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Thread: Rate your relic weapon     submit to reddit submit to twitter

  1. #241
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    Comparing Metatron Torment to Raging Rush is a good topic...

    Raging Rush is pure damage usually 1200+ if you have a good setup...but thats it...THATS IT

    Metatron Torment is my godfather and I'll worship it till the end up time...I love this WS and people with Bravura that don't use it need to have their weapon taken away. You use Raging Rush and you take hate...and take lots of damage...you use metatron torment and you lower the mobs defense, up your defense and take hate. I almost always use torment unless the mob is close too dying which I will then use RR

    Its like full break with all the damage and I love it.

    10/10!

  2. #242
    Relic Weapons
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    Quote Originally Posted by Lordwafik View Post
    I don't think it's the case, littered over some ffxi forums are stories of Annihilator RNG pulling with barrage, then using conorach and the mob being practically invisible to them after the tank vokes.
    that's WAYY over exaggerated, the ws isn't that good at removing hate, amina has the gun in my ls, my best example is khim; ami and i would sit back and spam relic ws, hed die right around the time i do, if not right after i do lol. the hate hed lose from the ws, isnt enough to counter the hate he gets from shots/barrage between ws's

    i'm interested to see the testing results for coro myself

  3. #243
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    Quote Originally Posted by Kaeko View Post
    For Megido and Gun testing -

    First question before I start is does using the WS give you an 'after effect' status that you can visibly see in your status bar? If this does, do the second part of the test in this post too if you can.

    First Test:

    Testing to see if the actual act of using Coronach gives enmity that differs from the damage formula (this is what Namas Arrow was shown to do).

    You need 2 characters: RNG with Relic subbing hopefully RDM, and a RDM or /RDM. RDM/BRD or BRD/RDM are the most ideal 2nd partners. You need to find a mob that doesn't hurt you, but that you won't accidently 1 shot with Coronach. Something in the 40-50s would work right?

    Enmity Merits are fine, I can back calculate those now; I just need to know the +/- enmity of both players including gear + merits. Try to even it out to 0 or close to 0 if possible.

    Store 100+ TP.
    Stoneskin both characters prior.
    RNG pulls with Dispel (520 CE assuming 0 enmity change)
    RDM/BRD pulls with Dispel (320 CE assuming 0 enmity change)

    RNG now has 200 CE over RDM/BRD. This is assuming both have 0 enmity change. Again, it's fine if you do just let me know what they are. Wait 15 seconds for VE decay.

    RNG now uses Coronach and hopefully doesn't kill the mob. Note the damage. Now the RDM/BRD attempts to take back hate using BRD songs (20 CE per target hit) and cures for 0 HP (1 CE). Mathematically, at 0 enmity changes for both players, the CE looks like this before you try evening things out...

    RNG = 540 CE + X where X is the CE gained by Coronach
    RDM = 320 CE

    You are now trying to balance. I recommended you use BRD songs (20 CE if you only hit yourself, 40 CE if you hit singer + RNG), Cure for 0 HP (make sure it's for 0 HP - 1 CE), and Dispel (320 CE - if you find yourself singing too many songs). When you get 'close', you need to balance with Cures for 0 HP to get precise values.

    I hope this part made sense. Basically, you're solving for X.

    Things you need to tell me:
    Enmity +/- of both characters including gear and merits (try to keep it near 0)
    Damage dealt by Coronach
    "X" - the amount of CE it took to balance

    Make sure all your cures were for 0 HP and that the mob did 0 damage to both players the whole time.

    There is a VE component as well. Let me know your results for this one first before moving to VE as it can get complex depending on how much CE it is.


    *******************

    Hopefully this isn't too dense. Thanks for helping!
    Mob: Goblin Hunter (Yhoater Jungle)
    Ranger/Rdm (0 emnity adjustment): Dispel pull
    Rdm/Brd (-4 emnity adjustment merit): Dispel

    Waited 15 seconds

    Coronach Damage: 1791
    Rdm/Brd: (5 songs x 2 person) + (5 songs x 1 person).
    Hate transfered to Rdm/Brd.

    Second test following in a bit.

  4. #244
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    Quote Originally Posted by megido View Post
    Mob: Goblin Hunter (Yhoater Jungle)
    Ranger/Rdm (0 emnity adjustment): Dispel pull
    Rdm/Brd (-4 emnity adjustment merit): Dispel

    Waited 15 seconds

    Coronach Damage: 1791
    Rdm/Brd: (5 songs x 2 person) + (5 songs x 1 person).
    Hate transfered to Rdm/Brd.

    Second test following in a bit.
    These results are extremely interesting...

    RNG = 520 + X CE

    RDM = 307 (dispel) + 38x5 (2 person song) + 5x19 (1 person song) = 592 CE

    Because you did not even out with 1 CE cures, only a range can be determined. This range seems to be between 53 and 72 CE generated for a 1791 damage shot...

    Questions:
    What TP did you fire this at?

    Additional Tests:
    I think if you have time, try to repeat the test with precise 1 CE cures at the end to get the exact CE value. So basically go back to that goblin hunter, use the same thing you did on this test - RNG dispel pull, Coronach, then RDM dispel once, 2 person song x5, 1 person song x4 (1 less than you did before). You know from the first test the next 1 person song will take hate... Instead, have the RDM cure himself for 0 HP until he takes hate. It will take between 1 and 19 cures.

    This will nail the precise CE generated. The range will be within 53-72 CE.

    Yet another test is to try on a higher level mob. Perhaps the amount of hate is still linked to level, just at an incredibly reduced level...

  5. #245
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    Hi Kaeko,

    Sorry my testing ran short. After my RDM friend sang the 10th song (5 hitting us both, 5 hitting himself), it momentarily switched to my friend then went back to me.

    Throughout the test I never had tp over 200TP. So I was WSing between 100-200TP.

    a) On our first test, when the RDM used a second dispel, hate switched to him. (The first dispel being the dispel after the pull). So using dispel was a little too much hate.

    b) On our second test, we tried the songs. 5songs hit us both, 5 songs hit the RDM alone, and hate momentarily changed to the rdm then went back to me. I think it started to go back and forth. I'll try to get more accurate CE results for you but the mob was starting to break through my stoneskin. Next time I'll eat tav tacos or something.


    I will test again today when I get home from work as well as continue to test 2.

  6. #246
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    Still waiting to hear about Great Sword

  7. #247
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    vivaud has that gs, from what i gather he was so underwhelmed by it he lold in japanese then proceeded to get scythe! (not 100% sure)

  8. #248
    assburgers
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    Yes, that is what he told me.

    I saw that he had a new Apoc, and asked him "don't you have great sword?"

    He made a (^_^) face and equipped the sword, laughed, and put the scythe back on.

    I said "that bad huh?"

    Vivaud nods.

  9. #249
    Biddinger
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    I feel like this is semi related to this topic so I did not want to start a new thread:

    I'm basically trying to decide between upgrading Bravura or Annihilator. There's some info on both in this thread, but not enough to make one seem better than the other. Assuming that I'll never have a kraken club for my rng and I've never witnessed either of these in person, would someone like to shed some light as to which one would be more useful across many aspects of the game? (dynamis, merit, ein, hnm, etc)

  10. #250
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    WAR is boring, RNG is fun, Anni only makes it much more fun with the -enmity utility it provides.

  11. #251
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    How do ya'll holders feel about the mythic ws with your relics? vast improvement over what was already there or just kinda meh? I know most DRGs love drakesbane, just wanna get an idea about the rest of them

  12. #252
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    Quote Originally Posted by ninjafox View Post
    How do ya'll holders feel about the mythic ws with your relics? vast improvement over what was already there or just kinda meh? I know most DRGs love drakesbane, just wanna get an idea about the rest of them

    Rana is a great addition for Amano - never going to be the primary WS, but having a strong multi-hit WS is a great utility to have for SAM. All of the other primary WS are single hit (with hidden effect -99.9% accuracy when third-eye is down and you and the mob are both 1ws away from death -_-)

    Having the 20 acc on Amano also means you can still keep a fairly stacked ws build and pump out the occasional 2k Rana on some merit mobs (puks), makes a few heads spin @_@

  13. #253
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    Aegis 9/10 When you see Tiamat back to back crit you for 70DMG you know its good

  14. #254
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    I know i'm stating what has been said already, but after a while with my G-horn, i have decided that it is so good its broken.

  15. #255
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    Quote Originally Posted by Yabby View Post
    I know i'm stating what has been said already, but after a while with my G-horn, i have decided that it is so good its broken.
    G-Horn is nice as lazy BRDS do not forget there +Carol instruments :D

  16. #256
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    I've been rereading this thread, so thanks for the bump. Just gonna necroquote real quick here.

    Quote Originally Posted by Rhealana View Post
    Don't get me wrong though. Ryunohige may not be worth the effort, but there are a few mythic weapons in the group that ARE. Burtgang is a prime example.


    User was infracted for this post.

  17. #257
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    Quote Originally Posted by Unstable View Post
    Aegis 9/10 When you see Tiamat back to back crit you for 70DMG you know its good
    and when it doesn't block? what is it then?

  18. #258
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    Quote Originally Posted by residue View Post
    and when it doesn't block? what is it then?
    I'm sure he'll answer you since the last time he was active was : 04-04-2009 03:11 AM

    Not entirely your fault though, necrobumping ftw

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