Not sure if it's happening on other servers, but there is a hilarious amount of Kclubs for sale for 30 mil, in rolanberry. I'm predicting much lulz on tuesday.
SE:"with the upcoming update the use of BW and SE will only work with 2 hand weapons"
"also please note that a gob has been added that sells some rare items for the game(if you are far into the WoTG storyline)
*items include but are not limited to
1) kraken clubs
2)B mask
3)rid
the price of each item is 500,000.
but really i wish i had a K club for my whm ; ; the new WS seems pimp to use with that.
Let's pretend this isn't just wild paranoia. Let's say they want to resolve this Kraken Club business. They certainly have their reasons why, and it won't just be because of AV alone. I could see Kraken Club+DRK(+Feint) causing them a hard time designing a monster like AV or PW without it being impossible or very easy for those who have it.
No matter how much you can justify its nerf, people are going to bitch a lot about it.
Unlike something like Chainspell+Stun or Utsusemi, this combo doesn't have an easy fix like "give monsters stun resistance" or "make AoEs more common." You would have to go straight to the source because it is just pure damage like anything else. I don't see doing anything to Kraken Club being worthwhile, they are probably going to put a hardcap(based on HP I bet) on how much damage you could do with SE before it runs out. Alternatively, they could make SE and BW not stack.
Again, paranoia.
If you look at FFXI history, SE always introduce new adjustment when certain jobs dominate the gameplay over a long period of time.
RNG used to be the best DD job, SE nerfed it. MNK/NIN/WAR became the 2nd generation of top melee job, SE upgraded 2h weapons. NIN tank used to dominate both endgame and xp tanking. It's no longer the case now.
SE want to keep players busy in this game. Adjusting old jobs is the best way to recycle game content. When ppl start abusing DRK Zerg, SE is going to change it before every endgame LS turn into DRK army.
I'm kinda confused, could AV not be DRK KC zerged before update, or did people just try zerging it after update, or did someone kill it by locking it or something that I missed?Originally Posted by Jackyl
Salvage issues?
It was impractical to zerg AV before because he had substantially more HP. The current strategy is very time-limited, if AV lives for more than about 20-30 seconds, he WILL kill anyone in range, and prior to this update, he was guaranteed to live long enough during a zerg attempt to do so.
we were joking around on vent after getting 6-7 35s our first LS-run salvage, that SE would apologize to us that we had accidentally played the JP version of FFXI
that and certain prime XP camps netting us a steady 13-17k in unlikely areas (level sync 'exploits') we figured they might say something along the lines of the following:
"Recent reports indicate that the playerbase has begun enjoying playing FFXI; we apologize for conveniencing you, normal play will resume after 2 hour Emergency Maintenance"