Back in the saddle, grinding my way up
Xyle
This is cute as hell.
I got lazy and got a PL to drop the mob. Heading back to town.
I agree that this goes along with the, "this should have been done years ago" thing, as with the moogles in Selbina/Mhaura. Glad to see SE is finally getting some things done right!
When I first started playing my brother sat me down at his PC and told me to play, then left me alone for 2 hours... I couldn't figure out how the AH worked, and I chased tarus around. >.>;
7: Earned 800 XP for the feat. Explains how "too weak" monsters give no XP. Next quest is to get to level 10.
The only thing that sucks about this is that these don't appear in your quest log, so if you forget what you are doing, you have to trek back to the NPC to get your objective again.
But meh, I'm bitching for the sake of bitching.
Just dinged 7. Still grinding.
Xyle
Sounds actually very cool. I think it was neat to have that insanely massive feeling of discovery to your starting cities/areas but teaching people about signet, crystals, crafting, and such is a much better way to start someone into the game. As for the chick giving exp for the quest all I can say is that more quests and events should attach exp to them so the FFXI player can do multiple things at once. I think this is slowly what SE wants to do look at ENMs, awesome idea, exp and good items. Then they added bonus exp to CoP missions and just as Nyzul Isle gets a massive make over they up EP/DC exp (maybe completely unrelated.) SE maybe is finally thinking they should do more to make farming, questing, events, and exp available together rather than separate.
Ya because no other game before that has ever possibly given rewards such as exp in quests. Seriously gtfo with the pointless comparisons.
If only this was implemented when I started playing.
I would have used my TP for weaponskills instead of saving it for "increasing my crit rate".
Emergency Maint is in an hour, not gonna hit 10 by then. I'll continue the grind after and keep you all posted.
Xyle
It took me till level 7 to figure out that you could rest after fights, I just fought till I died, HPed and went back out to fight more.
I used to run around the mobs because YOU CAN'T HIT WHAT'S BEHIND YOU HAHAHAHA
The best thing about this tutorial, by far? The fact that they tell you not to toss Beastmen's Seals. I know so many people who wasted them in exchange for the inventory space when they first started, and I am one of them.
Bam! Dinged level 8 right before maint. XP band will be recharged after maint and I can push to 10.
So guys, you remember when FFXI was hard?
Xyle
This is awesome work, Xyle! ^^
Thank you for posting this. I really did wish they had this when we started.
I didn't know about /heal until Level 10 remembering that I always ran back to the Mog House in San d'Oria to heal up. lol
And, god knows how many seals I tossed as a newbie.
I never knew about BCNMs until much later in the game, maybe when I hit level 40 or so. Then I had people telling me, "Don't toss them! You can get really good money in BCNMs." I was like, "BCNMs?" Toss. >_>;