Avatars hgave pretty high att on high level things. I've seen Pred Claws do like 800-1k~ on Kirin and Jormy while my ws only do like 300-600
SE has stated and shown that AV can be beaten it's just the way to kill it is some strange voodoo magic. PW I'm positive is the same way. The problem is it looks like SE cheated beating AV and probably cheated play testing PW so the gimmick to kill them may not even be working properly (at least that's a concern of mine.)
Totally agree with this. Even if it is every 50 seconds (If you're not retarded and use some BPtimer- gear) a Lv70 BP from Garuda (probably) could do a decent amount of damage over a period of time. It also saves alliance members from getting raped, since Avatars are totally expendable. ^^
CAN WE STOP FUCKING TALKING ABOUT AV/SUMMONERS/EVERQUEST and fucking answer/ask some LEGITIMATE PW questions?
Seriously. Post links to detailed results on -experience- with PW, or offer other questions(like mine asking for hp of post nerf lamps) or get the fuck out.
Where did you see the HP increase by pop?
Actually it's 5k and increased HP on trolls. I assumed the poster meant HP when he said the only other notable lamps, but before that he talked about the AoE DMG of Puks. However, based on that he suggests that all lamps excluding Trolls have around 5k HP or so.
i doubt if a smn burn on PW to try to soak up his flow would do much good. iirc from the reports, anyone with hate was hunted down by the avatar pack and flowed until everyone was smeared across the landscape. it would crush your avatars then it would crush you. let's move on.
The only possible way you're going to be able to beat PW is if you have 2 Alliances standing by. When PW hits said last form, have the secondary alliance zone in and out before waiting for the mass wipe to occur. When that does, secondary alliance engages PW, while primary RRs and recovers and then zones again.
It's going to take a Dynamis shell to take down this mofo.
Are avatars that are resummoned stunnable?
Going to throw out the wild idea of using SCH/DRK Stunga or BLU Temporal Shifts to stun collective 2hrs if you can.
according to this testimonial (which the author disappeared to much admin disdain) it used multiple astral flows to grind players into the dust. even if we could stun one round and they cooperated well enough to stay together so we wouldn't miss any, they'd just turn right around and kill us after they unstun.
That's an interesting point but are the summons for Astral Flow like Kirin or a legitimate summoner type mob? From the sound of it, it's the latter. That makes an interesting question of whether it's 2hr-->instant summons+damage-->damage or does he summon them first and then astral flow?
Do SMN type mobs need MP to astral flow?
I was thinking along the lines of 8 lamps = 8 elements.
did the lamps Astral flow Asap, or did it go off after you killed the first lamp, or what happened?
I was thinking maybe the lamps have to each be killed by 1 element. They are summoner mobs but blm can nuke down in 6 different elements and leave the light and dark lamps (if their is any), to be killed by smns and blu mages who have access to dark and light nukes as well as lolholy from whm.
But if that was the original concept back when the lamps had 50k HP, i don't see how that would work at all.
Another theory is if he can only Astral flow for 3 mintues like PC smns do.
Have allaince wipe by PW.. wait 2 mintues.. A party of 6 goes in and gets this shit wrecked... wait 2 mins, allaince 2 starts and allaince 1 reraises and astral flow can't be used anymore?
noone mob in this game has ever had to be "sac" pulled... so it wouldnt make sense to purposely have to eat astral flows and wipe for a 2nd alliance to come in.
If the mob didnt astral flow at the start (cause i didnt read all the posts), Then maybe pay attention to mob behavior, maybe they do blood pacts on a certain lamp and that shows you which element it is (similiar to the ball mob in Sea, that casts spells of their element) and you nuke down the lamp of that element only and can Weaponskill it of that element only.
either way.. this fight used to be 18+ hours, I would expect the final form to be average like the other forms since thats the form where you be have the least MP and HP i would assume... due to all those fights. To make it to the last form then have it pull AV on everyone just isnt right.. and for what 2 drops? A hachiryu body which is .5 better then togi +1... and probably not better then HQ E-body. And a pair of good knuckles for pup and mnk which prove to be not as good as destroyers so the lolpup lots them.
this guy seems to drop only 2 items.. and all the other ZNMs had about 2-3 items too so i guess this guy is no different then dynamis lord. 40+ ppl for not even enough drops to satisfy 1 party.
EDIT: ok, I just re-read that and it said they killed the lamps FIRST, and that they were squishy lamps, THEN PW summoned avatars and astral flowed Everyone.
So yea, try killing each lamp with 1 element only maybe.. or after all the lamps are killed.. it should be easy to have everyone log off and have 1 person alone when he Astral flows? These bosses are getting out of hand.
Run
There is a chance that it could have the behavior it does but still be the Kirin-style of AF. It is difficult to know if Kirin's Avatar's AFBP is self-target or player-target, because there is almost always a target in range when Kirin AFs. I guess what I mean to say is this: If someone was soloing Kirin (lol) with one other person hiding off in the portal room with some hate, if the kiter died from DoT or something just as Kirin AFed, would the avatar use the BP with no targets in the area of effect and despawn, or would it chase down the second person and then use it once they were in range? I don't think it's clear one way or the other, since people are never in a situation really to find out.