I have it on all my macros
if you hit lockon while you are locked on it locks you off
honestly blinkmenot shouldnt be something you use as a crutch for not locking onto a target correctly, if you have a macro thats going to change something or even a executed spellcast whatever, just add a short wait and a lockon after it. Should save you the trouble (I dont recomend this for mages, you dont want to accidently lock on when running away)
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