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This is an old topic but hard to find information about this campaign op. Once the healers are "upgraded" do they stay that way after tally?
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I believe this goes back to what SE said at one of the interviews about the forces... whether the healers or offensive NPCs. If they're beaten (killed/forced to retreat) constantly, then their levels decrease (delevel from dying) if they win a lot then their level increases.
Overall I doubt they're reset after tally update... not to mention I've seen healers casting Prot/Shell4s sunday evenings... and doubt enough people do Cut and Cauterize... considering the trouble i've had trying to get people just to get it on my mission list as completed x.x
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Ah thanks. Ya it's tough getting people for it so usually I just dual box someone >.> and then ask another to come along
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They reset after tally unfortunately.
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i like doing the crab op better - this one gets annoying w/ ppl screaming for help....
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Cut and Cauterize I - npc will just do the normal job like Cure IV and Protect IV + Shell IV
Cut and Cauterize II - npc geting access to Blink single target no GA this was prolly from a smn
Cut and Cauterize III - npc geting access to haste single target no GA