
Originally Posted by
Kaylia
Never played a Fire Emblem game.
I said mindless because they generally don't involve any planning other than your typical action/reaction behavior that is present in every rpg. You could build a simple algorithm that could win every fight without knowing anything about the enemy other than its movement speed and attack range.
The only difference with "normal rpg" is the positioning on the battlefield, but 99.9% of the time, you will simply try to single out enemy's unit, and avoid losing multiple unit to AoE.