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  1. #181
    Relic Shield
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    Waiting for an invite. Anyone have an extra?

  2. #182
    Relic Horn
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    Quote Originally Posted by Vade View Post
    Waiting for an invite. Anyone have an extra?
    I heard USA Today's website is just giving them out for free today, since there's only like 4 days of the beta left.

  3. #183
    Relic Horn
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    Purrrfect Lee
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    I just went there and saw the sackboy banner in the upper right (was in the tech section, dunno about the rest). From there you go to their article and there is a link to click on that opens up a new email for you to send and they are supposed to reply with a code, but haven't received anythign yet.

  4. #184
    Relic Shield
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    I got a code :D

  5. #185
    Yoshi P
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    Awesome, grats Vade.

    You know... so far the only annoying part of this game is running into glitches/poor decision in peoples created levels. For example, if you are going to make a level with a rocket, or a car, or basically any type of fast vehicle... and said vehicle has even the slightest chance of going in the wrong direction or getting you killed then make sure it doesn't get you stuck. The solution is simple!

    For example, last night i was playing a very nice level (forget the name... of course) that was very creative. At one point i get to a portion that has the seemingly obligatory space rocket. I get it, and i soar up for a bit and then hit some kind of wall with no idea where to go so i head to the right and end up crashing to the fire filled ground and die. I respawn back near the rocket... but of course the rocket is gone.

    There is a simple solution to this! Use an emitter for your vehicle! Build it, save it as an object, then 'call' it with an emitter so that if you die and respawn, another will be waiting for you! I had to use this in my latest level for my zipline. I wanted to make sure that if a player, for whatever reason, jumped off early and died that they would have another zipline rider waiting for them. Simple simple stuff, but i don't think people think about it.

  6. #186
    RIDE ARMOR
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    ok... really dumb noob question... i can take pics in LBP but how do I export them so I can post them up or w/e? I can't find this feature...

  7. #187
    Yoshi P
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    I don't have the PS Eye... so this is just speculation.

    I THINK that you use one of the frames/stickers are are exclusively for the Eye. When you place one i think you then will see the camera through the sticker?

    Watch this 1Up Show vid, though i think they are using the final release version... so maybe this doesn't work in the Beta? Eww... the part i am talking about is in the 36th minute of this video:

    http://gamevideos.1up.com/video/id/21812


    Also i was under the impression that (as long as your PS Eye is being properly read) that you will find the needed tools in the Stickers section, on the page that is especially for the PS Eye? Give it a look and let me know if that works.

  8. #188
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    He means to take pics of the game environment and share with other people, not pics of himself to put into the game.

  9. #189
    Yoshi P
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    Oh shi... yeah, i see now exactly what he meant. I don't know of a way that you can export your in game pictures from LBP to the PS3 Images folder.

  10. #190
    Relic Horn
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    I got a code too from usatoday. Hopefully my brother is downloading it now so I can play when I get home lol.

  11. #191
    RIDE ARMOR
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    anyone get a spare key from USA Today? Friend of mine wants to test drive the beta and has had zero luck getting a beta key.

  12. #192
    Relic Horn
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    I used 2 different emails and have only received 1 so far. I'll PM you if the other one shows up.

  13. #193
    RIDE ARMOR
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    Cool thanks!

  14. #194
    Yoshi P
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    Some lols to calm your nerves while you wait for a code. =)http://www.penny-arcade.com/images/2008/20081008.jpg

  15. #195
    RIDE ARMOR
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    someone posted this on the playstation forums... just... so... wrong...

    http://boardsus.playstation.com/play...read.id=113651

  16. #196
    Yoshi P
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    Yeah... and you know you are going to run into a level like that eventually in the full game -.-

    So just to save you the trouble:

    Hold Select, take a screenshot of the inappropriate content, type up a short description of why it is inappropriate, and send! =P

  17. #197
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

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    Rofl, i take 3 hours to get home cause my car is overheating and miss yet another beta code. QQ tothemax


    Anyway, to those that have tried making levels already with text, is it possible to turn off the proximity switch after the first time it's hit? I've been seeing a lot of videos with text, then if the person lingers around the space,the text will keep popping up >.>. Not a major concern, just wondering if anyone knows its possible to prevent that.

  18. #198
    Yoshi P
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    By text do you mean the speech bubbles? If i recall correctly it never triggers a second time for me in a level... after the initial time it pops open and i read it (or skip it). After that first time, when i pass it again i just see a hovering tirangle icon, pressing that will open the speech bubble again.

    So yeah, it pretty much seems to be built to only trigger once.

  19. #199
    Relic Horn
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    I never got a 2nd code to my home email. ;;

  20. #200
    Relic Horn
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    Penisaurus Dix, rofl

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