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  1. #41
    Sandworm Swallows
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    Quote Originally Posted by Spekkio View Post
    y'see. bad developers stick magic numbers into their code. SE has pioneered a whole new field. they stick magic 8 balls into their code. every update they get shaken and the unlucky ones come up "outlook hazy ask again later" and break.
    I quoted this to someone who works on this game and he said: "That does sound about right XD In fact, we joke about that at work. Ok, the patch deadline is this date, and add a week for the emergency patch stuff."


  2. #42
    Member of Nikkei's Harem
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    Unicorn
    WoW Realm
    Deathwing

    Quote Originally Posted by Silenka View Post
    I quoted this to someone who works on this game and he said: "That does sound about right XD In fact, we joke about that at work. Ok, the patch deadline is this date, and add a week for the emergency patch stuff."

    If they're only adding a week they are seriously low-balling the extent of their fuckups.

  3. #43
    Ridill
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    Quote Originally Posted by Silenka View Post
    I quoted this to someone who works on this game and he said: "That does sound about right XD In fact, we joke about that at work. Ok, the patch deadline is this date, and add a week for the emergency patch stuff."

    At the risk of wooshing, you know someone on the inside and can't ask them to peek into mystery stuff like AV or even AA? Hell, they don't even have to tell us outright, just give some actually useful hints.

  4. #44
    Sea Torques
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    Ramuh

    44,000 damage Discoid and 0 elemental magic skill for JoL and Kirin (and most NMs I guess) were pretty fun also.

  5. #45
    Relic Horn
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    Xanthe Celaeno
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    Hyperion
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    Carbuncle

    Pets not getting hit by AoE in Campaign was nice while it lasted. Immediately followed by pets getting aggro from everything in Campaign.

  6. #46
    S N K
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    Sylph

    Quote Originally Posted by Deadgye View Post
    I'm going with this. I remember when dynamis first came out and monks could asuran fist nonstop, and for decent damage too. And when they rushed to nerf tp gain from weapon skills to fix it there were some pretty awesome glitches. I remember I watched a video of a sam using his 2 hour and then performing 8+ ws.

    Those days were fun.
    Yeah I remember that shit. It was broken as hell but it was fun.

  7. #47
    New Spam Forum
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    Oct 2007
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    3

    I'd say that this tops it all.

    A bug occurred wherein Bards using March songs with Ryl. Spr. Horn +1 or Ryl. Spr. Horn +2 equipped would receive a massive boost in effectiveness.

    Enough to make 2-handers swing like a 1-hander and a THF to swing like perma-Hundred Fists.

  8. #48
    assburgers
    Join Date
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    My /Bst bud had a nerdgasm when they briefly let pets receive samba effects, he figured it made too much sense to be an accident, and it was briefly awesome... then POW, back to normal.

  9. #49
    Chram
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    Adrianne Lehmen
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    Balmung
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    Lakshmi

    I was about to level beastmaster when I found out that Djinns would explode if you casted a spell that matched the day's element, but they had to fix that too. >(

  10. #50
    E. Body
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    Quote Originally Posted by Marcicus View Post
    I was about to level beastmaster when I found out that Djinns would explode if you casted a spell that matched the day's element, but they had to fix that too. >(
    i milked that for days till it was patched. chain 7 solo. send a tiger after several bombs then diaga on lightsday. boom boom boom. chain 5 6 and 7 for the cost of a diaga. oh man that was sweet. was 10k an hour easy.

  11. #51
    Hydra
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    Shiva

    It was pretty sweet when they added Dread Spikes and Drain II and they were glitched out.

    Having hasso or seigan up when casting made the recast like 7 seconds as long as you didn't have any haste gear on.
    Perma-Invincible is win.

  12. #52
    Relic Horn
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    Sylph

    Until you get Fang Rushed, Rushing Drubbed, or something like that, or ran out of MP >_>

  13. #53
    Nidhogg
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    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Remember when melees could disengage and reengage and their delay was reset so a 2h could seing as fast as a 1 hand but it was annoying to hit a disengage,/wait 1, /attack macro every few seconds for a 2 hour pt.

  14. #54
    BRP
    BRP is offline
    Banned.

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    Quote Originally Posted by Ophannus View Post
    Remember when melees could disengage and reengage and their delay was reset so a 2h could seing as fast as a 1 hand but it was annoying to hit a disengage,/wait 1, /attack macro every few seconds for a 2 hour pt.
    And the way they fixed this is terrible. Chaining monsters on low level jobs is now an even more painful experience.

  15. #55
    New Spam Forum
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    Apr 2006
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    BG Level
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    I had a blast levelling my lowbie RNG when they screwed up distances. You could stand out of range and blast worms forever because /ja and /ma (but not /ra) were accidentally shortened.

    Though my favorite screwup was when they totally messed up the code on Reward. I think it was just Pet Food Delta, which would cure for like 12,000hp. Considering HP cured with reward is enmity towards the pet rather than yourself, it made for some serious tank-pets for the short time before it was fixed.

  16. #56
    Banned.

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    Ifrit
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    Quote Originally Posted by Tarage View Post
    As a video game programmer in training... I can't agree more.

    That and somehow I bet SE has deprecated code up the wazoo. They don't seem like the type to even comment, much less clean house.

    Ugh, I wonder if Blizzard is hiring...
    Eh? Optimized code rarely look pretty. The way we learn to code at school is generally unefficient in term of computer usage, even if it decrease the chance of doing mistake, and allow us code more easily.

  17. #57
    Sandworm Swallows
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    Quote Originally Posted by arus2001 View Post
    At the risk of wooshing, you know someone on the inside and can't ask them to peek into mystery stuff like AV or even AA? Hell, they don't even have to tell us outright, just give some actually useful hints.
    Dunno about AA but as for AV, the Japanese don't tell anyone. =( Total cockblockers, they are.

  18. #58
    E. Body
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    Quote Originally Posted by Kaylia View Post
    Eh? Optimized code rarely look pretty. The way we learn to code at school is generally unefficient in term of computer usage, even if it decrease the chance of doing mistake, and allow us code more easily.
    code can be convoluted and complicated w/o being unreadable and cause unpredictable repercussions. at my last job, i wrote some rather twisted computer vision code that looked like complete spaghetti logic, but because i commented the hell out of it, neither i nor my coworkers had any difficulty figuring out what was going on or how to change the code later. comments are your friend.

  19. #59
    Salvage Bans
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    Leviathan

    Quote Originally Posted by Ophannus View Post
    Remember when melees could disengage and reengage and their delay was reset so a 2h could seing as fast as a 1 hand but it was annoying to hit a disengage,/wait 1, /attack macro every few seconds for a 2 hour pt.

    Oh how hard life must be for someone who only ever merits on a melee job.

  20. #60
    Banned.

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    Quote Originally Posted by Spekkio View Post
    code can be convoluted and complicated w/o being unreadable and cause unpredictable repercussions. at my last job, i wrote some rather twisted computer vision code that looked like complete spaghetti logic, but because i commented the hell out of it, neither i nor my coworkers had any difficulty figuring out what was going on or how to change the code later. comments are your friend.
    It's not just spaghetti code. When you use static memory reference, it's easy to fuck up something by altering something else. I've no idea how many hundred page of code they have after 6 years, but there is no possible way to keep a project like this "clean" if you were going for something optimized early in the development.

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