has anyone considered the possibility that PWs lamps thing may be a guess-the-correct-number game? I mean, this might explain why he constantly pops with 8 lamps instead of maybe 3 super strong lamps or something. We do know that he can repop as the same form if you don't kill all the lamps but its not like this has been tested again with 1, 2, 3, 4, 5, 6, 7 or 8 lamps still up. Also, whilst it is counter-intuitive, having the same form repop may not necessarily mean a bad move. No progress doesn't necessarily mean a step back.
Heres an example of what i mean... the number puzzle theory.
Lets imagine that each imitation boss is a different number puzzle:
If you kill it with the right number of lamps up, you get to skip to the next tier.
If you kill it with the wrong number of lamps up, you have to repeat the puzzle (repeat the form) but you get another attempt at guessing the right number of lamps.
If you kill it with no lamps up, it means you forfeit the puzzle and move on to the next one in the same tier, unless there are no more puzzles (NM types) from that tier, so you advance to the next tier by default. ((( alternatively, 0 might also be a viable 'lucky number' but in the case that its wrong, you still move on to the next puzzle )))
Since its a puzzle game, the NM from that tier that you get first is randomized, which might explain why they seem to appear in a tier order but not in a specific order.
Lets say for simplicity sake that each different NM form has 1 correct number (like a lucky number) that never changes. If this is the case, then all people will need to do is figure out the number of lamps that is required to solve that puzzle for every form (or at least enough to kill within 2hrs) and everyone can follow suit in future. However, this means that the LS out there that do this have to bite the bullet with their own pop sets.
If we assume the NMs come in groups, then the tiers would be Chariots > Beastmen Kings > HNM Fiends > PandeWarden himself, based on current info on what mobs appear or not.
Seeing as how Generals and Besieged mobs seem to have been taken out, perhaps part of what SE did was shorten the 'game' by removing 2 tiers.
That thus makes a total of minimum 4 forms if hes totally figured out, which is very reasonable. At the same time it would also imply that PW was meant to be a mob that has to be figured out by the community over numerous attempts before a successful gimmick-solved PW will appear. Exactly where the magic number might come from tho, is really anybody's guess, if this theory even works at all.
I don't think its safe to debunk the theory without testing because I'm fairly certain only the very first attempt on PW didn't kill all lamps before killing PW himself. No one else tried this after the fact.
So.. i'm actually urging LS to kill PW with lamps up. And take note of the number of lamps too.