    BEES OH GOD BEES
    Join Date
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    Bahamut
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    Stormrage

    I just got out of a merit pt on Greater Colibri as WAR/SAM. Thought I'd try KJ out and see how it compared to RR. at first it didn't do too awesome. normal 3hits were around 7-800dmg and 5hit ones did 1100 dmg. after about an hour I started noticing a change though. normal 3hits did at least 1000 dmg and, while I didn't get any 5hits at this point, all 4 hits did around 1500dmg and one went as high as 1800ish.
    Managed to get myself killed shortly after that, and once I unweakened I was back at doing 1100 dmg with a 5 hit and 7-800 with my 3hits. my 4hits did about 950~... The buffs were identical at all times, without food. only thing differing might've been having zerk or not (wasn't up at the 1800dmg one). Makes me think using the WS more makes it stronger, sortof like wyverns level up or something weird <_< anyone else experience something similar?

  19. #1359
    Cerberus
    Join Date
    Oct 2007
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    445
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    Asura

    Quote Originally Posted by Khelek View Post
    I just got out of a merit pt on Greater Colibri as WAR/SAM. Thought I'd try KJ out and see how it compared to RR. at first it didn't do too awesome. normal 3hits were around 7-800dmg and 5hit ones did 1100 dmg. after about an hour I started noticing a change though. normal 3hits did at least 1000 dmg and, while I didn't get any 5hits at this point, all 4 hits did around 1500dmg and one went as high as 1800ish.
    Managed to get myself killed shortly after that, and once I unweakened I was back at doing 1100 dmg with a 5 hit and 7-800 with my 3hits. my 4hits did about 950~... The buffs were identical at all times, without food. only thing differing might've been having zerk or not (wasn't up at the 1800dmg one). Makes me think using the WS more makes it stronger, sortof like wyverns level up or something weird <_< anyone else experience something similar?
    You know, I got the same impression with Insurgency awhile back. I thought maybe the longer you were in a zone or in a party or more you used it consecutively it got stronger. Then I figured probably not and didn't test further. But yeah, Insurgency seemed to do more damage later on then in the beginning.

  20. #1360

    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2006
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    7

    that'd be easy enough to test, just use insurgency over the course of a merit party, and record each one, but i think if this was the case then it'd have stuck out before now, that's pretty obvious, but still might have missed it if someone was just looking at parser log.

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