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  1. #441
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    Quote Originally Posted by Fayttt View Post
    What's blackout even do? And can I still learn it if my Rush is an expert Samurai or does that not matter?
    Doesn't matter I would assume. It's a big attack that attacks everything on the screen that deals massive damage. Also just now I had Tornado spawn in dillmoor(?) and I tried so many times to spawn it and I don't have a 2nd union yet to even deal with him yet fuck I wished he spawned when I went there with Torgal and emma's groups not solo.

  2. #442
    Asada Shino
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    Hm, hope it doesn't take long to get it; I swapped out Baulson for Pagus and have been running around basically doing nothing killing shit lol.

    edit: is there some sort of trick to getting it? i just chained up to 400 and got like 4-5 BRs but still haven't gotten it lol. Have Rush/Pagus/David/some melee merc in the group.

  3. #443
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    You have to attack with Mystic Arts, I believe. I used 4 unions with nothing but melee fighters that had 2-3 units that could also heal, and killed everything in the game. After the first few quests, once I did some stat grinding, I didn't die to anything else in the game.

  4. #444
    Asada Shino
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    Mm, I'll have to keep working on that - Just beat the boss without it after the 3rd try or so tonight..so fucking pumped.

  5. #445
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    Arcana (Blackout, Whiteout, Animalcule, Rejuvinating Waters, Fatal Eclipse) are the most devastating Mystic Arts in the game. Can easily turn a 60 minute war into a 5-10 minute skirmish for those larger battles.

    Easiest way to get Blackout is to round up all the landworms in that one room in Robella Ruins where the teleport back out is. Wait a turn or two to build up AP, then scroll around all the enemy unions until you see one where your leader is casting Spark V or Wind Shear IV or Caustic Blast III, and you have at least 2 others casting an Invoc Spell. Choose that option and if, in the order of attackers, you get all your casters in a row, you should learn Blackout. If a landworm gets to attack between one of your casters though, you won't learn it.

  6. #446
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    There's an Arcana for Wards as well, but I forget what it's called

  7. #447
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    Invocs = Blackout
    Evocs = Whiteout
    Hexes = Animalcule (AoE damage + Silence/Poison/Paralyze)
    Remedies = Rejuvinating Waters (Full HP/AP all unions)

    Fatal Eclipse = 1 of each Psionics, Invoc, Evoc, Hex (must start with Psionics)

  8. #448
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    How would the mob survive all those spells though lol? They die in like one hit. Also requires Spark V? Cause the highest Spark I've got is II...and would it also require Rush to not be the leader?

  9. #449
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    Wow Fiery Idol on my first attempt at him gave me hell doing the AOE a lot but this time I killed him quicker and he didn't AOE. And about blackout I just need at least 2 people in the group that have either level of spark and/or mystic missle?

  10. #450
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    You can do it with any leader, however the leader must cast a certain level/tier spell. Those that follow can usually be of any level/tier, but must be of the same tree. Spark is a tier I Invoc and thus requires level V to trigger Blackout. Windsheer is Tier 2 and requires IV, Caustic Blast is tier III and requires III (see a pattern?). If you only have Spark II, go run around using only Mystic Arts for awhile and it should level up in time. Blackout I think is also the only one where you only need 3 casters (the rest need 4).

  11. #451
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    Oh, okay.
    Also just beat Gates of Hell on first try, weeee.

  12. #452
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    grats, i did too, wait till you get to the 6 bases

  13. #453
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    Game took a huge fucking difficulty jump between disk 1 ending and the first dungeon in disk 2...what. the. fuck.
    And when do I get the 18 people in battle upgrade? This guide said its gotten right before you go back to Elysion on disk 2 but I didn't get it <_<;

  14. #454
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    Has anybody done the Ancient War quest? I just tried it at BR13 and got my ass handed to me. It has 4 or 5 sets of monsters with a dragon in the middle waiting to come fight you after you kill the other groups.

  15. #455
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    Yeah I tried it. It took me 40 minutes and I died at like 25% on the dragon at BR 28ish...And now its not even showing up on disk 2 =/

  16. #456
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    dig thru the thread and find the gamefaqs quest list i posted it has all the quests and when they are available and when they are not

  17. #457
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    the full list of changes for PC for this game are ridiculous. I doubt they'll patch the 360 version but it'd be nice to have all this crap:

    -Turbo Button - Allows battles to be sped up to 2x normal.

    -No more limit on battle leaders. Money is apparently harder to make and supposedly leaders in reserve no longer gain skills but yeah...

    -Dual Language options - able to change spoken language between English and Japanese.

    -Arts can be turned off and on, allowing you to choose which arts your characters use.

    -Characters will now list the items that they have asked for and the amount that they have, and what they still require to upgrade. Supposedly they no longer upgrade their weapons eventually on their own, however.

    -Supposedly you can limit/switch wield styles as well.

    -Seven new recruitable characters
    Spoiler: show
    the 7 base bosses


    -Khrynia(Mage-Like girl) now has some sort of quest that awards an item.

    -Monsters apparently hit harder too, making it more difficult to keep a low BR through the first disc and stat/skill grinding on disc 2 once you get everyone.

    Some of the changes like lifting the limit on leaders and allowing more precise control of arts seems overpowered, but they seem to have attempted to balance it nicely. I'd be interested to see how differently the game plays. Anyone with the PC demo know if they solved the texture loading/pop-in problems?

  18. #458
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    For the battles it loaded instantly with no problems but Ivory Peaks in the demo still had the load pop-in problem and same for elysion(?).

  19. #459
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    Quote Originally Posted by Atreides View Post
    the full list of changes for PC for this game are ridiculous. I doubt they'll patch the 360 version but it'd be nice to have all this crap:

    -Turbo Button - Allows battles to be sped up to 2x normal.

    -No more limit on battle leaders. Money is apparently harder to make and supposedly leaders in reserve no longer gain skills but yeah...

    -Dual Language options - able to change spoken language between English and Japanese.

    -Arts can be turned off and on, allowing you to choose which arts your characters use.

    -Characters will now list the items that they have asked for and the amount that they have, and what they still require to upgrade. Supposedly they no longer upgrade their weapons eventually on their own, however.

    -Supposedly you can limit/switch wield styles as well.

    -Seven new recruitable characters
    Spoiler: show
    the 7 base bosses


    -Khrynia(Mage-Like girl) now has some sort of quest that awards an item.

    -Monsters apparently hit harder too, making it more difficult to keep a low BR through the first disc and stat/skill grinding on disc 2 once you get everyone.

    Some of the changes like lifting the limit on leaders and allowing more precise control of arts seems overpowered, but they seem to have attempted to balance it nicely. I'd be interested to see how differently the game plays. Anyone with the PC demo know if they solved the texture loading/pop-in problems?
    what the fucking flying fuck
    they seriously need to make that a patch for the 360
    I really don't want to have to start over just to get the new shit on PC ;;

  20. #460
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    That's like a completely different game with those changes...I'll probably get it just to play again with the alternate voice track and being able to recruit Hinnah and Hannah.

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