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Thread: Nosferatu Strats     submit to reddit submit to twitter

  1. #1
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    Nosferatu Strats

    Seriously cannot express how much I fucking hate this NM. Can anyone give me some insight on ways they handle this mob? Always a blood death fest when we fight it. We have never lost a pop set, but some nicely placed Astral Flows with his other fun TP moves always makes it a headache.

  2. #2
    Nidhogg
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    Do you kite him around the square circuit to the north?

  3. #3
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    we just kite them and use RNG DDs

  4. #4
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    Straight tank 2 pld/nin facing backwards. My first thought was to kite, as my other experience with vamp in assault was kite = too weak. I'll try it out next time Q.Q

  5. #5
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    as the other pt members get charmed u'd want to kite anyway

  6. #6
    Bitchfist
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    I can honestly say, straight tanking never occured to me. This is a kite fight all the way.

  7. #7
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    i usually take 1rdm/nin, 1whm, and as many blm/nin as you can grab. bring him to the zone, poison2 > zone, bio2 > zone. whm sites outside the zone and cures blms. blm zone in, nuke once, zone out. you really don't even need the whm if the blm can zone as soon as their nuke goes off.

  8. #8
    Relic Shield
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    I straight tank it on NIN/DRK. Pull it to the zone line so when BLMs pull hate due to charm they can zone it. PLD/NIN usually there also, but NIN is the better tank for it. His spawns are DC-EM or so, so their TP moves take one shadow each. Astral Flow always manages to drop me down far enough that his Wings of Gehanna follow-up kills me, but I'm pretty sure I could avoid that by using DEF food or swapping into my DMG reduction build when I see the animation.

    Kiting it is just stretching out what's an easy fight with the exception of the 2 hour.

  9. #9
    Allons-y!
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    I don't understand why anyone would kite this guy, he has fairly weak evasion/defense, and doesn't hit all that hard. We always bring him to zone line, and tank pt a regular 2 pld/wars who face backwards, and basically act as healers for the melees, occasionally getting some hate.

    Generally our melees tank this until they get charmed, when the plds tank it til melees are uncharmed/awake and tanking again. I tanked the first 50% on war/nin solo, with haste spell but no march songs (we had dual minuet for the sams), until i died to the astral flow.

    As long as you've got some on the ball mages ready for when he uses his summons (not the 2hour, the annoying ones) the melees will rarely die from that if they have shadows/third eye up. His astral flow isn't all that damaging either, it's just you need some quick mages to cure before he hits you with wings of gehenna.

    We do 5-6 of these in around 2-3hours this way

  10. #10
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    Quote Originally Posted by Astarael View Post
    I don't understand why anyone would kite this guy, he has fairly weak evasion/defense, and doesn't hit all that hard. We always bring him to zone line, and tank pt a regular 2 pld/wars who face backwards, and basically act as healers for the melees, occasionally getting some hate.

    Generally our melees tank this until they get charmed, when the plds tank it til melees are uncharmed/awake and tanking again. I tanked the first 50% on war/nin solo, with haste spell but no march songs (we had dual minuet for the sams), until i died to the astral flow.

    As long as you've got some on the ball mages ready for when he uses his summons (not the 2hour, the annoying ones) the melees will rarely die from that if they have shadows/third eye up. His astral flow isn't all that damaging either, it's just you need some quick mages to cure before he hits you with wings of gehenna.

    We do 5-6 of these in around 2-3hours this way
    When we do it this way, we run into this:

    1. AF knocks out half the alliance.
    2. He SPAMS heliovoid and Kiss of Nosfaratu (absorb our buffs and hp). With a melee centric fight he literally used the absorb AoE on us -every- tp move.

    Melees do tear this guy up, but when they have no buffs from constant heliovoid and he gets 5-8% back every TP move, it's a fucking nightmare. Not to mention you lose alot of momentum from half the DDs being dead from AF.

    Ill try the zone line tactic or kiting sometime.

  11. #11
    Something witty
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    I have to reiterate the dragging him to the zone strat, it's always worked for us. Have the tank pt hold him at the first bend, melee's in and out of the zone, smns are great DD on him, for the free hate thing etc (plus having the avatar take the heat from adds instead of your tanks makes for some very grateful tanks lol), blms are also very good, and again can zone as soon as they pull hate.

  12. #12
    Allons-y!
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    sorry, think i made it sound like we have an alliance full of melee's. i think we normally have at most 3-4, then maybe a smn and a few blm's tossed in for kicks. one of the melee's is always rng. that's enough to down him in 5-15mins depending on moves he does.

    I don't remember having a problem with heliovoid (it's only the one effect, melees should never have lost all their buffs), i just seemed to always lose haste. gutted. The drain move bloodrake, i assume you mean, is a bit of an annoyance, but with capped shell on anyone in range it's not a huge problem, nothing another weaponskill won't even back out.

  13. #13
    I Am, Who I Am.
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    Kite tank makes this NM a nightmare and drawn out, we used to do this, and we also used to do the BLM zone thing. Straight tank it with PLD/NINs, or NIN/DRKs as shadows are a must for everyone, and just go all out, it's really melee weak. The 2hr is brutal, but not everyone should die.

  14. #14
    You just got served THE CALLISTO SPECIAL
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    We typically straight tank it and have DDs get TP on the surrounding mobs, it was more challenging than most fights but nothing crazy, just have someone to sleep people when the get bat'd, and people to stun the TP moves when he calls pets.

  15. #15
    Puppetmaster
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    whenever we did this, we'd just use summoners, blms and sams.
    typically would have 5-6 summoners and their pets would tank+dd.
    would fight it at the zone where BLM could just nuke+zone and sams could ws+zone
    would also have rdm or brd for refresh/ballad and healing

    this made the fight a lot smoother although he's still a pain

  16. #16
    Melee Summoner
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    His smns are on a 90second timer (Kaylia should be able to confirm this, if he sees this thread). He was the one that noticed the pattern, and it takes away a lot of stress being able to stun smn move with ease.

  17. #17
    E. Body
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    The bat charm thing atm is still fixed, like how zhayolm remnants frogs are fixed :D No need to sleep anyone as they'll uncharm once they try to hit someone.

  18. #18
    Every day I'm wafflin'
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    When we killed him we simply kited him to the zone line, straight tanked him and zoned if he charmed the tank. This was before the charm "fix", so it should be even easier now.

  19. #19
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    Quote Originally Posted by Astarael View Post
    sorry, think i made it sound like we have an alliance full of melee's. i think we normally have at most 3-4, then maybe a smn and a few blm's tossed in for kicks. one of the melee's is always rng. that's enough to down him in 5-15mins depending on moves he does.

    I don't remember having a problem with heliovoid (it's only the one effect, melees should never have lost all their buffs), i just seemed to always lose haste. gutted. The drain move bloodrake, i assume you mean, is a bit of an annoyance, but with capped shell on anyone in range it's not a huge problem, nothing another weaponskill won't even back out.
    Helovoid IS a problem if he spams it (i.e. 6 people near him, he absorbs once buff from each constantly). You get a fully buffed NM (even with spamming dispel) and no buffed melees. That followed by the fact that he uses Kiss (AoE absorb) almost exclusively for us to get back 5-8% of his life every TP move made it a bitch.

    I will probably just bring more ranged/smn/blm DD next time and zone it. Thats pretty much what it turned into the 5 times I have fought it. Just hit a brick wall when people start falling and buffs start going while he is SPAMMING absorb.

  20. #20
    Kaelia
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    Whenever my LS did this NM we always just had somebody with movement speed take it to the zone and then BLMs and SMNs nuke-zone.

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