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  1. #101
    Banned.
    Account locked at request of user.

    Join Date
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    9,841
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    except drk isn't "dominating gameplay", it's being overused for one specific NM simply because SE refuses to make it killable by anything reasonable, and is relevant to the interests of maybe 1% of the server population.

  2. #102
    Ridill
    Join Date
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    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    I find it funny. Instead of people looking at the AV thing like Square saying "Hey guys, sorry that AV sucked so much ass for over 2 years, have some good shit that you should have been able to get back then", people have to immediately whine about AV being killed.

    Would you prefer an unkillable AV with a secret method to locking its power to make it killable? And by "secret method" I mean "nonexistent method"; we've had Sherlock Homes, Adrian Monk, and L take a look at that "explanation" video that Square made and they couldn't figure it out. This "secret method" bullshit is like a joke that absolutely none gets; it isn't the fault of the audience for not laughing if the joke isn't funny, it's all the fault of the comedian telling the lame joke.

    With that said, of course Square is much more likely to listen to the whiners, so yeah, I expect a nerf with no explanation of how to use the "secret method" to lock AV.

    Anyway, here is my completely irrational wish-list of things that will be changed tomorrow.

    Quote Originally Posted by Square-Enix
    [Important Update Details]
    Following changes have been made:

    - As a result of the new-found popularity of Nyzul Isle, capacity for parties in the instanced zone has been tripled.
    - Drop rates for Northlands relic armor is just right, so we aren't changing a thing.
    - Tier II en-spells for Red Mages that were scheduled for this version update were inadvertently omitted. This issue has been corrected, sorry Septimus.
    - All Tier I ZNMs have been adjusted to be soloed in a reasonable amount of time by decently geared level 75 players.
    - The Light Ixion summon that was scheduled for this version updates was inadvertently omitted. Yes, you can have a pony.
    - The number of weaponskill points required to unlock Nyzul Weaponskills was determined to be bat-shit insane for people with discs under 95 and was adjusted.
    - The amout of Alexandrite required to upgrade Mythic Weapons was determined to be flamboyantly stupid, and thusly has been increased. Alexandrite will now drop from Nyzul Isle mobs since it is fairly stupid for it to drop anywhere else. What the hell were we thinking? It would be like currency to upgrade Dynamis relics only dropping in Limbus. Our bad.
    What we will get.

    Quote Originally Posted by Square-Enix
    [Important Update Details]
    Following changes have been made:
    - An issue where the Notorious Monster: Absolute Virtue was rendered killable has been fixed. Fuck your sashes.
    - Too many people are enjoying Nyzul Isle. To remedy this intolerable situation, every floor will have 15 true-sight/true-sound Dahaks.
    - An unintended bug caused northlands Dynamis zones to drop Relic Armor at a rate of more than 1 item per every 1,000 kills. Also, this same error caused Dreamland Zones to not be entierly useless. To remedy this, we have returned these Dynamis zones to their previous horrible drop rates, and have reset the cost for buying a Timeless Hourglass to 5,000,000 gil.
    - No tier II en-spells for you, Septimus! RDM is as horribly boring as ever! Muh huh huh!
    - No you can't have a pony. Not yours.
    - All level sync parties must now sync to level 10 and include at least one of the following:

    • WAR/WHM using a staff.
    • WHM/NIN who refuses to heal since he is a DD.
    • PUP with no subjob because those are not necessary.
    • SMN/BLM who thinks that it SMNs should never main heal.
    • Other assorted terrible people who will make you want to cry yourself to death.

    - An issue where you can't get into Nyzul Isle when you want to when other people are doing it because we don't really know how to make instances was discovered. But then we realized that it would require entierly too much work to fix (read as: any), so we are going to leave it the same and blame it on "PS2 Limitations" or "Game Balance".

    We apologize for the convenience.

    Hate,
    Square-Enix.
    I feel better now. This update was giving me optimism poisoning, I need a healthy dose of cynicism to balance it out or I might have one of those "moments of happiness" that I hear people going on about.

  3. #103
    Chram
    Join Date
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    7

    Personally I'm hoping for a Pankration and Chocobo Racing update.

  4. #104
    Old Merits
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    Nov 2006
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    6

    Septimus's post made me lol as usual. You called it!

  5. #105
    RIDE ARMOR
    Join Date
    Nov 2007
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    18
    BG Level
    1
    FFXI Server
    Ragnarok

    I'd say we're getting an update to campaign to up the difficulty again. Whe it goes from Allied Forces having 4 areas total, to Allied Forces having 16, there's a slight balance issue.

    Oh, and as everyone else said, I'd also suggest using those JoL popsets today, rather than later in the week.

  6. #106
    Old Merits
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    Jun 2008
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    Valefor

    Quote Originally Posted by ronin sparthos View Post
    So Meleeburn B2 is ok but AV Krakenburn is not OK.

    Hm...

    I doubt It has anything to do with that, It would be moreso the feeling that after so long of not being able to debunk Absolute Virtue to be taken down that easily.

    I'll grant you:
    Getting a kraken club is not easy
    Getting enough DRK's with a kraken club is not easy

    Mr. Notorious Madawc of Valefor wanted to do a krakendrk on vrtra once as well, even going so far as to offering some out i believe.

  7. #107
    Bagel
    Join Date
    Oct 2006
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    1,270
    BG Level
    6

    I'd say we're getting an update to campaign to up the difficulty again. Whe it goes from Allied Forces having 4 areas total, to Allied Forces having 16, there's a slight balance issue.
    Campaign shifted due to the reduced frequency of battles in the three cities. Instead of back-to-back, 12-wave, prosperity-shattering Campaign marathons trapping allied forces at home, we were able stage offensive campaigns more often and generate influence elsewhere. As far as I can tell, the general strength of allied and beastmen units hasn't changed.

  8. #108
    A. Body
    Join Date
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    Cerberus

    Quote Originally Posted by dys0r View Post
    Just yours.

    I highly fucking doubt they'll nerf one of the rarest items in the game.
    KC was originally All Jobs


    This is no longer the case (it was the only item to my knowledge that is no longer "All Jobs" which made me quite unhappy when I wanted to play with mine on Blu)

    Editing Souleater does not mean they are nerfing KC


    If there is an Aegis fix it may be ninja updated instead so there is likely other issues; probably issues that isn't being listed by most people otherwise I had figured they'd do this maintenance earlier if it was that serious?

  9. #109
    Relic Horn
    Join Date
    Dec 2005
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    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Quote Originally Posted by Meian View Post
    KC was originally All Jobs


    This is no longer the case (it was the only item to my knowledge that is no longer "All Jobs" which made me quite unhappy when I wanted to play with mine on Blu)
    It's still "All Jobs" in the sense that none have been removed since it's original release. The case is that no new jobs released after RotZ can use it.

  10. #110
    A. Body
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    Quote Originally Posted by Xanthe View Post
    It's still "All Jobs" in the sense that none have been removed since it's original release. The case is that no new jobs released after RotZ can use it.
    You could indeed argue that, but my main point was that it was the only item to have changed in that regard (that and I always rant about this anyway XD)

  11. #111
    Yoshi P
    Join Date
    Oct 2007
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    Ramuh

    id find it funny if they nerfed the 2hr and not just AVs rate to resit.
    if they nerf KC(aka how it works with BW/SE) the thing would become a item that is still good at times. hello nin/dnc whm/nin(new ws)

    thing i want to know is this, does se ever use Kraken Club drks when they do fights? id say based off that they did not in the AV video, its a big no. now im not saying i want to see it nerfed(well i sorta do ; ;dont get mad!) in one way im sorta pissed pissed that my blm was king and is almost not needed anymore, so why let drks become what blm use to be? but i also want AV to be killed. but hay cant have everything now can i?

    NERF AWAY, IT IS WHAT SE DOES BEST!

  12. #112
    Campaign
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    Heart Underblade
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    Quote Originally Posted by Jackyl View Post
    Hopefully it's to fix all the salvage issues and such............... don't take our AV away ; ;
    fuck plz dont

  13. #113
    Ranger
    9900klub

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    Sonomaa Kihten
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    Quote Originally Posted by Square-Enix
    [Important Update Details]
    Following changes have been made:
    - Tier II en-spells have been given to samurai and paladin, fuck you Septimus... ha ha ha
    - New Job: Mystic Knight, available immediately to all users who are named something other than Septimus.
    - All galkas changed into elvaan catgirls.
    - Plus to Enfeebling gear now does nothing, sub job BLMs are as good as you.
    - All elvaan male pants changed to subligars, you have to look at them.
    - No windower for you anymore, that means no MrSeptimus.dll.
    - Ridill removed from the game.
    - More to come once we figure out how to kill Septimus further! STAY TUNED!
    We apologize for the convenience.

    Hate,
    Square-Enix.

    The update notes that made septimus die

  14. #114
    Relic Weapons
    Join Date
    Mar 2006
    Posts
    398
    BG Level
    4

    IMO they're gonna make it so that souleater will boost the base weapon damage instead of just adding directly to the damage done. That way for squishy mobs it will be as good or better, but for level 85+ mobs where the atk/def ratio isn't in the drk's favor it's gonna end up being good but not game breaking. E.g. each hit on AV will go from 200 to 20, but dynamis lord will remain (relatively) squishy.

    Broken for 6 years doesn't mean it's what SE intended to do. Zerging AV with such an boring strategy may just have made SE realize what souleater really does.

  15. #115
    Sea Torques
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    Quote Originally Posted by Almalexia View Post
    Salvage issues?
    I haven't experienced them myself yet (too busy with the whole AV thing) but saw some posts talking about issues such as charm boss going crazy charming nearly endlessly, party/alliance being auto-broken the moment you open the starting chest as well as everyone's LS pearl being unequipped, 4-5 minute delayed tells while in salvage.. things like that

    oh, and getting ranged attacked by a fomor for 1k+ dmg while having counterstance up lol
    pretty sure these were witnessed after all the emergency maint. we had already.

    a pic from the "Things broken by update" thread >
    http://img.photobucket.com/albums/v2...7/rangebug.jpg

  16. #116
    Salvage Bans
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    Quote Originally Posted by Bwelch View Post
    Maybe they'll be addressing that issue where random players pop inside your Mog House...

    It seems to be getting worse... This happened to me this morning. XD

    That's a hell of a bug, but yet I find it to be absolutely hilarious.

  17. #117
    Ranger
    9900klub

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    you know, I just realized something, what better way to transfer stolen account gear off of a character without being seen... they could be pos hacking to a mog house and trading all the gear off, nobody the wiser, except this person

  18. #118
    Salvage Bans
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    Lakshmi

    Am I the only person who is getting bored of everyone posting
    SE Update Announcements
    -This will happen
    -This incredibly unlikely thing will happen
    -This sarcastic thing that SE will never do will happen
    -blah blah blah nerf blah blah will happen

  19. #119
    Salvage Bans
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    Quote Originally Posted by Sonomaa View Post
    you know, I just realized something, what better way to transfer stolen account gear off of a character without being seen... they could be pos hacking to a mog house and trading all the gear off, nobody the wiser, except this person
    That's the coolest ffxi conspiracy theory ever. That would explain why there were so many ? characters, especially considering it's an Aht Urghan mog....

  20. #120
    Sea Torques
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    http://img166.imageshack.us/img166/4...tkillmesj8.jpg


    Spoiler: show
    OMG Don't Kill me, its a fake for some lulz!!

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