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  1. #21
    New Spam Forum
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    Quote Originally Posted by Eder View Post
    What you do for the first eye tower TE is you AM2 nuke eye 35* > rest > 39* > rest > timer pop > AM2 TE again gg.
    >.> I'll try this next xarca... ty for info, I expected them to link somehow...

    Btw, about Wizerd post... great info but some of your easiest pulls are only accesible through hardest ones so... kinda contradictory.

  2. #22
    Lostbane
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    Going into Xarc tomorrow for the first time with this group and the first time for me up front. What I want is for the guys to get a feel for the zone and the mobs and to do some serious farming.

    Edit: Reading around, I guess we just go for it and hope to have enough farming time after NMs.

  3. #23
    Lostbane
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    Quote Originally Posted by Eder View Post
    What you do for the first eye tower TE is you AM2 nuke eye 35* > rest > 39* > rest > timer pop > AM2 TE again gg.


    side notes: yea make sure your blm nuke which eye to AM2 >,> AM2 the wrong eye is no thx, and u know the result.
    Doing this for the first time as BLM, where exactly do you nuke these from?
    Assuming they're on some sort of tower? I want to have this clear in my head. 35 and 39 are the ones to kill to get the time to pop and the rest pop on kill of each of 35 and 39?

    I think it may just be a case of go see but I'm fretting a bit with the first two time extensions because I've never done them before. So a clear idea of what I'd need to do for 10 and 43 would be good.

    I have more of an idea of what happens with the NMs because I was more involved with the kiters in my old shell. Now I'm on the frontline.

    I'm gonna go run around Xarc... get my head clear lol.

  4. #24
    Relic Horn
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    Easiest ways with smallest chance of mess-up (in my opinion):

    1st one - Have a rng one-shot it with sharpshot+barrage. If you have a brd (why wouldn't you) have them drop and give the rng double minuets just to be safe. Possible to do this with 0 aggro actually.

    2nd one - Sac pull with 1 saccer and 1 puller for each eye (2 total). Each puller has one of the 2 eyes targeted, saccer flees in, aggros them both, pullers grab their eye after a couple secs, bring em to party. The eyes have low HP and die quickly, so just about any DD can do this, and there's plenty of room to the north for the saccer to run and die. Once the original 2 eyes are dead, the second TE will pop (it's a statue), timed nuke it from behind the crag.

    The eyes for the second TE and the second TE itself are on a crag, like the one the tele-vahzl crystal is on. You can stand behind the crag and nuke them through the "wall" (it's a pretty shitty wall loll). A ton of eyes pop when you aggro the first 2, but the eyes won't link if you time the AM2 correctly. I just think for low-ish numbers, sac pulling them back is quicker.

  5. #25
    Lostbane
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    When you say have a RNG one shot it, you mean first time mob itself? I've just found out of our 2 pimped RNG, one is gonna be late and one can't make it lol...

    Had a run around with my thieves and we're a lot happier now.

  6. #26
    Relic Horn
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    Quote Originally Posted by Eldelphia View Post
    When you say have a RNG one shot it, you mean first time mob itself? I've just found out of our 2 pimped RNG, one is gonna be late and one can't make it lol...

    Had a run around with my thieves and we're a lot happier now.
    Yeah, on the first wiki map it's statue #10, surrounded by 4 eyes. With 2x minuet+sharpshot+barrage, our RNGs never failed to one shot it, don't even need to be pimp I don't think. If it does live, I assume EES would kill it. I don't know how he didn't aggro those eyes around it since they flapped right on top of him at some points, but it worked.

    WHM/THF pulling in xarc is awesome, btw. Making your thfs do all the tower saccing is brutal on their buffer in a small group.

  7. #27
    Lostbane
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    Thanks Drex, that's really useful

    Update: went ok. Slow but we got a hundred and a PLD body so I'm really not complaining lol. Messed up the eye tower time because the THF wanted to sac and went wrong way/died too early. Easily avoidable next time I think. Amusing to see the newer players shocked by the difference, having found cities a walk in the park.

  8. #28
    Sea Torques
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    I've been going with a small group once a week for the past few weeks. So far we've been steadily improving even though our setup usually changes slightly its always something like this:

    PLD/NIN
    WAR/NIN
    DD
    DD
    BRD/WHM
    RDM/WHM

    THF/NIN
    BLM/RDM
    BLM/RDM

    WHM/THF (sac)

    We've done a few different routes so far. We have tried to tackle the 053-056 but even pulling in the order that Wizerd suggested in this thread we didn't get the desired results (demons kept standing and stuff linked that wasnt supposed to link etc). The route we take now is like this:

    sac 010, BLM oneshot TE
    sac 035+039, Kill eyes + TE before they get back
    055, 1 eye and 3 demons
    057, 1 eye and 3 demons
    058, 1 eye and 3 demons
    059, 1 eye and 3 demons and kill TE
    sac 127-129, pull and kill RDM NM
    sac 099-101, pull ~3-4 demons/eye each time (takes ~2-3 sac)
    sac 097-098, pull ~3-4 demons/eye each time (takes ~2 sac) *1
    sac 144-149, pull ~3-4 demons/eye each time (takes ~5-6 sac) *1
    sac 106-109, pull ~3-4 demons/eye each time (takes ~3-4 sac) *1
    sac 115-116, pull ~2-3 demons/eye each time (takes 1 sac) *1
    sac 121-122, pull ~2-3 demons/eye each time (takes 1 sac) *1
    --- this is as far as we got but plan on getting 123-126 next time aswell

    *1 after a sac returning demons/eyes can sometimes be grabbed one at a time to make it easier on sleepers and make a sac more worthwhile.

    So far we've always walked out with at least some relics *knocks on wood*. Our record so far has either been 5 AF or 4 AF and a 100. We've seen almost all relics drop at least once except BLU BLM RDM DRG in I think 5 or 6 runs time.

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