
Originally Posted by
Kaia
I get a lot of crap for this, but I'm a huge fan of BLM in salvage, especially in Arrapago. Having an AM2 on QQs can cut off a huge amount of time... not that we're very pressed for time in Arrapago, but still... all it takes is a magic cell and an INT cell. My typical setup for almost any zone is 8 people - MNK MNK SAM BRD RDM WHM THF BLM. Having an extra healer allows for melee to play much, much more offensively, like not having to worry about shadows for a minute or 2, or during hundred fists or any time-sensitive areas (warping gears, zhayolm frogs, etc), SAM being able to ride hasso and take a few hits, etc. Also, having a SAM with 2 MNKs allows for Darkness SC spam, which does massive, massive, massive damage on salvage mobs. Even using a soboro, a majority of 1/2f mobs get 1-shotted by a solid darkness SC.