It is possible, but in practice 1 second should be more than enough I would hope. There's really no 100% answer here. The only 100% answer is to use "/ws blah <stnpc>" in your FFXI macro and click it off yourself. You'll probably wait less than a second in most cases doing this.
Correct. /wait only affects when the next line in your macro is triggered. It has nothing to do with melee delay calculations because those are all done server-side.Originally Posted by Vodou
No. That was a valid criticism of WraithLakshmi's analysis. WSs seem to lock you out of melee / JAs for roughly 3.5s.Originally Posted by Vodou
Yes, you can synchronize things with /waits... there's just no way to guarantee with 100% certainty they will work. Best thing to do is add user input at synchronization points (/stare motion <stpc> for example) or do everything inside of a single windower macro.Originally Posted by Vodou
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