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  1. #101
    Relic Weapons
    Join Date
    Apr 2006
    Posts
    313
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by Nameless View Post
    So in this case, would it be possible that even /wait 1 is too little?
    It is possible, but in practice 1 second should be more than enough I would hope. There's really no 100% answer here. The only 100% answer is to use "/ws blah <stnpc>" in your FFXI macro and click it off yourself. You'll probably wait less than a second in most cases doing this.

    Quote Originally Posted by Vodou
    1) /waits have NO effect on the amount of melee swings
    Correct. /wait only affects when the next line in your macro is triggered. It has nothing to do with melee delay calculations because those are all done server-side.

    Quote Originally Posted by Vodou
    2) Weapons skills have NO effect on the amount of melee swings
    No. That was a valid criticism of WraithLakshmi's analysis. WSs seem to lock you out of melee / JAs for roughly 3.5s.

    Quote Originally Posted by Vodou
    3) it is possible that /waits will enable gear swaps that might not be enacted in time if the /waits are not in place
    Yes, you can synchronize things with /waits... there's just no way to guarantee with 100% certainty they will work. Best thing to do is add user input at synchronization points (/stare motion <stpc> for example) or do everything inside of a single windower macro.

  2. #102
    Ruke
    Join Date
    Nov 2005
    Posts
    3,972
    BG Level
    7

    The answer is obviously 4.

    Sheesh.

  3. #103
    VZX
    VZX is offline
    Relic Shield
    Join Date
    Dec 2006
    Posts
    1,700
    BG Level
    6
    FFXI Server
    Asura

    Look who's coming back

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